GOSTcoin support for ccminer CUDA miner project, compatible with most nvidia cards
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

351 lines
11 KiB

/*
* Copyright 2008-2012 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file thrust/execution_policy.h
* \brief Thrust execution policies.
*/
#pragma once
#include <thrust/detail/config.h>
// get the definition of thrust::execution_policy
#include <thrust/detail/execution_policy.h>
// #include the host system's execution_policy header
#define __THRUST_HOST_SYSTEM_EXECUTION_POLICY_HEADER <__THRUST_HOST_SYSTEM_ROOT/execution_policy.h>
#include __THRUST_HOST_SYSTEM_EXECUTION_POLICY_HEADER
#undef __THRUST_HOST_SYSTEM_EXECUTION_POLICY_HEADER
// #include the device system's execution_policy.h header
#define __THRUST_DEVICE_SYSTEM_EXECUTION_POLICY_HEADER <__THRUST_DEVICE_SYSTEM_ROOT/execution_policy.h>
#include __THRUST_DEVICE_SYSTEM_EXECUTION_POLICY_HEADER
#undef __THRUST_DEVICE_SYSTEM_EXECUTION_POLICY_HEADER
namespace thrust
{
/*! \cond
*/
namespace detail
{
typedef thrust::system::__THRUST_HOST_SYSTEM_NAMESPACE::detail::par_t host_t;
typedef thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::detail::par_t device_t;
} // end detail
/*! \endcond
*/
/*! \addtogroup execution_policies Parallel Execution Policies
* \{
*/
// define execution_policy for the purpose of Doxygenating it
// it is actually defined elsewhere
#if 0
/*! \p execution_policy is the base class for all Thrust parallel execution policies
* like \p thrust::host, \p thrust::device, and each backend system's tag type.
*
* Custom user-defined backends should derive a policy from this type in order to
* interoperate with Thrust algorithm dispatch.
*
* The following code snippet demonstrates how to derive a standalone custom execution policy
* from \p thrust::execution_policy to implement a backend which only implements \p for_each:
*
* \code
* #include <thrust/execution_policy.h>
* #include <iostream>
*
* // define a type derived from thrust::execution_policy to distinguish our custom execution policy:
* struct my_policy : thrust::execution_policy<my_policy> {};
*
* // overload for_each on my_policy
* template<typename Iterator, typename Function>
* Iterator for_each(my_policy, Iterator first, Iterator last, Function f)
* {
* std::cout << "Hello, world from for_each(my_policy)!" << std::endl;
*
* for(; first < last; ++first)
* {
* f(*first);
* }
*
* return first;
* }
*
* struct ignore_argument
* {
* void operator()(int) {}
* };
*
* int main()
* {
* int data[4];
*
* // dispatch thrust::for_each using our custom policy:
* my_policy exec;
* thrust::for_each(exec, data, data + 4, ignore_argument());
*
* // can't dispatch thrust::transform because no overload exists for my_policy:
* //thrust::transform(exec, data, data, + 4, data, thrust::identity<int>()); // error!
*
* return 0;
* }
* \endcode
*
* \see host_execution_policy
* \see device_execution_policy
*/
template<typename DerivedPolicy>
struct execution_policy : thrust::detail::execution_policy_base<DerivedPolicy>
{};
#endif
/*! \p host_execution_policy is the base class for all Thrust parallel execution policies
* which are derived from Thrust's default host backend system configured with the \p THRUST_HOST_SYSTEM
* macro.
*
* Custom user-defined backends which wish to inherit the functionality of Thrust's host backend system
* should derive a policy from this type in order to interoperate with Thrust algorithm dispatch.
*
* The following code snippet demonstrates how to derive a standalone custom execution policy from
* \p thrust::host_execution_policy to implement a backend which specializes \p for_each while inheriting
* the behavior of every other algorithm from the host system:
*
* \code
* #include <thrust/execution_policy.h>
* #include <iostream>
*
* // define a type derived from thrust::host_execution_policy to distinguish our custom execution policy:
* struct my_policy : thrust::host_execution_policy<my_policy> {};
*
* // overload for_each on my_policy
* template<typename Iterator, typename Function>
* Iterator for_each(my_policy, Iterator first, Iterator last, Function f)
* {
* std::cout << "Hello, world from for_each(my_policy)!" << std::endl;
*
* for(; first < last; ++first)
* {
* f(*first);
* }
*
* return first;
* }
*
* struct ignore_argument
* {
* void operator()(int) {}
* };
*
* int main()
* {
* int data[4];
*
* // dispatch thrust::for_each using our custom policy:
* my_policy exec;
* thrust::for_each(exec, data, data + 4, ignore_argument());
*
* // dispatch thrust::transform whose behavior our policy inherits
* thrust::transform(exec, data, data, + 4, data, thrust::identity<int>());
*
* return 0;
* }
* \endcode
*
* \see execution_policy
* \see device_execution_policy
*/
template<typename DerivedPolicy>
struct host_execution_policy
: thrust::system::__THRUST_HOST_SYSTEM_NAMESPACE::execution_policy<DerivedPolicy>
{};
/*! \p device_execution_policy is the base class for all Thrust parallel execution policies
* which are derived from Thrust's default device backend system configured with the \p THRUST_DEVICE_SYSTEM
* macro.
*
* Custom user-defined backends which wish to inherit the functionality of Thrust's device backend system
* should derive a policy from this type in order to interoperate with Thrust algorithm dispatch.
*
* The following code snippet demonstrates how to derive a standalone custom execution policy from
* \p thrust::device_execution_policy to implement a backend which specializes \p for_each while inheriting
* the behavior of every other algorithm from the device system:
*
* \code
* #include <thrust/execution_policy.h>
* #include <iostream>
*
* // define a type derived from thrust::device_execution_policy to distinguish our custom execution policy:
* struct my_policy : thrust::device_execution_policy<my_policy> {};
*
* // overload for_each on my_policy
* template<typename Iterator, typename Function>
* Iterator for_each(my_policy, Iterator first, Iterator last, Function f)
* {
* std::cout << "Hello, world from for_each(my_policy)!" << std::endl;
*
* for(; first < last; ++first)
* {
* f(*first);
* }
*
* return first;
* }
*
* struct ignore_argument
* {
* void operator()(int) {}
* };
*
* int main()
* {
* int data[4];
*
* // dispatch thrust::for_each using our custom policy:
* my_policy exec;
* thrust::for_each(exec, data, data + 4, ignore_argument());
*
* // dispatch thrust::transform whose behavior our policy inherits
* thrust::transform(exec, data, data, + 4, data, thrust::identity<int>());
*
* return 0;
* }
* \endcode
*
* \see execution_policy
* \see host_execution_policy
*/
template<typename DerivedPolicy>
struct device_execution_policy
: thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::execution_policy<DerivedPolicy>
{};
/*! \p thrust::host is the default parallel execution policy associated with Thrust's host backend system
* configured by the \p THRUST_HOST_SYSTEM macro.
*
* Instead of relying on implicit algorithm dispatch through iterator system tags, users may directly target
* algorithm dispatch at Thrust's host system by providing \p thrust::host as an algorithm parameter.
*
* Explicit dispatch can be useful in avoiding the introduction of data copies into containers such as
* \p thrust::host_vector.
*
* Note that even though \p thrust::host targets the host CPU, it is a parallel execution policy. That is,
* the order that an algorithm invokes functors or dereferences iterators is not defined.
*
* The type of \p thrust::host is implementation-defined.
*
* The following code snippet demonstrates how to use \p thrust::host to explicitly dispatch an invocation
* of \p thrust::for_each to the host backend system:
*
* \code
* #include <thrust/for_each.h>
* #include <thrust/execution_policy.h>
* #include <cstdio>
*
* struct printf_functor
* {
* __host__ __device__
* void operator()(int x)
* {
* printf("%d\n");
* }
* };
* ...
* int vec[3];
* vec[0] = 0; vec[1] = 1; vec[2] = 2;
*
* thrust::for_each(thrust::host, vec.begin(), vec.end(), printf_functor());
*
* // 0 1 2 is printed to standard output in some unspecified order
* \endcode
*
* \see host_execution_policy
* \see thrust::device
*/
static const detail::host_t host;
/*! \p thrust::device is the default parallel execution policy associated with Thrust's device backend system
* configured by the \p THRUST_DEVICE_SYSTEM macro.
*
* Instead of relying on implicit algorithm dispatch through iterator system tags, users may directly target
* algorithm dispatch at Thrust's device system by providing \p thrust::device as an algorithm parameter.
*
* Explicit dispatch can be useful in avoiding the introduction of data copies into containers such as
* \p thrust::device_vector or to avoid wrapping e.g. raw pointers allocated by the CUDA API with types
* such as \p thrust::device_ptr.
*
* The user must take care to guarantee that the iterators provided to an algorithm are compatible with
* the device backend system. For example, raw pointers allocated by <tt>std::malloc</tt> typically
* cannot be dereferenced by a GPU. For this reason, raw pointers allocated by host APIs should not be mixed
* with a \p thrust::device algorithm invocation when the device backend is CUDA.
*
* The type of \p thrust::device is implementation-defined.
*
* The following code snippet demonstrates how to use \p thrust::device to explicitly dispatch an invocation
* of \p thrust::for_each to the device backend system:
*
* \code
* #include <thrust/for_each.h>
* #include <thrust/device_vector.h>
* #include <thrust/execution_policy.h>
* #include <cstdio>
*
* struct printf_functor
* {
* __host__ __device__
* void operator()(int x)
* {
* printf("%d\n");
* }
* };
* ...
* thrust::device_vector<int> d_vec[3];
* d_vec[0] = 0; d_vec[1] = 1; d_vec[2] = 2;
*
* thrust::for_each(thrust::device, vec.begin(), vec.end(), printf_functor());
*
* // 0 1 2 is printed to standard output in some unspecified order
* \endcode
*
* \see host_execution_policy
* \see thrust::device
*/
static const detail::device_t device;
/*! \}
*/
} // end thrust