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38 lines
1.9 KiB
38 lines
1.9 KiB
//////////////////////////////////////////////////////////////////////////////// |
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////////////////////////// NVIDIA SHADER EXTENSIONS //////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////// |
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// This file can be included both from HLSL shader code as well as C++ code. |
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// The app should call NvAPI_D3D_IsNvShaderExtnOpCodeSupported() to |
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// check for support for every nv shader extension opcode it plans to use |
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//----------------------------------------------------------------------------// |
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//---------------------------- NV Shader Extn Version -----------------------// |
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//----------------------------------------------------------------------------// |
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#define NV_SHADER_EXTN_VERSION 1 |
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//----------------------------------------------------------------------------// |
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//---------------------------- Misc constants --------------------------------// |
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//----------------------------------------------------------------------------// |
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#define NV_WARP_SIZE 32 |
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//----------------------------------------------------------------------------// |
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//---------------------------- opCode constants ------------------------------// |
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//----------------------------------------------------------------------------// |
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#define NV_EXTN_OP_SHFL 1 |
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#define NV_EXTN_OP_SHFL_UP 2 |
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#define NV_EXTN_OP_SHFL_DOWN 3 |
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#define NV_EXTN_OP_SHFL_XOR 4 |
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#define NV_EXTN_OP_VOTE_ALL 5 |
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#define NV_EXTN_OP_VOTE_ANY 6 |
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#define NV_EXTN_OP_VOTE_BALLOT 7 |
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#define NV_EXTN_OP_GET_LANE_ID 8 |
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#define NV_EXTN_OP_FP16_ATOMIC 12 |
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#define NV_EXTN_OP_FP32_ATOMIC 13
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