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# Kernels
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## Available OpenCL kernels
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See directory `kernel`.
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## Parameter configuration
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### Common
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In general, switching kernels requires reconfiguring mining parameters,
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such as (but not necessarily limited to) `thread-concurrency`, `intensity`,
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`gpu-engine` and `gpu-memclock`.
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A description of how to do this is available in `doc/MINING.md`.
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### alexkarnew
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Alexey Karimov's optimised kernel, based on `ckolivas`. For Catalyst >=13.4.
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Only supports `vectors=1`.
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[Announcement](https://litecointalk.org/index.php?topic=4082.0).
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### alexkarold
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Alexey Karimov's optimised kernel, based on `ckolivas`. For Catalyst <13.4.
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Only supports `vectors=1`.
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[Announcement](https://litecointalk.org/index.php?topic=4082.0).
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### ckolivas
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The original Colin Percival `scrypt` kernel, maintained for a long time by
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Con Kolivas in `cgminer` and renamed to reflect the fact.
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Only supports `vectors=1`.
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### psw
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Pavel Semjanov optimised kernel, SHA256 speedups.
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[Announcement](https://bitcointalk.org/index.php?topic=369858.0).
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### zuikkis
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Zuikkis' optimised kernel, based on `ckolivas`.
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Only supports `vectors=1` and `lookup-gap=2`.
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[Announcement](https://litecointalk.org/index.php?topic=6058.msg90873#msg90873).
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### bufius
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Bufius' optimised kernel, based on `ckolivas`.
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Only supports `vectors=1` and `lookup-gap 2, 4 or 8`.
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Takeover from vertminer
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## Submitting new kernels
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### Requirements
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* OpenCL source code only, licenced under GPLv3 (or later).
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* Not hard-coded for a specific GPU model or manufacturer.
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* Known limitations and any specific configuration quirks must be
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mentioned.
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### Procedure
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* Copy the kernel you wish to modify, make sure the character encoding is
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UTF-8 and commit it without any further modifications.
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This way, it is easy to verify that there are no hidden changes. Note in
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the commit message which kernel is used as a base.
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* Make changes to the kernel. Commit them.
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This allows to produce a diff that makes sense.
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* Recompile and test that the kernel actually works.
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* Add yourself to the "kernels" section in `AUTHORS.md`. Keep it short.
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* Submit a pull request on GitHub, file it at the issue tracker, or mail
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it.
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Outline the changes made, known limitations, and tested GPUs. List
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your git repository and branch name. The current repository and issue
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tracker links should be in `README.md`.
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