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Fix possible config issue

Fixing a possible problem where loading default profile would override global level options.
djm34
ystarnaud 11 years ago
parent
commit
3a728e65fb
  1. 75
      config_parser.c

75
config_parser.c

@ -673,41 +673,66 @@ void load_default_config(void) @@ -673,41 +673,66 @@ void load_default_config(void)
// assign default settings from default profile if set
void load_default_profile()
{
applog(LOG_DEBUG, "default_profile.name is %s", default_profile.name);
struct profile *profile;
if (empty_string(default_profile.name))
{
applog(LOG_WARNING, "Default profile name is not set.");
return;
}
struct profile *profile;
applog(LOG_DEBUG, "default_profile.name is %s", default_profile.name);
// find profile ...
profile = get_profile(default_profile.name);
if (!profile) {
applog(LOG_WARNING, "Could not load default profile %s",
default_profile.name);
if(!(profile = get_profile(default_profile.name)))
{
applog(LOG_WARNING, "Could not load default profile %s", default_profile.name);
return;
}
// ... and copy settings
default_profile.algorithm = profile->algorithm;
default_profile.devices = profile->devices;
default_profile.lookup_gap = profile->lookup_gap;
default_profile.intensity = profile->intensity;
default_profile.xintensity = profile->xintensity;
default_profile.rawintensity = profile->rawintensity;
default_profile.thread_concurrency = profile->thread_concurrency;
if(!empty_string(profile->algorithm.name))
set_algorithm(&default_profile.algorithm, profile->algorithm.name);
if(!empty_string(profile->devices))
default_profile.devices = profile->devices;
if(!empty_string(profile->lookup_gap))
default_profile.lookup_gap = profile->lookup_gap;
if(!empty_string(profile->intensity))
default_profile.intensity = profile->intensity;
if(!empty_string(profile->xintensity))
default_profile.xintensity = profile->xintensity;
if(!empty_string(profile->rawintensity))
default_profile.rawintensity = profile->rawintensity;
if(!empty_string(profile->thread_concurrency))
default_profile.thread_concurrency = profile->thread_concurrency;
#ifdef HAVE_ADL
default_profile.gpu_engine = profile->gpu_engine;
default_profile.gpu_memclock = profile->gpu_memclock;
default_profile.gpu_threads = profile->gpu_threads;
default_profile.gpu_fan = profile->gpu_fan;
default_profile.gpu_powertune = profile->gpu_powertune;
default_profile.gpu_vddc = profile->gpu_vddc;
if(!empty_string(profile->gpu_engine))
default_profile.gpu_engine = profile->gpu_engine;
if(!empty_string(profile->gpu_memclock))
default_profile.gpu_memclock = profile->gpu_memclock;
if(!empty_string(profile->gpu_threads))
default_profile.gpu_threads = profile->gpu_threads;
if(!empty_string(profile->gpu_fan))
default_profile.gpu_fan = profile->gpu_fan;
if(!empty_string(profile->gpu_powertune))
default_profile.gpu_powertune = profile->gpu_powertune;
if(!empty_string(profile->gpu_vddc))
default_profile.gpu_vddc = profile->gpu_vddc;
#endif
default_profile.shaders = profile->shaders;
default_profile.worksize = profile->worksize;
if(!empty_string(profile->shaders))
default_profile.shaders = profile->shaders;
if(!empty_string(profile->worksize))
default_profile.worksize = profile->worksize;
}
//apply default settings

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