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124 lines
3.4 KiB
124 lines
3.4 KiB
#include <stdio.h> |
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#include <memory.h> |
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#include "cuda_helper.h" |
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// Hash Target gegen das wir testen sollen |
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__constant__ uint32_t pTarget[8]; |
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static uint32_t *d_resNounce[8]; |
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static uint32_t *h_resNounce[8]; |
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__global__ |
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void cuda_check_gpu_hash_64(int threads, uint32_t startNounce, uint32_t *g_nonceVector, uint32_t *g_hash, uint32_t *resNounce) |
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{ |
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int thread = (blockDim.x * blockIdx.x + threadIdx.x); |
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if (thread < threads) |
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{ |
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// bestimme den aktuellen Zähler |
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uint32_t nounce = (g_nonceVector != NULL) ? g_nonceVector[thread] : (startNounce + thread); |
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uint32_t hashPosition = (nounce - startNounce) << 4; |
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uint32_t *inpHash = &g_hash[hashPosition]; |
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uint32_t hash[8]; |
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#pragma unroll 8 |
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for (int i=0; i < 8; i++) |
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hash[i] = inpHash[i]; |
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for (int i = 7; i >= 0; i--) { |
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if (hash[i] > pTarget[i]) { |
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return; |
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} |
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if (hash[i] <= pTarget[i]) { |
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break; |
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} |
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} |
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if (resNounce[0] > nounce) |
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resNounce[0] = nounce; |
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} |
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} |
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// Setup-Funktionen |
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__host__ |
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void cuda_check_cpu_init(int thr_id, int threads) |
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{ |
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CUDA_CALL_OR_RET(cudaMallocHost(&h_resNounce[thr_id], 1*sizeof(uint32_t))); |
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CUDA_CALL_OR_RET(cudaMalloc(&d_resNounce[thr_id], 1*sizeof(uint32_t))); |
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} |
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// Target Difficulty |
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__host__ |
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void cuda_check_cpu_setTarget(const void *ptarget) |
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{ |
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CUDA_SAFE_CALL(cudaMemcpyToSymbol(pTarget, ptarget, 8*sizeof(uint32_t), 0, cudaMemcpyHostToDevice)); |
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} |
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__host__ |
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uint32_t cuda_check_cpu_hash_64(int thr_id, int threads, uint32_t startNounce, uint32_t *d_nonceVector, uint32_t *d_inputHash, int order) |
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{ |
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uint32_t result = 0xffffffff; |
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cudaMemset(d_resNounce[thr_id], 0xff, sizeof(uint32_t)); |
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const int threadsperblock = 256; |
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dim3 grid((threads + threadsperblock-1)/threadsperblock); |
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dim3 block(threadsperblock); |
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cuda_check_gpu_hash_64 <<<grid, block>>> (threads, startNounce, d_nonceVector, d_inputHash, d_resNounce[thr_id]); |
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// Strategisches Sleep Kommando zur Senkung der CPU Last |
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MyStreamSynchronize(NULL, order, thr_id); |
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// Ergebnis zum Host kopieren (in page locked memory, damits schneller geht) |
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cudaMemcpy(h_resNounce[thr_id], d_resNounce[thr_id], sizeof(uint32_t), cudaMemcpyDeviceToHost); |
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// cudaMemcpy() ist asynchron! |
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cudaThreadSynchronize(); |
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result = *h_resNounce[thr_id]; |
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return result; |
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} |
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__global__ |
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void cuda_check_gpu_hash_fast(int threads, uint32_t startNounce, uint32_t *hashEnd, uint32_t *resNounce) |
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{ |
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int thread = (blockDim.x * blockIdx.x + threadIdx.x); |
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if (thread < threads) |
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{ |
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/* only test the last 2 dwords, ok for most algos */ |
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int hashPos = thread << 4; |
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uint32_t *inpHash = &hashEnd[hashPos]; |
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if (inpHash[7] <= pTarget[7] && inpHash[6] <= pTarget[6]) { |
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uint32_t nounce = (startNounce + thread); |
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if (resNounce[0] > nounce) |
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resNounce[0] = nounce; |
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} |
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} |
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} |
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__host__ |
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uint32_t cuda_check_hash_fast(int thr_id, int threads, uint32_t startNounce, uint32_t *d_inputHash, int order) |
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{ |
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uint32_t result = 0xffffffff; |
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cudaMemset(d_resNounce[thr_id], 0xff, sizeof(uint32_t)); |
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const int threadsperblock = 256; |
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dim3 grid((threads + threadsperblock - 1) / threadsperblock); |
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dim3 block(threadsperblock); |
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cuda_check_gpu_hash_fast <<<grid, block>>> (threads, startNounce, d_inputHash, d_resNounce[thr_id]); |
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// MyStreamSynchronize(NULL, order, thr_id); |
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cudaThreadSynchronize(); |
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cudaMemcpy(h_resNounce[thr_id], d_resNounce[thr_id], sizeof(uint32_t), cudaMemcpyDeviceToHost); |
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// cudaMemcpy() was asynchron ? |
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// cudaThreadSynchronize(); |
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result = *h_resNounce[thr_id]; |
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return result; |
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}
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