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1165 lines
50 KiB
1165 lines
50 KiB
/* |
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** The OpenGL Extension Wrangler Library |
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** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> |
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** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> |
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** Copyright (C) 2002, Lev Povalahev |
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** All rights reserved. |
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** |
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** Redistribution and use in source and binary forms, with or without |
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** modification, are permitted provided that the following conditions are met: |
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** |
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** * Redistributions of source code must retain the above copyright notice, |
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** this list of conditions and the following disclaimer. |
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** * Redistributions in binary form must reproduce the above copyright notice, |
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** this list of conditions and the following disclaimer in the documentation |
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** and/or other materials provided with the distribution. |
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** * The name of the author may be used to endorse or promote products |
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** derived from this software without specific prior written permission. |
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** |
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
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** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
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** THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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/* |
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** Copyright (c) 2007 The Khronos Group Inc. |
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** |
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** Permission is hereby granted, free of charge, to any person obtaining a |
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** copy of this software and/or associated documentation files (the |
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** "Materials"), to deal in the Materials without restriction, including |
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** without limitation the rights to use, copy, modify, merge, publish, |
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** distribute, sublicense, and/or sell copies of the Materials, and to |
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** permit persons to whom the Materials are furnished to do so, subject to |
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** the following conditions: |
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** |
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** The above copyright notice and this permission notice shall be included |
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** in all copies or substantial portions of the Materials. |
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** |
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
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*/ |
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#ifndef __wglew_h__ |
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#define __wglew_h__ |
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#define __WGLEW_H__ |
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#ifdef __wglext_h_ |
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#error wglext.h included before wglew.h |
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#endif |
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#define __wglext_h_ |
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#if !defined(APIENTRY) && !defined(__CYGWIN__) |
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# ifndef WIN32_LEAN_AND_MEAN |
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# define WIN32_LEAN_AND_MEAN 1 |
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# endif |
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#include <windows.h> |
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#endif |
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/* |
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* GLEW_STATIC needs to be set when using the static version. |
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* GLEW_BUILD is set when building the DLL version. |
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*/ |
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#ifdef GLEW_STATIC |
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# define GLEWAPI extern |
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#else |
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# ifdef GLEW_BUILD |
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# define GLEWAPI extern __declspec(dllexport) |
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# else |
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# define GLEWAPI extern __declspec(dllimport) |
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# endif |
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#endif |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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/* -------------------------- WGL_3DFX_multisample ------------------------- */ |
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#ifndef WGL_3DFX_multisample |
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#define WGL_3DFX_multisample 1 |
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#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 |
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#define WGL_SAMPLES_3DFX 0x2061 |
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#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) |
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#endif /* WGL_3DFX_multisample */ |
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/* ------------------------- WGL_3DL_stereo_control ------------------------ */ |
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#ifndef WGL_3DL_stereo_control |
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#define WGL_3DL_stereo_control 1 |
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#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 |
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#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 |
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#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 |
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#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 |
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typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); |
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#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) |
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#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) |
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#endif /* WGL_3DL_stereo_control */ |
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/* ------------------------- WGL_ARB_buffer_region ------------------------- */ |
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#ifndef WGL_ARB_buffer_region |
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#define WGL_ARB_buffer_region 1 |
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#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 |
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#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 |
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#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 |
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#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 |
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typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); |
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typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); |
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typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); |
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typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); |
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#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) |
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#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) |
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#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) |
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#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) |
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#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) |
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#endif /* WGL_ARB_buffer_region */ |
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/* ------------------------- WGL_ARB_create_context ------------------------ */ |
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#ifndef WGL_ARB_create_context |
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#define WGL_ARB_create_context 1 |
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 |
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 |
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 |
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 |
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#define WGL_CONTEXT_FLAGS_ARB 0x2094 |
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); |
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#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) |
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#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) |
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#endif /* WGL_ARB_create_context */ |
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/* ----------------------- WGL_ARB_extensions_string ----------------------- */ |
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#ifndef WGL_ARB_extensions_string |
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#define WGL_ARB_extensions_string 1 |
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); |
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#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) |
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#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) |
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#endif /* WGL_ARB_extensions_string */ |
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/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ |
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#ifndef WGL_ARB_framebuffer_sRGB |
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#define WGL_ARB_framebuffer_sRGB 1 |
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 |
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#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) |
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#endif /* WGL_ARB_framebuffer_sRGB */ |
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/* ----------------------- WGL_ARB_make_current_read ----------------------- */ |
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#ifndef WGL_ARB_make_current_read |
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#define WGL_ARB_make_current_read 1 |
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#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 |
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 |
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typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); |
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typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
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#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) |
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#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) |
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#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) |
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#endif /* WGL_ARB_make_current_read */ |
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/* -------------------------- WGL_ARB_multisample -------------------------- */ |
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#ifndef WGL_ARB_multisample |
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#define WGL_ARB_multisample 1 |
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041 |
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#define WGL_SAMPLES_ARB 0x2042 |
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#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) |
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#endif /* WGL_ARB_multisample */ |
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/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ |
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#ifndef WGL_ARB_pbuffer |
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#define WGL_ARB_pbuffer 1 |
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D |
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E |
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F |
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 |
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#define WGL_PBUFFER_LARGEST_ARB 0x2033 |
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#define WGL_PBUFFER_WIDTH_ARB 0x2034 |
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035 |
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#define WGL_PBUFFER_LOST_ARB 0x2036 |
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DECLARE_HANDLE(HPBUFFERARB); |
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typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); |
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typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); |
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typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); |
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typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); |
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typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); |
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#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) |
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#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) |
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#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) |
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#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) |
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#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) |
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#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) |
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#endif /* WGL_ARB_pbuffer */ |
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/* -------------------------- WGL_ARB_pixel_format ------------------------- */ |
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#ifndef WGL_ARB_pixel_format |
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#define WGL_ARB_pixel_format 1 |
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 |
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001 |
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002 |
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#define WGL_ACCELERATION_ARB 0x2003 |
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#define WGL_NEED_PALETTE_ARB 0x2004 |
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 |
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 |
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#define WGL_SWAP_METHOD_ARB 0x2007 |
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008 |
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 |
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#define WGL_TRANSPARENT_ARB 0x200A |
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#define WGL_SHARE_DEPTH_ARB 0x200C |
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#define WGL_SHARE_STENCIL_ARB 0x200D |
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#define WGL_SHARE_ACCUM_ARB 0x200E |
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#define WGL_SUPPORT_GDI_ARB 0x200F |
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#define WGL_SUPPORT_OPENGL_ARB 0x2010 |
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#define WGL_DOUBLE_BUFFER_ARB 0x2011 |
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#define WGL_STEREO_ARB 0x2012 |
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#define WGL_PIXEL_TYPE_ARB 0x2013 |
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#define WGL_COLOR_BITS_ARB 0x2014 |
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#define WGL_RED_BITS_ARB 0x2015 |
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#define WGL_RED_SHIFT_ARB 0x2016 |
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#define WGL_GREEN_BITS_ARB 0x2017 |
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#define WGL_GREEN_SHIFT_ARB 0x2018 |
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#define WGL_BLUE_BITS_ARB 0x2019 |
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#define WGL_BLUE_SHIFT_ARB 0x201A |
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#define WGL_ALPHA_BITS_ARB 0x201B |
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#define WGL_ALPHA_SHIFT_ARB 0x201C |
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#define WGL_ACCUM_BITS_ARB 0x201D |
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#define WGL_ACCUM_RED_BITS_ARB 0x201E |
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F |
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 |
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 |
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#define WGL_DEPTH_BITS_ARB 0x2022 |
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#define WGL_STENCIL_BITS_ARB 0x2023 |
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#define WGL_AUX_BUFFERS_ARB 0x2024 |
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#define WGL_NO_ACCELERATION_ARB 0x2025 |
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026 |
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#define WGL_FULL_ACCELERATION_ARB 0x2027 |
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#define WGL_SWAP_EXCHANGE_ARB 0x2028 |
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#define WGL_SWAP_COPY_ARB 0x2029 |
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#define WGL_SWAP_UNDEFINED_ARB 0x202A |
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#define WGL_TYPE_RGBA_ARB 0x202B |
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#define WGL_TYPE_COLORINDEX_ARB 0x202C |
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 |
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 |
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 |
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A |
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B |
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typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); |
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); |
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#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) |
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#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) |
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#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) |
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#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) |
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#endif /* WGL_ARB_pixel_format */ |
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/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ |
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#ifndef WGL_ARB_pixel_format_float |
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#define WGL_ARB_pixel_format_float 1 |
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#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 |
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#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) |
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#endif /* WGL_ARB_pixel_format_float */ |
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/* ------------------------- WGL_ARB_render_texture ------------------------ */ |
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#ifndef WGL_ARB_render_texture |
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#define WGL_ARB_render_texture 1 |
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 |
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 |
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#define WGL_TEXTURE_FORMAT_ARB 0x2072 |
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#define WGL_TEXTURE_TARGET_ARB 0x2073 |
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074 |
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#define WGL_TEXTURE_RGB_ARB 0x2075 |
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#define WGL_TEXTURE_RGBA_ARB 0x2076 |
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#define WGL_NO_TEXTURE_ARB 0x2077 |
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 |
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#define WGL_TEXTURE_1D_ARB 0x2079 |
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#define WGL_TEXTURE_2D_ARB 0x207A |
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#define WGL_MIPMAP_LEVEL_ARB 0x207B |
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#define WGL_CUBE_MAP_FACE_ARB 0x207C |
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D |
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E |
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F |
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 |
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 |
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 |
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#define WGL_FRONT_LEFT_ARB 0x2083 |
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#define WGL_FRONT_RIGHT_ARB 0x2084 |
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#define WGL_BACK_LEFT_ARB 0x2085 |
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#define WGL_BACK_RIGHT_ARB 0x2086 |
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#define WGL_AUX0_ARB 0x2087 |
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#define WGL_AUX1_ARB 0x2088 |
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#define WGL_AUX2_ARB 0x2089 |
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#define WGL_AUX3_ARB 0x208A |
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#define WGL_AUX4_ARB 0x208B |
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#define WGL_AUX5_ARB 0x208C |
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#define WGL_AUX6_ARB 0x208D |
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#define WGL_AUX7_ARB 0x208E |
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#define WGL_AUX8_ARB 0x208F |
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#define WGL_AUX9_ARB 0x2090 |
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typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); |
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typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); |
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typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); |
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#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) |
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#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) |
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#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) |
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#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) |
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#endif /* WGL_ARB_render_texture */ |
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/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ |
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#ifndef WGL_ATI_pixel_format_float |
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#define WGL_ATI_pixel_format_float 1 |
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#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 |
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#define GL_RGBA_FLOAT_MODE_ATI 0x8820 |
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#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
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#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) |
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#endif /* WGL_ATI_pixel_format_float */ |
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/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ |
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#ifndef WGL_ATI_render_texture_rectangle |
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#define WGL_ATI_render_texture_rectangle 1 |
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#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 |
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#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) |
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#endif /* WGL_ATI_render_texture_rectangle */ |
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/* -------------------------- WGL_EXT_depth_float -------------------------- */ |
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#ifndef WGL_EXT_depth_float |
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#define WGL_EXT_depth_float 1 |
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#define WGL_DEPTH_FLOAT_EXT 0x2040 |
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#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) |
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#endif /* WGL_EXT_depth_float */ |
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/* ---------------------- WGL_EXT_display_color_table ---------------------- */ |
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#ifndef WGL_EXT_display_color_table |
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#define WGL_EXT_display_color_table 1 |
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typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
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typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
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typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); |
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typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); |
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#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) |
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#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) |
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#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) |
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#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) |
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#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) |
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|
#endif /* WGL_EXT_display_color_table */ |
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|
/* ----------------------- WGL_EXT_extensions_string ----------------------- */ |
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|
#ifndef WGL_EXT_extensions_string |
|
#define WGL_EXT_extensions_string 1 |
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|
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); |
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|
#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) |
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#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) |
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|
#endif /* WGL_EXT_extensions_string */ |
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/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ |
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|
#ifndef WGL_EXT_framebuffer_sRGB |
|
#define WGL_EXT_framebuffer_sRGB 1 |
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|
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 |
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|
#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) |
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|
#endif /* WGL_EXT_framebuffer_sRGB */ |
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/* ----------------------- WGL_EXT_make_current_read ----------------------- */ |
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|
#ifndef WGL_EXT_make_current_read |
|
#define WGL_EXT_make_current_read 1 |
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|
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 |
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|
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); |
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typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); |
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|
#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) |
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#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) |
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#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) |
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|
#endif /* WGL_EXT_make_current_read */ |
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/* -------------------------- WGL_EXT_multisample -------------------------- */ |
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#ifndef WGL_EXT_multisample |
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#define WGL_EXT_multisample 1 |
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|
#define WGL_SAMPLE_BUFFERS_EXT 0x2041 |
|
#define WGL_SAMPLES_EXT 0x2042 |
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|
#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) |
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|
#endif /* WGL_EXT_multisample */ |
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/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ |
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#ifndef WGL_EXT_pbuffer |
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#define WGL_EXT_pbuffer 1 |
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#define WGL_DRAW_TO_PBUFFER_EXT 0x202D |
|
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E |
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#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F |
|
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 |
|
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 |
|
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 |
|
#define WGL_PBUFFER_LARGEST_EXT 0x2033 |
|
#define WGL_PBUFFER_WIDTH_EXT 0x2034 |
|
#define WGL_PBUFFER_HEIGHT_EXT 0x2035 |
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|
DECLARE_HANDLE(HPBUFFEREXT); |
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|
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); |
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typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); |
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typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); |
|
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); |
|
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); |
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|
#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) |
|
#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) |
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#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) |
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#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) |
|
#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) |
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|
#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) |
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|
#endif /* WGL_EXT_pbuffer */ |
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/* -------------------------- WGL_EXT_pixel_format ------------------------- */ |
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|
#ifndef WGL_EXT_pixel_format |
|
#define WGL_EXT_pixel_format 1 |
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|
|
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 |
|
#define WGL_DRAW_TO_WINDOW_EXT 0x2001 |
|
#define WGL_DRAW_TO_BITMAP_EXT 0x2002 |
|
#define WGL_ACCELERATION_EXT 0x2003 |
|
#define WGL_NEED_PALETTE_EXT 0x2004 |
|
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 |
|
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 |
|
#define WGL_SWAP_METHOD_EXT 0x2007 |
|
#define WGL_NUMBER_OVERLAYS_EXT 0x2008 |
|
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 |
|
#define WGL_TRANSPARENT_EXT 0x200A |
|
#define WGL_TRANSPARENT_VALUE_EXT 0x200B |
|
#define WGL_SHARE_DEPTH_EXT 0x200C |
|
#define WGL_SHARE_STENCIL_EXT 0x200D |
|
#define WGL_SHARE_ACCUM_EXT 0x200E |
|
#define WGL_SUPPORT_GDI_EXT 0x200F |
|
#define WGL_SUPPORT_OPENGL_EXT 0x2010 |
|
#define WGL_DOUBLE_BUFFER_EXT 0x2011 |
|
#define WGL_STEREO_EXT 0x2012 |
|
#define WGL_PIXEL_TYPE_EXT 0x2013 |
|
#define WGL_COLOR_BITS_EXT 0x2014 |
|
#define WGL_RED_BITS_EXT 0x2015 |
|
#define WGL_RED_SHIFT_EXT 0x2016 |
|
#define WGL_GREEN_BITS_EXT 0x2017 |
|
#define WGL_GREEN_SHIFT_EXT 0x2018 |
|
#define WGL_BLUE_BITS_EXT 0x2019 |
|
#define WGL_BLUE_SHIFT_EXT 0x201A |
|
#define WGL_ALPHA_BITS_EXT 0x201B |
|
#define WGL_ALPHA_SHIFT_EXT 0x201C |
|
#define WGL_ACCUM_BITS_EXT 0x201D |
|
#define WGL_ACCUM_RED_BITS_EXT 0x201E |
|
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F |
|
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 |
|
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 |
|
#define WGL_DEPTH_BITS_EXT 0x2022 |
|
#define WGL_STENCIL_BITS_EXT 0x2023 |
|
#define WGL_AUX_BUFFERS_EXT 0x2024 |
|
#define WGL_NO_ACCELERATION_EXT 0x2025 |
|
#define WGL_GENERIC_ACCELERATION_EXT 0x2026 |
|
#define WGL_FULL_ACCELERATION_EXT 0x2027 |
|
#define WGL_SWAP_EXCHANGE_EXT 0x2028 |
|
#define WGL_SWAP_COPY_EXT 0x2029 |
|
#define WGL_SWAP_UNDEFINED_EXT 0x202A |
|
#define WGL_TYPE_RGBA_EXT 0x202B |
|
#define WGL_TYPE_COLORINDEX_EXT 0x202C |
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|
|
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); |
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); |
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); |
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|
|
#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) |
|
#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) |
|
#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) |
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|
|
#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) |
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|
|
#endif /* WGL_EXT_pixel_format */ |
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|
|
/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ |
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|
|
#ifndef WGL_EXT_pixel_format_packed_float |
|
#define WGL_EXT_pixel_format_packed_float 1 |
|
|
|
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 |
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|
|
#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) |
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|
|
#endif /* WGL_EXT_pixel_format_packed_float */ |
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|
|
/* -------------------------- WGL_EXT_swap_control ------------------------- */ |
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|
|
#ifndef WGL_EXT_swap_control |
|
#define WGL_EXT_swap_control 1 |
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|
|
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); |
|
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); |
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|
|
#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) |
|
#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) |
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|
|
#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) |
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|
|
#endif /* WGL_EXT_swap_control */ |
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|
|
/* --------------------- WGL_I3D_digital_video_control --------------------- */ |
|
|
|
#ifndef WGL_I3D_digital_video_control |
|
#define WGL_I3D_digital_video_control 1 |
|
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 |
|
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 |
|
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 |
|
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 |
|
|
|
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); |
|
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); |
|
|
|
#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) |
|
#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) |
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|
|
#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) |
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|
|
#endif /* WGL_I3D_digital_video_control */ |
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|
|
/* ----------------------------- WGL_I3D_gamma ----------------------------- */ |
|
|
|
#ifndef WGL_I3D_gamma |
|
#define WGL_I3D_gamma 1 |
|
|
|
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E |
|
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F |
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|
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); |
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); |
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); |
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); |
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|
|
#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) |
|
#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) |
|
#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) |
|
#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) |
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|
|
#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) |
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|
|
#endif /* WGL_I3D_gamma */ |
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|
|
/* ---------------------------- WGL_I3D_genlock ---------------------------- */ |
|
|
|
#ifndef WGL_I3D_genlock |
|
#define WGL_I3D_genlock 1 |
|
|
|
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 |
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 |
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 |
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 |
|
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 |
|
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 |
|
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A |
|
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B |
|
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C |
|
|
|
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); |
|
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); |
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); |
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); |
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); |
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); |
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); |
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); |
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); |
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); |
|
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); |
|
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); |
|
|
|
#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) |
|
#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) |
|
#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) |
|
#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) |
|
#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) |
|
#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) |
|
#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) |
|
#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) |
|
#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) |
|
#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) |
|
#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) |
|
#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) |
|
|
|
#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) |
|
|
|
#endif /* WGL_I3D_genlock */ |
|
|
|
/* -------------------------- WGL_I3D_image_buffer ------------------------- */ |
|
|
|
#ifndef WGL_I3D_image_buffer |
|
#define WGL_I3D_image_buffer 1 |
|
|
|
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 |
|
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 |
|
|
|
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); |
|
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); |
|
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); |
|
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); |
|
|
|
#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) |
|
#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) |
|
#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) |
|
#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) |
|
|
|
#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) |
|
|
|
#endif /* WGL_I3D_image_buffer */ |
|
|
|
/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ |
|
|
|
#ifndef WGL_I3D_swap_frame_lock |
|
#define WGL_I3D_swap_frame_lock 1 |
|
|
|
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); |
|
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); |
|
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); |
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); |
|
|
|
#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) |
|
#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) |
|
#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) |
|
#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) |
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|
|
#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) |
|
|
|
#endif /* WGL_I3D_swap_frame_lock */ |
|
|
|
/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ |
|
|
|
#ifndef WGL_I3D_swap_frame_usage |
|
#define WGL_I3D_swap_frame_usage 1 |
|
|
|
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); |
|
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); |
|
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); |
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); |
|
|
|
#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) |
|
#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) |
|
#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) |
|
#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) |
|
|
|
#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) |
|
|
|
#endif /* WGL_I3D_swap_frame_usage */ |
|
|
|
/* -------------------------- WGL_NV_float_buffer -------------------------- */ |
|
|
|
#ifndef WGL_NV_float_buffer |
|
#define WGL_NV_float_buffer 1 |
|
|
|
#define WGL_FLOAT_COMPONENTS_NV 0x20B0 |
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 |
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 |
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 |
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 |
|
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 |
|
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 |
|
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 |
|
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 |
|
|
|
#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) |
|
|
|
#endif /* WGL_NV_float_buffer */ |
|
|
|
/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ |
|
|
|
#ifndef WGL_NV_gpu_affinity |
|
#define WGL_NV_gpu_affinity 1 |
|
|
|
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 |
|
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 |
|
|
|
DECLARE_HANDLE(HGPUNV); |
|
typedef struct _GPU_DEVICE { |
|
DWORD cb; |
|
CHAR DeviceName[32]; |
|
CHAR DeviceString[128]; |
|
DWORD Flags; |
|
RECT rcVirtualScreen; |
|
} GPU_DEVICE, *PGPU_DEVICE; |
|
|
|
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); |
|
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); |
|
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); |
|
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); |
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typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); |
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#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) |
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#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) |
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#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) |
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#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) |
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#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) |
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#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) |
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#endif /* WGL_NV_gpu_affinity */ |
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/* -------------------------- WGL_NV_present_video ------------------------- */ |
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#ifndef WGL_NV_present_video |
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#define WGL_NV_present_video 1 |
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#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 |
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DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); |
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typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); |
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typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); |
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typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); |
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#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) |
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#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) |
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#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) |
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#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) |
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#endif /* WGL_NV_present_video */ |
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/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ |
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#ifndef WGL_NV_render_depth_texture |
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#define WGL_NV_render_depth_texture 1 |
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#define WGL_NO_TEXTURE_ARB 0x2077 |
|
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 |
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 |
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#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 |
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#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 |
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#define WGL_DEPTH_COMPONENT_NV 0x20A7 |
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#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) |
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#endif /* WGL_NV_render_depth_texture */ |
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/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ |
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#ifndef WGL_NV_render_texture_rectangle |
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#define WGL_NV_render_texture_rectangle 1 |
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 |
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 |
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#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 |
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#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) |
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#endif /* WGL_NV_render_texture_rectangle */ |
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/* --------------------------- WGL_NV_swap_group --------------------------- */ |
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#ifndef WGL_NV_swap_group |
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#define WGL_NV_swap_group 1 |
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typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); |
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typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); |
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typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); |
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typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); |
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typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group); |
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typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); |
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#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) |
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#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) |
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#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) |
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#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) |
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#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) |
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#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) |
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#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) |
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|
#endif /* WGL_NV_swap_group */ |
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/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ |
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|
#ifndef WGL_NV_vertex_array_range |
|
#define WGL_NV_vertex_array_range 1 |
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|
|
typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); |
|
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); |
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|
#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) |
|
#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) |
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|
|
#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) |
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|
#endif /* WGL_NV_vertex_array_range */ |
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|
|
/* -------------------------- WGL_NV_video_output -------------------------- */ |
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|
|
#ifndef WGL_NV_video_output |
|
#define WGL_NV_video_output 1 |
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|
|
#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 |
|
#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 |
|
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 |
|
#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 |
|
#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 |
|
#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 |
|
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 |
|
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 |
|
#define WGL_VIDEO_OUT_FRAME 0x20C8 |
|
#define WGL_VIDEO_OUT_FIELD_1 0x20C9 |
|
#define WGL_VIDEO_OUT_FIELD_2 0x20CA |
|
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB |
|
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC |
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|
|
DECLARE_HANDLE(HPVIDEODEV); |
|
|
|
typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); |
|
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); |
|
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); |
|
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); |
|
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); |
|
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); |
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|
|
#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) |
|
#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) |
|
#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) |
|
#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) |
|
#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) |
|
#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) |
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|
|
#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) |
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|
|
#endif /* WGL_NV_video_output */ |
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|
|
/* -------------------------- WGL_OML_sync_control ------------------------- */ |
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|
|
#ifndef WGL_OML_sync_control |
|
#define WGL_OML_sync_control 1 |
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|
|
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); |
|
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); |
|
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); |
|
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); |
|
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); |
|
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); |
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|
|
#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) |
|
#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) |
|
#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) |
|
#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) |
|
#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) |
|
#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) |
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|
|
#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) |
|
|
|
#endif /* WGL_OML_sync_control */ |
|
|
|
/* ------------------------------------------------------------------------- */ |
|
|
|
#ifdef GLEW_MX |
|
#define WGLEW_EXPORT |
|
#else |
|
#define WGLEW_EXPORT GLEWAPI |
|
#endif /* GLEW_MX */ |
|
|
|
#ifdef GLEW_MX |
|
struct WGLEWContextStruct |
|
{ |
|
#endif /* GLEW_MX */ |
|
|
|
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; |
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|
|
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; |
|
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; |
|
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; |
|
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; |
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|
|
WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; |
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|
|
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; |
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|
|
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; |
|
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; |
|
|
|
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; |
|
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; |
|
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; |
|
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; |
|
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; |
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|
|
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; |
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; |
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; |
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|
|
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; |
|
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; |
|
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; |
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|
|
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; |
|
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; |
|
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; |
|
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; |
|
|
|
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; |
|
|
|
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; |
|
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; |
|
|
|
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; |
|
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; |
|
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; |
|
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; |
|
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; |
|
|
|
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; |
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; |
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; |
|
|
|
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; |
|
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; |
|
|
|
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; |
|
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; |
|
|
|
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; |
|
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; |
|
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; |
|
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; |
|
|
|
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; |
|
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; |
|
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; |
|
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; |
|
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; |
|
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; |
|
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; |
|
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; |
|
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; |
|
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; |
|
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; |
|
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; |
|
|
|
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; |
|
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; |
|
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; |
|
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; |
|
|
|
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; |
|
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; |
|
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; |
|
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; |
|
|
|
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; |
|
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; |
|
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; |
|
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; |
|
|
|
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; |
|
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; |
|
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; |
|
WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; |
|
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; |
|
|
|
WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; |
|
WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; |
|
WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; |
|
|
|
WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; |
|
WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; |
|
WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; |
|
WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; |
|
WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; |
|
WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; |
|
|
|
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; |
|
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; |
|
|
|
WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; |
|
WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; |
|
WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; |
|
WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; |
|
WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; |
|
WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; |
|
|
|
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; |
|
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; |
|
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; |
|
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; |
|
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; |
|
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; |
|
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample; |
|
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; |
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture; |
|
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; |
|
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; |
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control; |
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control; |
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma; |
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock; |
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer; |
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; |
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_present_video; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range; |
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WGLEW_EXPORT GLboolean __WGLEW_NV_video_output; |
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WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control; |
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#ifdef GLEW_MX |
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}; /* WGLEWContextStruct */ |
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#endif /* GLEW_MX */ |
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/* ------------------------------------------------------------------------- */ |
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#ifdef GLEW_MX |
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typedef struct WGLEWContextStruct WGLEWContext; |
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GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx); |
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GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name); |
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#define wglewInit() wglewContextInit(wglewGetContext()) |
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#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) |
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#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) |
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#define WGLEW_GET_FUN(x) wglewGetContext()->x |
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#else /* GLEW_MX */ |
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#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) |
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#define WGLEW_GET_FUN(x) x |
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GLEWAPI GLboolean wglewIsSupported (const char* name); |
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#endif /* GLEW_MX */ |
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GLEWAPI GLboolean wglewGetExtension (const char* name); |
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#ifdef __cplusplus |
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} |
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#endif |
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#undef GLEWAPI |
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#endif /* __wglew_h__ */
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