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@ -381,6 +381,12 @@ static void biforce_thread_enable(struct thr_info *thr)
@@ -381,6 +381,12 @@ static void biforce_thread_enable(struct thr_info *thr)
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bitforce_init(bitforce); |
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} |
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static void ms_to_timeval(unsigned int mstime, struct timeval *ttime) |
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{ |
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ttime->tv_sec = mstime / 1000; |
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ttime->tv_usec = mstime * 1000 - (ttime->tv_sec * 1000000); |
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} |
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static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint64_t __maybe_unused max_nonce) |
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{ |
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struct cgpu_info *bitforce = thr->cgpu; |
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@ -394,8 +400,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
@@ -394,8 +400,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
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/* Initially wait 2/3 of the average cycle time so we can request more
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work before full scan is up */ |
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sleep_time = (2 * bitforce->sleep_ms) / 3; |
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tdiff.tv_sec = sleep_time / 1000; |
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tdiff.tv_usec = sleep_time * 1000 - (tdiff.tv_sec * 1000000); |
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ms_to_timeval(sleep_time, &tdiff); |
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if (!restart_wait(&tdiff)) |
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return 1; |
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@ -404,8 +409,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
@@ -404,8 +409,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
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/* Now wait athe final 1/3rd; no bitforce should be finished by now */ |
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sleep_time = bitforce->sleep_ms - sleep_time; |
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tdiff.tv_sec = sleep_time / 1000; |
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tdiff.tv_usec = sleep_time * 1000 - (tdiff.tv_sec * 1000000); |
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ms_to_timeval(sleep_time, &tdiff); |
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if (!restart_wait(&tdiff)) |
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return 1; |
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@ -453,7 +457,7 @@ static struct api_data *bitforce_api_stats(struct cgpu_info *cgpu)
@@ -453,7 +457,7 @@ static struct api_data *bitforce_api_stats(struct cgpu_info *cgpu)
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// care since hashing performance is way more important than
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// locking access to displaying API debug 'stats'
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// If locking becomes an issue for any of them, use copy_data=true also
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root = api_add_int(root, "Sleep Time", &(cgpu->sleep_ms), false); |
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root = api_add_uint(root, "Sleep Time", &(cgpu->sleep_ms), false); |
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return root; |
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} |
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