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151 lines
4.6 KiB
151 lines
4.6 KiB
#include <stdio.h> |
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#include "cuda_helper.h" |
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// globaler Speicher für unsere Ergebnisse |
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static uint32_t *d_hashoutput[MAX_GPUS]; |
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extern uint32_t *d_hash2output[MAX_GPUS]; |
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extern uint32_t *d_hash3output[MAX_GPUS]; |
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extern uint32_t *d_hash4output[MAX_GPUS]; |
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extern uint32_t *d_hash5output[MAX_GPUS]; |
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extern uint32_t *heavy_nonceVector[MAX_GPUS]; |
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/* Combines top 64-bits from each hash into a single hash */ |
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__device__ |
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static void combine_hashes(uint32_t *out, uint32_t *hash1, uint32_t *hash2, uint32_t *hash3, uint32_t *hash4) |
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{ |
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uint32_t lout[8]; // Combining in Registern machen |
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#pragma unroll 8 |
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for (int i=0; i < 8; ++i) |
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lout[i] = 0; |
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// das Makro setzt jeweils 4 Bits aus vier verschiedenen Hashes zu einem Nibble zusammen |
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#define MIX(bits, mask, i) \ |
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lout[(255 - (bits+3))/32] <<= 4; \ |
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if ((hash1[i] & mask) != 0) lout[(255 - (bits+0))/32] |= 8; \ |
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if ((hash2[i] & mask) != 0) lout[(255 - (bits+1))/32] |= 4; \ |
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if ((hash3[i] & mask) != 0) lout[(255 - (bits+2))/32] |= 2; \ |
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if ((hash4[i] & mask) != 0) lout[(255 - (bits+3))/32] |= 1; \ |
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/* Transpose first 64 bits of each hash into out */ |
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MIX( 0, 0x80000000, 7); |
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MIX( 4, 0x40000000, 7); |
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MIX( 8, 0x20000000, 7); |
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MIX( 12, 0x10000000, 7); |
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MIX( 16, 0x08000000, 7); |
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MIX( 20, 0x04000000, 7); |
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MIX( 24, 0x02000000, 7); |
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MIX( 28, 0x01000000, 7); |
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MIX( 32, 0x00800000, 7); |
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MIX( 36, 0x00400000, 7); |
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MIX( 40, 0x00200000, 7); |
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MIX( 44, 0x00100000, 7); |
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MIX( 48, 0x00080000, 7); |
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MIX( 52, 0x00040000, 7); |
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MIX( 56, 0x00020000, 7); |
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MIX( 60, 0x00010000, 7); |
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MIX( 64, 0x00008000, 7); |
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MIX( 68, 0x00004000, 7); |
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MIX( 72, 0x00002000, 7); |
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MIX( 76, 0x00001000, 7); |
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MIX( 80, 0x00000800, 7); |
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MIX( 84, 0x00000400, 7); |
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MIX( 88, 0x00000200, 7); |
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MIX( 92, 0x00000100, 7); |
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MIX( 96, 0x00000080, 7); |
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MIX(100, 0x00000040, 7); |
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MIX(104, 0x00000020, 7); |
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MIX(108, 0x00000010, 7); |
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MIX(112, 0x00000008, 7); |
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MIX(116, 0x00000004, 7); |
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MIX(120, 0x00000002, 7); |
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MIX(124, 0x00000001, 7); |
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MIX(128, 0x80000000, 6); |
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MIX(132, 0x40000000, 6); |
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MIX(136, 0x20000000, 6); |
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MIX(140, 0x10000000, 6); |
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MIX(144, 0x08000000, 6); |
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MIX(148, 0x04000000, 6); |
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MIX(152, 0x02000000, 6); |
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MIX(156, 0x01000000, 6); |
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MIX(160, 0x00800000, 6); |
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MIX(164, 0x00400000, 6); |
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MIX(168, 0x00200000, 6); |
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MIX(172, 0x00100000, 6); |
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MIX(176, 0x00080000, 6); |
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MIX(180, 0x00040000, 6); |
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MIX(184, 0x00020000, 6); |
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MIX(188, 0x00010000, 6); |
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MIX(192, 0x00008000, 6); |
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MIX(196, 0x00004000, 6); |
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MIX(200, 0x00002000, 6); |
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MIX(204, 0x00001000, 6); |
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MIX(208, 0x00000800, 6); |
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MIX(212, 0x00000400, 6); |
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MIX(216, 0x00000200, 6); |
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MIX(220, 0x00000100, 6); |
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MIX(224, 0x00000080, 6); |
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MIX(228, 0x00000040, 6); |
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MIX(232, 0x00000020, 6); |
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MIX(236, 0x00000010, 6); |
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MIX(240, 0x00000008, 6); |
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MIX(244, 0x00000004, 6); |
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MIX(248, 0x00000002, 6); |
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MIX(252, 0x00000001, 6); |
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#pragma unroll 8 |
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for (int i=0; i < 8; ++i) |
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out[i] = lout[i]; |
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} |
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__global__ |
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void combine_gpu_hash(uint32_t threads, uint32_t startNounce, uint32_t *out, uint32_t *hash2, uint32_t *hash3, uint32_t *hash4, uint32_t *hash5, uint32_t *nonceVector) |
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{ |
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uint32_t thread = (blockDim.x * blockIdx.x + threadIdx.x); |
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if (thread < threads) |
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{ |
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uint32_t nounce = nonceVector[thread]; |
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uint32_t hashPosition = nounce - startNounce; |
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// Die Aufgabe der combine-funktion besteht aus zwei Teilen. |
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// 1) Komprimiere die hashes zu einem kleinen Array |
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// 2) Errechne dort den combines-value |
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// Die Kompression wird dadurch verwirklicht, dass im out-array weiterhin mit "thread" indiziert |
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// wird. Die anderen Werte werden mit der nonce indiziert |
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combine_hashes(&out[8 * thread], &hash2[8 * hashPosition], &hash3[16 * hashPosition], &hash4[16 * hashPosition], &hash5[16 * hashPosition]); |
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} |
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} |
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__host__ |
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void combine_cpu_init(int thr_id, uint32_t threads) |
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{ |
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// Speicher für alle Ergebnisse belegen |
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CUDA_SAFE_CALL(cudaMalloc(&d_hashoutput[thr_id], (size_t) 32 * threads)); |
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} |
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__host__ |
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void combine_cpu_free(int thr_id) |
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{ |
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cudaFree(d_hashoutput[thr_id]); |
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} |
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__host__ |
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void combine_cpu_hash(int thr_id, uint32_t threads, uint32_t startNounce, uint32_t *hash) |
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{ |
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// diese Kopien sind optional, da die Hashes jetzt bereits auf der GPU liegen sollten |
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const uint32_t threadsperblock = 128; |
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// berechne wie viele Thread Blocks wir brauchen |
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dim3 grid((threads + threadsperblock-1)/threadsperblock); |
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dim3 block(threadsperblock); |
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combine_gpu_hash <<<grid, block>>> (threads, startNounce, d_hashoutput[thr_id], d_hash2output[thr_id], d_hash3output[thr_id], d_hash4output[thr_id], d_hash5output[thr_id], heavy_nonceVector[thr_id]); |
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// da die Hash Auswertung noch auf der CPU erfolgt, müssen die Ergebnisse auf jeden Fall zum Host kopiert werden |
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CUDA_SAFE_CALL(cudaMemcpy(hash, d_hashoutput[thr_id], 8 * sizeof(uint32_t) * threads, cudaMemcpyDeviceToHost)); |
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}
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