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Use the cgsleep reentrant function in avalon_send_task.
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@ -147,6 +147,7 @@ static int avalon_send_task(const struct avalon_task *at, struct cgpu_info *aval
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uint8_t buf[AVALON_WRITE_SIZE + 4 * AVALON_DEFAULT_ASIC_NUM];
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int delay, ret, i, ep = C_AVALON_TASK;
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struct avalon_info *info;
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struct timespec ts_start;
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uint32_t nonce_range;
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size_t nr_len;
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@ -190,6 +191,7 @@ static int avalon_send_task(const struct avalon_task *at, struct cgpu_info *aval
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info = avalon->device_data;
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delay = nr_len * 10 * 1000000;
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delay = delay / info->baud;
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delay += 4000;
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if (at->reset) {
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ep = C_AVALON_RESET;
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@ -199,10 +201,10 @@ static int avalon_send_task(const struct avalon_task *at, struct cgpu_info *aval
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applog(LOG_DEBUG, "Avalon: Sent(%u):", (unsigned int)nr_len);
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hexdump(buf, nr_len);
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}
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cgsleep_prepare_r(&ts_start);
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ret = avalon_write(avalon, (char *)buf, nr_len, ep);
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cgsleep_us_r(&ts_start, delay);
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delay += 4000;
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nusleep(delay);
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applog(LOG_DEBUG, "Avalon: Sent: Buffer delay: %dus", delay);
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return ret;
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