@ -475,9 +475,6 @@ _clState *initCl(unsigned int gpu, char *name, size_t nameSize)
# ifdef USE_SCRYPT
# ifdef USE_SCRYPT
if ( opt_scrypt ) {
if ( opt_scrypt ) {
cl_ulong ma = cgpu - > max_alloc , mt ;
int pow2 = 0 ;
if ( ! cgpu - > opt_lg ) {
if ( ! cgpu - > opt_lg ) {
applog ( LOG_DEBUG , " GPU %d: selecting lookup gap of 2 " , gpu ) ;
applog ( LOG_DEBUG , " GPU %d: selecting lookup gap of 2 " , gpu ) ;
cgpu - > lookup_gap = 2 ;
cgpu - > lookup_gap = 2 ;
@ -485,31 +482,15 @@ _clState *initCl(unsigned int gpu, char *name, size_t nameSize)
cgpu - > lookup_gap = cgpu - > opt_lg ;
cgpu - > lookup_gap = cgpu - > opt_lg ;
if ( ! cgpu - > opt_tc ) {
if ( ! cgpu - > opt_tc ) {
cgpu - > thread_concurrency = ma / 32768 / cgpu - > lookup_gap ;
cgpu - > thread_concurrency = cgpu - > max_alloc / 32768 / cgpu - > lookup_gap ;
if ( cgpu - > shaders & & cgpu - > thread_concurrency > cgpu - > shaders ) {
if ( cgpu - > shaders & & cgpu - > thread_concurrency > cgpu - > shaders ) {
cgpu - > thread_concurrency - = cgpu - > thread_concurrency % cgpu - > shaders ;
cgpu - > thread_concurrency - = cgpu - > thread_concurrency % cgpu - > shaders ;
if ( cgpu - > thread_concurrency > cgpu - > shaders * 5 )
if ( cgpu - > thread_concurrency > cgpu - > shaders * 5 )
cgpu - > thread_concurrency = cgpu - > shaders * 5 ;
cgpu - > thread_concurrency = cgpu - > shaders * 5 ;
}
}
applog ( LOG_DEBUG , " GPU %d: selecting thread concurrency of %u " , gpu , cgpu - > thread_concurrency ) ;
applog ( LOG_DEBUG , " GPU %d: selecting thread concurrency of %u " , gpu , cgpu - > thread_concurrency ) ;
} else
} else
cgpu - > thread_concurrency = cgpu - > opt_tc ;
cgpu - > thread_concurrency = cgpu - > opt_tc ;
/* If we have memory to spare, try to find a power of 2 value
* > = required amount to map nicely to an intensity */
mt = cgpu - > thread_concurrency * 32768 * cgpu - > lookup_gap ;
if ( ma > mt ) {
while ( ma > > = 1 )
pow2 + + ;
ma = 1 ;
while ( - - pow2 & & ma < mt )
ma < < = 1 ;
if ( ma > = mt ) {
cgpu - > max_alloc = ma ;
applog ( LOG_DEBUG , " Max alloc decreased to %lu " , cgpu - > max_alloc ) ;
}
}
}
}
# endif
# endif