|
|
@ -368,12 +368,14 @@ static uint64_t bitforce_get_result(struct thr_info *thr, struct work *work) |
|
|
|
if (!pdevbuf[0]) /* Only return if we got nothing after timeout - there still may be results */ |
|
|
|
if (!pdevbuf[0]) /* Only return if we got nothing after timeout - there still may be results */ |
|
|
|
return 1; |
|
|
|
return 1; |
|
|
|
} else if (!strncasecmp(pdevbuf, "N", 1)) {/* Hashing complete (NONCE-FOUND or NO-NONCE) */ |
|
|
|
} else if (!strncasecmp(pdevbuf, "N", 1)) {/* Hashing complete (NONCE-FOUND or NO-NONCE) */ |
|
|
|
/* Simple timing adjustment */ |
|
|
|
/* Simple timing adjustment. Allow a few polls to cope with
|
|
|
|
|
|
|
|
* OS timer delays being variably reliable. wait_ms will |
|
|
|
|
|
|
|
* always equal sleep_ms when we've waited greater than or |
|
|
|
|
|
|
|
* equal to the result return time.*/ |
|
|
|
delay_time_ms = bitforce->sleep_ms; |
|
|
|
delay_time_ms = bitforce->sleep_ms; |
|
|
|
if (bitforce->wait_ms > bitforce->sleep_ms + (WORK_CHECK_INTERVAL_MS * 2)) |
|
|
|
if (bitforce->wait_ms > bitforce->sleep_ms + (WORK_CHECK_INTERVAL_MS * 2)) |
|
|
|
bitforce->sleep_ms += (bitforce->wait_ms - bitforce->sleep_ms) / 2; |
|
|
|
bitforce->sleep_ms += (bitforce->wait_ms - bitforce->sleep_ms) / 2; |
|
|
|
else if (bitforce->wait_ms > bitforce->sleep_ms - WORK_CHECK_INTERVAL_MS && |
|
|
|
else if (bitforce->wait_ms == bitforce->sleep_ms) |
|
|
|
bitforce->wait_ms <= bitforce->sleep_ms) |
|
|
|
|
|
|
|
bitforce->sleep_ms -= BITFORCE_CHECK_INTERVAL_MS; |
|
|
|
bitforce->sleep_ms -= BITFORCE_CHECK_INTERVAL_MS; |
|
|
|
|
|
|
|
|
|
|
|
if (delay_time_ms != bitforce->sleep_ms) |
|
|
|
if (delay_time_ms != bitforce->sleep_ms) |
|
|
|