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Queue requests ignoring the number of staged clones since they get discarded very easily leading to false positives for pool not providing work fast enough.

This commit is contained in:
Con Kolivas 2011-09-05 20:46:24 +10:00
parent a2f6bb77ad
commit 2155acf1e4

9
main.c
View File

@ -306,6 +306,7 @@ struct thread_q *getq;
static int total_work;
struct work *staged_work = NULL;
static int staged_clones;
struct schedtime {
bool enable;
@ -2419,6 +2420,8 @@ static int discard_stale(void)
HASH_ITER(hh, staged_work, work, tmp) {
if (stale_work(work)) {
HASH_DEL(staged_work, work);
if (work->clone)
--staged_clones;
discard_work(work);
stale++;
}
@ -2526,6 +2529,8 @@ static bool hash_push(struct work *work)
if (likely(!getq->frozen)) {
HASH_ADD_INT(staged_work, id, work);
HASH_SORT(staged_work, tv_sort);
if (work->clone)
++staged_clones;
} else
rc = false;
pthread_cond_signal(&getq->cond);
@ -3346,7 +3351,7 @@ static bool queue_request(struct thr_info *thr, bool needed)
struct workio_cmd *wc;
int rq = requests_queued();
if (rq >= mining_threads)
if (rq >= mining_threads + staged_clones)
return true;
/* fill out work request message */
@ -3403,6 +3408,8 @@ struct work *hash_pop(const struct timespec *abstime)
pop:
work = staged_work;
HASH_DEL(staged_work, work);
if (work->clone)
--staged_clones;
out:
mutex_unlock(&getq->mutex);
return work;