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GPU Initialization update

Moved the GPU initialization block to happen when a pool is actually switched to. Sometimes the first pool alive isn't the first pool switched to. This would result in unnecessary kernel loading if the first pool detected alive isn't used right away.
This commit is contained in:
ystarnaud 2014-06-23 17:20:26 -04:00
parent 76287736e2
commit 212009a48a

View File

@ -4072,20 +4072,20 @@ void switch_pools(struct pool *selected)
applog(LOG_WARNING, "Switching to %s", get_pool_name(pool)); applog(LOG_WARNING, "Switching to %s", get_pool_name(pool));
if (pool_localgen(pool) || opt_fail_only) if (pool_localgen(pool) || opt_fail_only)
clear_pool_work(last_pool); clear_pool_work(last_pool);
//if startup, initialize gpus and start mining threads
if(startup)
{
startup = false; //remove startup flag so we don't enter this block again
applog(LOG_NOTICE, "Startup GPU initialization... Using settings from pool %s.", get_pool_name(pool));
//apply gpu settings based on first alive pool
apply_initial_gpu_settings(pool);
gpu_initialized = true; //gpus initialized
}
} }
} }
//if startup, initialize gpus and start mining threads
if(startup)
{
startup = false; //remove startup flag so we don't enter this block again
applog(LOG_NOTICE, "Startup GPU initialization... Using settings from pool %s.", get_pool_name(pool));
//apply gpu settings based on first alive pool
apply_initial_gpu_settings(pool);
gpu_initialized = true; //gpus initialized
}
mutex_lock(&lp_lock); mutex_lock(&lp_lock);
pthread_cond_broadcast(&lp_cond); pthread_cond_broadcast(&lp_cond);
mutex_unlock(&lp_lock); mutex_unlock(&lp_lock);