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https://github.com/GOSTSec/sgminer
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Fix possible config issue
Fixing a possible problem where loading default profile would override global level options.
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parent
416c6b68bf
commit
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@ -673,41 +673,66 @@ void load_default_config(void)
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// assign default settings from default profile if set
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void load_default_profile()
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{
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applog(LOG_DEBUG, "default_profile.name is %s", default_profile.name);
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if (empty_string(default_profile.name))
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{
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applog(LOG_WARNING, "Default profile name is not set.");
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return;
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}
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struct profile *profile;
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if (empty_string(default_profile.name))
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return;
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applog(LOG_DEBUG, "default_profile.name is %s", default_profile.name);
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// find profile ...
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profile = get_profile(default_profile.name);
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if (!profile) {
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applog(LOG_WARNING, "Could not load default profile %s",
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default_profile.name);
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if(!(profile = get_profile(default_profile.name)))
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{
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applog(LOG_WARNING, "Could not load default profile %s", default_profile.name);
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return;
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}
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// ... and copy settings
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default_profile.algorithm = profile->algorithm;
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default_profile.devices = profile->devices;
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default_profile.lookup_gap = profile->lookup_gap;
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default_profile.intensity = profile->intensity;
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default_profile.xintensity = profile->xintensity;
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default_profile.rawintensity = profile->rawintensity;
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default_profile.thread_concurrency = profile->thread_concurrency;
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if(!empty_string(profile->algorithm.name))
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set_algorithm(&default_profile.algorithm, profile->algorithm.name);
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if(!empty_string(profile->devices))
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default_profile.devices = profile->devices;
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if(!empty_string(profile->lookup_gap))
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default_profile.lookup_gap = profile->lookup_gap;
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if(!empty_string(profile->intensity))
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default_profile.intensity = profile->intensity;
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if(!empty_string(profile->xintensity))
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default_profile.xintensity = profile->xintensity;
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if(!empty_string(profile->rawintensity))
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default_profile.rawintensity = profile->rawintensity;
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if(!empty_string(profile->thread_concurrency))
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default_profile.thread_concurrency = profile->thread_concurrency;
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#ifdef HAVE_ADL
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default_profile.gpu_engine = profile->gpu_engine;
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default_profile.gpu_memclock = profile->gpu_memclock;
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default_profile.gpu_threads = profile->gpu_threads;
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default_profile.gpu_fan = profile->gpu_fan;
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default_profile.gpu_powertune = profile->gpu_powertune;
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default_profile.gpu_vddc = profile->gpu_vddc;
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if(!empty_string(profile->gpu_engine))
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default_profile.gpu_engine = profile->gpu_engine;
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if(!empty_string(profile->gpu_memclock))
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default_profile.gpu_memclock = profile->gpu_memclock;
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if(!empty_string(profile->gpu_threads))
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default_profile.gpu_threads = profile->gpu_threads;
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if(!empty_string(profile->gpu_fan))
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default_profile.gpu_fan = profile->gpu_fan;
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if(!empty_string(profile->gpu_powertune))
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default_profile.gpu_powertune = profile->gpu_powertune;
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if(!empty_string(profile->gpu_vddc))
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default_profile.gpu_vddc = profile->gpu_vddc;
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#endif
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default_profile.shaders = profile->shaders;
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default_profile.worksize = profile->worksize;
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if(!empty_string(profile->shaders))
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default_profile.shaders = profile->shaders;
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if(!empty_string(profile->worksize))
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default_profile.worksize = profile->worksize;
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}
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//apply default settings
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