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Use nmsleep instead of usleep in bitforce.

nfactor-troky
Con Kolivas 13 years ago
parent
commit
13cf568961
  1. 6
      driver-bitforce.c

6
driver-bitforce.c

@ -194,7 +194,7 @@ void bitforce_init(struct cgpu_info *bitforce)
} }
if (retries++) if (retries++)
usleep(10000); nmsleep(10);
} while (!strstr(pdevbuf, "BUSY") && (retries * 10 < BITFORCE_TIMEOUT_MS)); } while (!strstr(pdevbuf, "BUSY") && (retries * 10 < BITFORCE_TIMEOUT_MS));
if (unlikely(!strstr(pdevbuf, "SHA256"))) { if (unlikely(!strstr(pdevbuf, "SHA256"))) {
@ -271,7 +271,7 @@ re_send:
BFgets(pdevbuf, sizeof(pdevbuf), fdDev); BFgets(pdevbuf, sizeof(pdevbuf), fdDev);
if (!pdevbuf[0] || !strncasecmp(pdevbuf, "B", 1)) { if (!pdevbuf[0] || !strncasecmp(pdevbuf, "B", 1)) {
mutex_unlock(&bitforce->device_mutex); mutex_unlock(&bitforce->device_mutex);
usleep(WORK_CHECK_INTERVAL_MS * 1000); nmsleep(WORK_CHECK_INTERVAL_MS);
goto re_send; goto re_send;
} else if (unlikely(strncasecmp(pdevbuf, "OK", 2))) { } else if (unlikely(strncasecmp(pdevbuf, "OK", 2))) {
mutex_unlock(&bitforce->device_mutex); mutex_unlock(&bitforce->device_mutex);
@ -354,7 +354,7 @@ static uint64_t bitforce_get_result(struct thr_info *thr, struct work *work)
/* if BFL is throttling, no point checking so quickly */ /* if BFL is throttling, no point checking so quickly */
delay_time_ms = (pdevbuf[0] ? BITFORCE_CHECK_INTERVAL_MS : 2 * WORK_CHECK_INTERVAL_MS); delay_time_ms = (pdevbuf[0] ? BITFORCE_CHECK_INTERVAL_MS : 2 * WORK_CHECK_INTERVAL_MS);
usleep(delay_time_ms * 1000); nmsleep(delay_time_ms);
bitforce->wait_ms += delay_time_ms; bitforce->wait_ms += delay_time_ms;
} }

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