#ifndef NV_KERNEL_H #define NV_KERNEL_H #include "salsa_kernel.h" class NVKernel : public KernelInterface { public: NVKernel(); virtual void set_scratchbuf_constants(int MAXWARPS, uint32_t** h_V); virtual bool run_kernel(dim3 grid, dim3 threads, int WARPS_PER_BLOCK, int thr_id, cudaStream_t stream, uint32_t* d_idata, uint32_t* d_odata, unsigned int N, unsigned int LOOKUP_GAP, bool interactive, bool benchmark, int texture_cache); virtual bool bindtexture_1D(uint32_t *d_V, size_t size); virtual bool bindtexture_2D(uint32_t *d_V, int width, int height, size_t pitch); virtual bool unbindtexture_1D(); virtual bool unbindtexture_2D(); virtual char get_identifier() { return 'K'; }; virtual int get_major_version() { return 3; }; virtual int get_minor_version() { return 0; }; virtual int max_warps_per_block() { return 32; }; virtual int get_texel_width() { return 4; }; virtual bool support_lookup_gap() { return true; } virtual cudaSharedMemConfig shared_mem_config() { return cudaSharedMemBankSizeFourByte; } virtual cudaFuncCache cache_config() { return cudaFuncCachePreferL1; } virtual bool prepare_keccak256(int thr_id, const uint32_t host_pdata[20], const uint32_t ptarget[8]); virtual void do_keccak256(dim3 grid, dim3 threads, int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h = false); virtual bool prepare_blake256(int thr_id, const uint32_t host_pdata[20], const uint32_t host_ptarget[8]); virtual void do_blake256(dim3 grid, dim3 threads, int thr_id, int stream, uint32_t *hash, uint32_t nonce, int throughput, bool do_d2h = false); }; #endif // #ifndef NV_KERNEL_H