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Set the pool lagging flag on startup to avoid it being shown initially, and only unset it once the maximum number of staged work items has been reached.

nfactor-troky
Con Kolivas 12 years ago
parent
commit
383b42f23e
  1. 3
      cgminer.c

3
cgminer.c

@ -6601,7 +6601,9 @@ int main(int argc, char *argv[]) @@ -6601,7 +6601,9 @@ int main(int argc, char *argv[])
/* Look for at least one active pool before starting */
for (i = 0; i < total_pools; i++) {
struct pool *pool = pools[i];
if (pool_active(pool, false)) {
pool_tset(pool, &pool->lagging);
pool_tclear(pool, &pool->idle);
if (!currentpool)
currentpool = pool;
@ -6846,6 +6848,7 @@ retry: @@ -6846,6 +6848,7 @@ retry:
pool = select_pool(true);
goto retry;
}
if (ts >= max_staged)
pool_tclear(pool, &pool->lagging);
if (pool_tclear(pool, &pool->idle))
pool_resus(pool);

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