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469 lines
28 KiB
469 lines
28 KiB
#pragma once |
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#include"nvapi_lite_salstart.h" |
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#pragma pack(push,8) |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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#if (defined(WIN32) || defined(_WIN32)) && defined(_MSC_VER) && (_MSC_VER > 1399) && !defined(NVAPI_INTERNAL) && !defined(NVAPI_DEPRECATED_OLD) |
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#ifndef __nvapi_deprecated_function |
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#define __nvapi_deprecated_function(message) __declspec(deprecated(message)) |
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#endif |
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#ifndef __nvapi_deprecated_datatype |
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#define __nvapi_deprecated_datatype(FirstRelease) __declspec(deprecated("Do not use this data type - it is deprecated in release " #FirstRelease ".")) |
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#endif |
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#else |
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#ifndef __nvapi_deprecated_function |
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#define __nvapi_deprecated_function(message) |
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#endif |
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#ifndef __nvapi_deprecated_datatype |
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#define __nvapi_deprecated_datatype(FirstRelease) |
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#endif |
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#endif |
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/* 64-bit types for compilers that support them, plus some obsolete variants */ |
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#if defined(__GNUC__) || defined(__arm) || defined(__IAR_SYSTEMS_ICC__) || defined(__ghs__) || defined(_WIN64) |
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typedef unsigned long long NvU64; /* 0 to 18446744073709551615 */ |
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typedef long long NvS64; /* -9223372036854775808 to 9223372036854775807 */ |
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#else |
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typedef unsigned __int64 NvU64; /* 0 to 18446744073709551615 */ |
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typedef __int64 NvS64; /* -9223372036854775808 to 9223372036854775807 */ |
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#endif |
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// mac os 32-bit still needs this |
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#if (defined(macintosh) || defined(__APPLE__)) && !defined(__LP64__) |
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typedef signed long NvS32; /* -2147483648 to 2147483647 */ |
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#else |
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typedef signed int NvS32; /* -2147483648 to 2147483647 */ |
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#endif |
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// mac os 32-bit still needs this |
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#if ( (defined(macintosh) && defined(__LP64__) && (__NVAPI_RESERVED0__)) || \ |
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(!defined(macintosh) && defined(__NVAPI_RESERVED0__)) ) |
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typedef unsigned int NvU32; /* 0 to 4294967295 */ |
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#else |
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typedef unsigned long NvU32; /* 0 to 4294967295 */ |
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#endif |
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typedef signed short NvS16; |
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typedef unsigned short NvU16; |
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typedef unsigned char NvU8; |
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typedef signed char NvS8; |
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typedef struct _NV_RECT |
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{ |
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NvU32 left; |
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NvU32 top; |
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NvU32 right; |
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NvU32 bottom; |
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} NV_RECT; |
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#define NV_DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name |
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//! \addtogroup nvapihandles |
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//! NVAPI Handles - These handles are retrieved from various calls and passed in to others in NvAPI |
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//! These are meant to be opaque types. Do not assume they correspond to indices, HDCs, |
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//! display indexes or anything else. |
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//! |
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//! Most handles remain valid until a display re-configuration (display mode set) or GPU |
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//! reconfiguration (going into or out of SLI modes) occurs. If NVAPI_HANDLE_INVALIDATED |
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//! is received by an app, it should discard all handles, and re-enumerate them. |
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//! @{ |
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NV_DECLARE_HANDLE(NvDisplayHandle); //!< Display Device driven by NVIDIA GPU(s) (an attached display) |
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NV_DECLARE_HANDLE(NvMonitorHandle); //!< Monitor handle |
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NV_DECLARE_HANDLE(NvUnAttachedDisplayHandle); //!< Unattached Display Device driven by NVIDIA GPU(s) |
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NV_DECLARE_HANDLE(NvLogicalGpuHandle); //!< One or more physical GPUs acting in concert (SLI) |
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NV_DECLARE_HANDLE(NvPhysicalGpuHandle); //!< A single physical GPU |
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NV_DECLARE_HANDLE(NvEventHandle); //!< A handle to an event registration instance |
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NV_DECLARE_HANDLE(NvVisualComputingDeviceHandle); //!< A handle to a Visual Computing Device |
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NV_DECLARE_HANDLE(NvHICHandle); //!< A handle to a Host Interface Card |
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NV_DECLARE_HANDLE(NvGSyncDeviceHandle); //!< A handle to a Sync device |
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NV_DECLARE_HANDLE(NvVioHandle); //!< A handle to an SDI device |
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NV_DECLARE_HANDLE(NvTransitionHandle); //!< A handle to address a single transition request |
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NV_DECLARE_HANDLE(NvAudioHandle); //!< NVIDIA HD Audio Device |
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NV_DECLARE_HANDLE(Nv3DVPContextHandle); //!< A handle for a 3D Vision Pro (3DVP) context |
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NV_DECLARE_HANDLE(Nv3DVPTransceiverHandle); //!< A handle for a 3DVP RF transceiver |
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NV_DECLARE_HANDLE(Nv3DVPGlassesHandle); //!< A handle for a pair of 3DVP RF shutter glasses |
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typedef void* StereoHandle; //!< A stereo handle, that corresponds to the device interface |
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NV_DECLARE_HANDLE(NvSourceHandle); //!< Unique source handle on the system |
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NV_DECLARE_HANDLE(NvTargetHandle); //!< Unique target handle on the system |
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NV_DECLARE_HANDLE(NVDX_SwapChainHandle); //!< DirectX SwapChain objects |
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static const NVDX_SwapChainHandle NVDX_SWAPCHAIN_NONE = 0; |
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//! @} |
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//! \ingroup nvapihandles |
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//! @{ |
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#define NVAPI_DEFAULT_HANDLE 0 |
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#define NV_BIT(x) (1 << (x)) |
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//! @} |
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//! \addtogroup nvapitypes |
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//! @{ |
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#define NVAPI_GENERIC_STRING_MAX 4096 |
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#define NVAPI_LONG_STRING_MAX 256 |
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#define NVAPI_SHORT_STRING_MAX 64 |
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typedef struct |
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{ |
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NvS32 sX; |
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NvS32 sY; |
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NvS32 sWidth; |
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NvS32 sHeight; |
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} NvSBox; |
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#ifndef NvGUID_Defined |
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#define NvGUID_Defined |
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typedef struct |
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{ |
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NvU32 data1; |
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NvU16 data2; |
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NvU16 data3; |
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NvU8 data4[8]; |
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} NvGUID, NvLUID; |
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#endif //#ifndef NvGUID_Defined |
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#define NVAPI_MAX_PHYSICAL_GPUS 64 |
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#define NVAPI_MAX_PHYSICAL_BRIDGES 100 |
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#define NVAPI_PHYSICAL_GPUS 32 |
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#define NVAPI_MAX_LOGICAL_GPUS 64 |
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#define NVAPI_MAX_AVAILABLE_GPU_TOPOLOGIES 256 |
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#define NVAPI_MAX_AVAILABLE_SLI_GROUPS 256 |
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#define NVAPI_MAX_GPU_TOPOLOGIES NVAPI_MAX_PHYSICAL_GPUS |
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#define NVAPI_MAX_GPU_PER_TOPOLOGY 8 |
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#define NVAPI_MAX_DISPLAY_HEADS 2 |
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#define NVAPI_ADVANCED_DISPLAY_HEADS 4 |
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#define NVAPI_MAX_DISPLAYS NVAPI_PHYSICAL_GPUS * NVAPI_ADVANCED_DISPLAY_HEADS |
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#define NVAPI_MAX_ACPI_IDS 16 |
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#define NVAPI_MAX_VIEW_MODES 8 |
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#define NV_MAX_HEADS 4 //!< Maximum heads, each with NVAPI_DESKTOP_RES resolution |
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#define NVAPI_MAX_HEADS_PER_GPU 32 |
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#define NV_MAX_HEADS 4 //!< Maximum number of heads, each with #NVAPI_DESKTOP_RES resolution |
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#define NV_MAX_VID_STREAMS 4 //!< Maximum number of input video streams, each with a #NVAPI_VIDEO_SRC_INFO |
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#define NV_MAX_VID_PROFILES 4 //!< Maximum number of output video profiles supported |
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#define NVAPI_SYSTEM_MAX_DISPLAYS NVAPI_MAX_PHYSICAL_GPUS * NV_MAX_HEADS |
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#define NVAPI_SYSTEM_MAX_HWBCS 128 |
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#define NVAPI_SYSTEM_HWBC_INVALID_ID 0xffffffff |
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#define NVAPI_MAX_AUDIO_DEVICES 16 |
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typedef char NvAPI_String[NVAPI_GENERIC_STRING_MAX]; |
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typedef char NvAPI_LongString[NVAPI_LONG_STRING_MAX]; |
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typedef char NvAPI_ShortString[NVAPI_SHORT_STRING_MAX]; |
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//! @} |
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// ========================================================================================= |
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//! NvAPI Version Definition \n |
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//! Maintain per structure specific version define using the MAKE_NVAPI_VERSION macro. \n |
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//! Usage: #define NV_GENLOCK_STATUS_VER MAKE_NVAPI_VERSION(NV_GENLOCK_STATUS, 1) |
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//! \ingroup nvapitypes |
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// ========================================================================================= |
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#define MAKE_NVAPI_VERSION(typeName,ver) (NvU32)(sizeof(typeName) | ((ver)<<16)) |
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//! \ingroup nvapitypes |
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#define GET_NVAPI_VERSION(ver) (NvU32)((ver)>>16) |
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//! \ingroup nvapitypes |
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#define GET_NVAPI_SIZE(ver) (NvU32)((ver) & 0xffff) |
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// ==================================================== |
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//! NvAPI Status Values |
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//! All NvAPI functions return one of these codes. |
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//! \ingroup nvapistatus |
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// ==================================================== |
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typedef enum _NvAPI_Status |
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{ |
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NVAPI_OK = 0, //!< Success. Request is completed. |
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NVAPI_ERROR = -1, //!< Generic error |
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NVAPI_LIBRARY_NOT_FOUND = -2, //!< NVAPI support library cannot be loaded. |
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NVAPI_NO_IMPLEMENTATION = -3, //!< not implemented in current driver installation |
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NVAPI_API_NOT_INITIALIZED = -4, //!< NvAPI_Initialize has not been called (successfully) |
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NVAPI_INVALID_ARGUMENT = -5, //!< The argument/parameter value is not valid or NULL. |
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NVAPI_NVIDIA_DEVICE_NOT_FOUND = -6, //!< No NVIDIA display driver, or NVIDIA GPU driving a display, was found. |
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NVAPI_END_ENUMERATION = -7, //!< No more items to enumerate |
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NVAPI_INVALID_HANDLE = -8, //!< Invalid handle |
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NVAPI_INCOMPATIBLE_STRUCT_VERSION = -9, //!< An argument's structure version is not supported |
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NVAPI_HANDLE_INVALIDATED = -10, //!< The handle is no longer valid (likely due to GPU or display re-configuration) |
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NVAPI_OPENGL_CONTEXT_NOT_CURRENT = -11, //!< No NVIDIA OpenGL context is current (but needs to be) |
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NVAPI_INVALID_POINTER = -14, //!< An invalid pointer, usually NULL, was passed as a parameter |
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NVAPI_NO_GL_EXPERT = -12, //!< OpenGL Expert is not supported by the current drivers |
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NVAPI_INSTRUMENTATION_DISABLED = -13, //!< OpenGL Expert is supported, but driver instrumentation is currently disabled |
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NVAPI_NO_GL_NSIGHT = -15, //!< OpenGL does not support Nsight |
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NVAPI_EXPECTED_LOGICAL_GPU_HANDLE = -100, //!< Expected a logical GPU handle for one or more parameters |
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NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE = -101, //!< Expected a physical GPU handle for one or more parameters |
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NVAPI_EXPECTED_DISPLAY_HANDLE = -102, //!< Expected an NV display handle for one or more parameters |
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NVAPI_INVALID_COMBINATION = -103, //!< The combination of parameters is not valid. |
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NVAPI_NOT_SUPPORTED = -104, //!< Requested feature is not supported in the selected GPU |
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NVAPI_PORTID_NOT_FOUND = -105, //!< No port ID was found for the I2C transaction |
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NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE = -106, //!< Expected an unattached display handle as one of the input parameters. |
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NVAPI_INVALID_PERF_LEVEL = -107, //!< Invalid perf level |
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NVAPI_DEVICE_BUSY = -108, //!< Device is busy; request not fulfilled |
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NVAPI_NV_PERSIST_FILE_NOT_FOUND = -109, //!< NV persist file is not found |
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NVAPI_PERSIST_DATA_NOT_FOUND = -110, //!< NV persist data is not found |
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NVAPI_EXPECTED_TV_DISPLAY = -111, //!< Expected a TV output display |
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NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR = -112, //!< Expected a TV output on the D Connector - HDTV_EIAJ4120. |
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NVAPI_NO_ACTIVE_SLI_TOPOLOGY = -113, //!< SLI is not active on this device. |
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NVAPI_SLI_RENDERING_MODE_NOTALLOWED = -114, //!< Setup of SLI rendering mode is not possible right now. |
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NVAPI_EXPECTED_DIGITAL_FLAT_PANEL = -115, //!< Expected a digital flat panel. |
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NVAPI_ARGUMENT_EXCEED_MAX_SIZE = -116, //!< Argument exceeds the expected size. |
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NVAPI_DEVICE_SWITCHING_NOT_ALLOWED = -117, //!< Inhibit is ON due to one of the flags in NV_GPU_DISPLAY_CHANGE_INHIBIT or SLI active. |
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NVAPI_TESTING_CLOCKS_NOT_SUPPORTED = -118, //!< Testing of clocks is not supported. |
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NVAPI_UNKNOWN_UNDERSCAN_CONFIG = -119, //!< The specified underscan config is from an unknown source (e.g. INF) |
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NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO = -120, //!< Timeout while reconfiguring GPUs |
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NVAPI_DATA_NOT_FOUND = -121, //!< Requested data was not found |
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NVAPI_EXPECTED_ANALOG_DISPLAY = -122, //!< Expected an analog display |
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NVAPI_NO_VIDLINK = -123, //!< No SLI video bridge is present |
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NVAPI_REQUIRES_REBOOT = -124, //!< NVAPI requires a reboot for the settings to take effect |
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NVAPI_INVALID_HYBRID_MODE = -125, //!< The function is not supported with the current Hybrid mode. |
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NVAPI_MIXED_TARGET_TYPES = -126, //!< The target types are not all the same |
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NVAPI_SYSWOW64_NOT_SUPPORTED = -127, //!< The function is not supported from 32-bit on a 64-bit system. |
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NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED = -128, //!< There is no implicit GPU topology active. Use NVAPI_SetHybridMode to change topology. |
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NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS = -129, //!< Prompt the user to close all non-migratable applications. |
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NVAPI_OUT_OF_MEMORY = -130, //!< Could not allocate sufficient memory to complete the call. |
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NVAPI_WAS_STILL_DRAWING = -131, //!< The previous operation that is transferring information to or from this surface is incomplete. |
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NVAPI_FILE_NOT_FOUND = -132, //!< The file was not found. |
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NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS = -133, //!< There are too many unique instances of a particular type of state object. |
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NVAPI_INVALID_CALL = -134, //!< The method call is invalid. For example, a method's parameter may not be a valid pointer. |
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NVAPI_D3D10_1_LIBRARY_NOT_FOUND = -135, //!< d3d10_1.dll cannot be loaded. |
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NVAPI_FUNCTION_NOT_FOUND = -136, //!< Couldn't find the function in the loaded DLL. |
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NVAPI_INVALID_USER_PRIVILEGE = -137, //!< Current User is not Admin. |
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NVAPI_EXPECTED_NON_PRIMARY_DISPLAY_HANDLE = -138, //!< The handle corresponds to GDIPrimary. |
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NVAPI_EXPECTED_COMPUTE_GPU_HANDLE = -139, //!< Setting Physx GPU requires that the GPU is compute-capable. |
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NVAPI_STEREO_NOT_INITIALIZED = -140, //!< The Stereo part of NVAPI failed to initialize completely. Check if the stereo driver is installed. |
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NVAPI_STEREO_REGISTRY_ACCESS_FAILED = -141, //!< Access to stereo-related registry keys or values has failed. |
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NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED = -142, //!< The given registry profile type is not supported. |
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NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED = -143, //!< The given registry value is not supported. |
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NVAPI_STEREO_NOT_ENABLED = -144, //!< Stereo is not enabled and the function needed it to execute completely. |
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NVAPI_STEREO_NOT_TURNED_ON = -145, //!< Stereo is not turned on and the function needed it to execute completely. |
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NVAPI_STEREO_INVALID_DEVICE_INTERFACE = -146, //!< Invalid device interface. |
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NVAPI_STEREO_PARAMETER_OUT_OF_RANGE = -147, //!< Separation percentage or JPEG image capture quality is out of [0-100] range. |
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NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED = -148, //!< The given frustum adjust mode is not supported. |
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NVAPI_TOPO_NOT_POSSIBLE = -149, //!< The mosaic topology is not possible given the current state of the hardware. |
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NVAPI_MODE_CHANGE_FAILED = -150, //!< An attempt to do a display resolution mode change has failed. |
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NVAPI_D3D11_LIBRARY_NOT_FOUND = -151, //!< d3d11.dll/d3d11_beta.dll cannot be loaded. |
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NVAPI_INVALID_ADDRESS = -152, //!< Address is outside of valid range. |
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NVAPI_STRING_TOO_SMALL = -153, //!< The pre-allocated string is too small to hold the result. |
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NVAPI_MATCHING_DEVICE_NOT_FOUND = -154, //!< The input does not match any of the available devices. |
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NVAPI_DRIVER_RUNNING = -155, //!< Driver is running. |
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NVAPI_DRIVER_NOTRUNNING = -156, //!< Driver is not running. |
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NVAPI_ERROR_DRIVER_RELOAD_REQUIRED = -157, //!< A driver reload is required to apply these settings. |
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NVAPI_SET_NOT_ALLOWED = -158, //!< Intended setting is not allowed. |
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NVAPI_ADVANCED_DISPLAY_TOPOLOGY_REQUIRED = -159, //!< Information can't be returned due to "advanced display topology". |
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NVAPI_SETTING_NOT_FOUND = -160, //!< Setting is not found. |
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NVAPI_SETTING_SIZE_TOO_LARGE = -161, //!< Setting size is too large. |
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NVAPI_TOO_MANY_SETTINGS_IN_PROFILE = -162, //!< There are too many settings for a profile. |
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NVAPI_PROFILE_NOT_FOUND = -163, //!< Profile is not found. |
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NVAPI_PROFILE_NAME_IN_USE = -164, //!< Profile name is duplicated. |
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NVAPI_PROFILE_NAME_EMPTY = -165, //!< Profile name is empty. |
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NVAPI_EXECUTABLE_NOT_FOUND = -166, //!< Application not found in the Profile. |
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NVAPI_EXECUTABLE_ALREADY_IN_USE = -167, //!< Application already exists in the other profile. |
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NVAPI_DATATYPE_MISMATCH = -168, //!< Data Type mismatch |
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NVAPI_PROFILE_REMOVED = -169, //!< The profile passed as parameter has been removed and is no longer valid. |
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NVAPI_UNREGISTERED_RESOURCE = -170, //!< An unregistered resource was passed as a parameter. |
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NVAPI_ID_OUT_OF_RANGE = -171, //!< The DisplayId corresponds to a display which is not within the normal outputId range. |
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NVAPI_DISPLAYCONFIG_VALIDATION_FAILED = -172, //!< Display topology is not valid so the driver cannot do a mode set on this configuration. |
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NVAPI_DPMST_CHANGED = -173, //!< Display Port Multi-Stream topology has been changed. |
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NVAPI_INSUFFICIENT_BUFFER = -174, //!< Input buffer is insufficient to hold the contents. |
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NVAPI_ACCESS_DENIED = -175, //!< No access to the caller. |
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NVAPI_MOSAIC_NOT_ACTIVE = -176, //!< The requested action cannot be performed without Mosaic being enabled. |
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NVAPI_SHARE_RESOURCE_RELOCATED = -177, //!< The surface is relocated away from video memory. |
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NVAPI_REQUEST_USER_TO_DISABLE_DWM = -178, //!< The user should disable DWM before calling NvAPI. |
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NVAPI_D3D_DEVICE_LOST = -179, //!< D3D device status is D3DERR_DEVICELOST or D3DERR_DEVICENOTRESET - the user has to reset the device. |
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NVAPI_INVALID_CONFIGURATION = -180, //!< The requested action cannot be performed in the current state. |
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NVAPI_STEREO_HANDSHAKE_NOT_DONE = -181, //!< Call failed as stereo handshake not completed. |
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NVAPI_EXECUTABLE_PATH_IS_AMBIGUOUS = -182, //!< The path provided was too short to determine the correct NVDRS_APPLICATION |
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NVAPI_DEFAULT_STEREO_PROFILE_IS_NOT_DEFINED = -183, //!< Default stereo profile is not currently defined |
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NVAPI_DEFAULT_STEREO_PROFILE_DOES_NOT_EXIST = -184, //!< Default stereo profile does not exist |
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NVAPI_CLUSTER_ALREADY_EXISTS = -185, //!< A cluster is already defined with the given configuration. |
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NVAPI_DPMST_DISPLAY_ID_EXPECTED = -186, //!< The input display id is not that of a multi stream enabled connector or a display device in a multi stream topology |
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NVAPI_INVALID_DISPLAY_ID = -187, //!< The input display id is not valid or the monitor associated to it does not support the current operation |
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NVAPI_STREAM_IS_OUT_OF_SYNC = -188, //!< While playing secure audio stream, stream goes out of sync |
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NVAPI_INCOMPATIBLE_AUDIO_DRIVER = -189, //!< Older audio driver version than required |
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NVAPI_VALUE_ALREADY_SET = -190, //!< Value already set, setting again not allowed. |
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NVAPI_TIMEOUT = -191, //!< Requested operation timed out |
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NVAPI_GPU_WORKSTATION_FEATURE_INCOMPLETE = -192, //!< The requested workstation feature set has incomplete driver internal allocation resources |
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NVAPI_STEREO_INIT_ACTIVATION_NOT_DONE = -193, //!< Call failed because InitActivation was not called. |
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NVAPI_SYNC_NOT_ACTIVE = -194, //!< The requested action cannot be performed without Sync being enabled. |
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NVAPI_SYNC_MASTER_NOT_FOUND = -195, //!< The requested action cannot be performed without Sync Master being enabled. |
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NVAPI_INVALID_SYNC_TOPOLOGY = -196, //!< Invalid displays passed in the NV_GSYNC_DISPLAY pointer. |
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NVAPI_ECID_SIGN_ALGO_UNSUPPORTED = -197, //!< The specified signing algorithm is not supported. Either an incorrect value was entered or the current installed driver/hardware does not support the input value. |
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NVAPI_ECID_KEY_VERIFICATION_FAILED = -198, //!< The encrypted public key verification has failed. |
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} NvAPI_Status; |
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/////////////////////////////////////////////////////////////////////////////// |
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// |
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// FUNCTION NAME: NvAPI_SYS_GetDriverAndBranchVersion |
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// |
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//! DESCRIPTION: This API returns display driver version and driver-branch string. |
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//! |
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//! SUPPORTED OS: Windows XP and higher |
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//! |
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//! |
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//! \param [out] pDriverVersion Contains the driver version after successful return. |
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//! \param [out] szBuildBranchString Contains the driver-branch string after successful return. |
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//! |
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//! \retval ::NVAPI_INVALID_ARGUMENT: either pDriverVersion is NULL or enum index too big |
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//! \retval ::NVAPI_OK - completed request |
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//! \retval ::NVAPI_API_NOT_INTIALIZED - NVAPI not initialized |
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//! \retval ::NVAPI_ERROR - miscellaneous error occurred |
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//! |
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//! \ingroup driverapi |
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/////////////////////////////////////////////////////////////////////////////// |
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NVAPI_INTERFACE NvAPI_SYS_GetDriverAndBranchVersion(NvU32* pDriverVersion, NvAPI_ShortString szBuildBranchString); |
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//! \ingroup driverapi |
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//! Used in NvAPI_GPU_GetMemoryInfo(). |
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typedef struct |
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{ |
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NvU32 version; //!< Version info |
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NvU32 dedicatedVideoMemory; //!< Size(in kb) of the physical framebuffer. |
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NvU32 availableDedicatedVideoMemory; //!< Size(in kb) of the available physical framebuffer for allocating video memory surfaces. |
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NvU32 systemVideoMemory; //!< Size(in kb) of system memory the driver allocates at load time. |
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NvU32 sharedSystemMemory; //!< Size(in kb) of shared system memory that driver is allowed to commit for surfaces across all allocations. |
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} NV_DISPLAY_DRIVER_MEMORY_INFO_V1; |
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//! \ingroup driverapi |
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//! Used in NvAPI_GPU_GetMemoryInfo(). |
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typedef struct |
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{ |
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NvU32 version; //!< Version info |
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NvU32 dedicatedVideoMemory; //!< Size(in kb) of the physical framebuffer. |
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NvU32 availableDedicatedVideoMemory; //!< Size(in kb) of the available physical framebuffer for allocating video memory surfaces. |
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NvU32 systemVideoMemory; //!< Size(in kb) of system memory the driver allocates at load time. |
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NvU32 sharedSystemMemory; //!< Size(in kb) of shared system memory that driver is allowed to commit for surfaces across all allocations. |
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NvU32 curAvailableDedicatedVideoMemory; //!< Size(in kb) of the current available physical framebuffer for allocating video memory surfaces. |
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} NV_DISPLAY_DRIVER_MEMORY_INFO_V2; |
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//! \ingroup driverapi |
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typedef NV_DISPLAY_DRIVER_MEMORY_INFO_V2 NV_DISPLAY_DRIVER_MEMORY_INFO; |
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//! \ingroup driverapi |
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//! Macro for constructing the version field of NV_DISPLAY_DRIVER_MEMORY_INFO_V1 |
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#define NV_DISPLAY_DRIVER_MEMORY_INFO_VER_1 MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_MEMORY_INFO_V1,1) |
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//! \ingroup driverapi |
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//! Macro for constructing the version field of NV_DISPLAY_DRIVER_MEMORY_INFO_V2 |
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#define NV_DISPLAY_DRIVER_MEMORY_INFO_VER_2 MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_MEMORY_INFO_V2,2) |
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//! \ingroup driverapi |
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#define NV_DISPLAY_DRIVER_MEMORY_INFO_VER NV_DISPLAY_DRIVER_MEMORY_INFO_VER_2 |
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/////////////////////////////////////////////////////////////////////////////// |
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// |
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// FUNCTION NAME: NvAPI_GPU_GetMemoryInfo |
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// |
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//! DESCRIPTION: This function retrieves the available driver memory footprint for the specified GPU. |
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//! |
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//! SUPPORTED OS: Windows XP and higher |
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//! |
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//! |
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//! TCC_SUPPORTED |
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//! |
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//! \since Release: 177 |
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//! |
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//! \param [in] hPhysicalGpu Handle of the physical GPU for which the memory information is to be extracted. |
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//! \param [out] pMemoryInfo The memory footprint available in the driver. See NV_DISPLAY_DRIVER_MEMORY_INFO. |
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//! |
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//! \retval NVAPI_INVALID_ARGUMENT pMemoryInfo is NULL. |
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//! \retval NVAPI_OK Call successful. |
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//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found. |
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//! \retval NVAPI_INCOMPATIBLE_STRUCT_VERSION NV_DISPLAY_DRIVER_MEMORY_INFO structure version mismatch. |
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//! |
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//! \ingroup driverapi |
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/////////////////////////////////////////////////////////////////////////////// |
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NVAPI_INTERFACE NvAPI_GPU_GetMemoryInfo(NvPhysicalGpuHandle hPhysicalGpu, NV_DISPLAY_DRIVER_MEMORY_INFO *pMemoryInfo); |
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/////////////////////////////////////////////////////////////////////////////// |
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// |
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// FUNCTION NAME: NvAPI_EnumPhysicalGPUs |
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// |
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//! This function returns an array of physical GPU handles. |
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//! Each handle represents a physical GPU present in the system. |
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//! That GPU may be part of an SLI configuration, or may not be visible to the OS directly. |
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//! |
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//! At least one GPU must be present in the system and running an NVIDIA display driver. |
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//! |
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//! The array nvGPUHandle will be filled with physical GPU handle values. The returned |
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//! gpuCount determines how many entries in the array are valid. |
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//! |
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//! \note In drivers older than 105.00, all physical GPU handles get invalidated on a |
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//! modeset. So the calling applications need to renum the handles after every modeset.\n |
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//! With drivers 105.00 and up, all physical GPU handles are constant. |
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//! Physical GPU handles are constant as long as the GPUs are not physically moved and |
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//! the SBIOS VGA order is unchanged. |
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//! |
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//! For GPU handles in TCC MODE please use NvAPI_EnumTCCPhysicalGPUs() |
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//! |
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//! SUPPORTED OS: Windows XP and higher, Mac OS X |
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//! |
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//! |
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//! \par Introduced in |
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//! \since Release: 80 |
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//! |
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//! \retval NVAPI_INVALID_ARGUMENT nvGPUHandle or pGpuCount is NULL |
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//! \retval NVAPI_OK One or more handles were returned |
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//! \retval NVAPI_NVIDIA_DEVICE_NOT_FOUND No NVIDIA GPU driving a display was found |
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//! \ingroup gpu |
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/////////////////////////////////////////////////////////////////////////////// |
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NVAPI_INTERFACE NvAPI_EnumPhysicalGPUs(NvPhysicalGpuHandle nvGPUHandle[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount); |
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#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) |
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NV_DECLARE_HANDLE(NVDX_ObjectHandle); // DX Objects |
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static const NVDX_ObjectHandle NVDX_OBJECT_NONE = 0; |
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#endif //if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) |
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#if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) |
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/////////////////////////////////////////////////////////////////////////////// |
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// |
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// FUNCTION NAME: NvAPI_D3D_GetObjectHandleForResource |
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// |
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//! DESCRIPTION: This API gets a handle to a resource. |
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//! |
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//! \param [in] pDev The ID3D11Device, ID3D10Device or IDirect3DDevice9 to use |
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//! \param [in] pResource The ID3D10Resource, ID3D10Resource or IDirect3DResource9 from which |
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//! we want the NvAPI handle |
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//! \param [out] pHandle A handle to the resource |
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//! |
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//! SUPPORTED OS: Windows XP and higher |
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//! |
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//! |
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//! \since Release: 185 |
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//! |
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//! \return ::NVAPI_OK if the handle was populated. |
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//! |
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//! \ingroup dx |
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/////////////////////////////////////////////////////////////////////////////// |
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NVAPI_INTERFACE NvAPI_D3D_GetObjectHandleForResource( |
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IUnknown *pDevice, |
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IUnknown *pResource, |
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NVDX_ObjectHandle *pHandle); |
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#endif //if defined(_D3D9_H_) || defined(__d3d10_h__) || defined(__d3d11_h__) |
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#include"nvapi_lite_salend.h" |
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#ifdef __cplusplus |
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} |
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#endif |
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#pragma pack(pop)
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