/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file fill.h * \brief Device implementation of fill. */ #pragma once #include #include #include namespace thrust { namespace system { namespace detail { namespace generic { template OutputIterator fill_n(thrust::execution_policy &exec, OutputIterator first, Size n, const T &value) { // XXX consider using the placeholder expression _1 = value return thrust::generate_n(exec, first, n, thrust::detail::fill_functor(value)); } template void fill(thrust::execution_policy &exec, ForwardIterator first, ForwardIterator last, const T &value) { // XXX consider using the placeholder expression _1 = value thrust::generate(exec, first, last, thrust::detail::fill_functor(value)); } } // end namespace generic } // end namespace detail } // end namespace system } // end namespace thrust