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ccminer/compat/thrust/system/cuda/detail/default_decomposition.inl
2014-03-18 22:17:40 +01:00

42 lines
1.2 KiB
C++

/*
* Copyright 2008-2012 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <thrust/detail/config.h>
#include <thrust/system/cuda/detail/runtime_introspection.h>
namespace thrust
{
namespace system
{
namespace cuda
{
namespace detail
{
template <typename IndexType>
thrust::system::detail::internal::uniform_decomposition<IndexType> default_decomposition(IndexType n)
{
// TODO eliminate magical constant
device_properties_t properties = device_properties();
return thrust::system::detail::internal::uniform_decomposition<IndexType>(n, properties.maxThreadsPerBlock, 10 * properties.multiProcessorCount);
}
} // end namespace detail
} // end namespace cuda
} // end namespace system
} // end namespace thrust