#pragma once #define NVAPI_INTERNAL #include "nvapi.h" NvAPI_Status nvapi_dll_init(); typedef struct { NvU32 version; NvU8 valid; NvU8 count; struct { NvU32 pstate; // Assumption NvU32 unknown1[2]; NvU32 min_power; NvU32 unknown2[2]; NvU32 def_power; NvU32 unknown3[2]; NvU32 max_power; NvU32 unknown4; // 0 } entries[4]; } NVAPI_GPU_POWER_INFO; #define NVAPI_GPU_POWER_INFO_VER MAKE_NVAPI_VERSION(NVAPI_GPU_POWER_INFO, 1) typedef struct { NvU32 version; NvU32 flags; struct { NvU32 unknown1; NvU32 unknown2; NvU32 power; // percent * 1000 NvU32 unknown4; } entries[4]; } NVAPI_GPU_POWER_STATUS; #define NVAPI_GPU_POWER_STATUS_VER MAKE_NVAPI_VERSION(NVAPI_GPU_POWER_STATUS, 1) typedef struct { NvU32 version; NvU32 count; struct { NvU32 unknown1; NvU32 unknown2; NvU32 power; // unsure ?? 85536 to 95055 on 1080, 104825+ on 970 NvU32 unknown4; } entries[4]; } NVAPI_GPU_POWER_TOPO; #define NVAPI_GPU_POWER_TOPO_VER MAKE_NVAPI_VERSION(NVAPI_GPU_POWER_TOPO, 1) typedef struct { NvU32 version; NvU32 flags; struct { NvU32 controller; NvU32 unknown; NvS32 min_temp; NvS32 def_temp; NvS32 max_temp; NvU32 defaultFlags; } entries[4]; } NVAPI_GPU_THERMAL_INFO; #define NVAPI_GPU_THERMAL_INFO_VER MAKE_NVAPI_VERSION(NVAPI_GPU_THERMAL_INFO, 2) typedef struct { NvU32 version; NvU32 flags; struct { NvU32 controller; NvU32 value; NvU32 flags; } entries[4]; } NVAPI_GPU_THERMAL_LIMIT; #define NVAPI_GPU_THERMAL_LIMIT_VER MAKE_NVAPI_VERSION(NVAPI_GPU_THERMAL_LIMIT, 2) // Maxwell gpu core voltage reading typedef struct { NvU32 version; NvU32 flags; NvU32 count; // unsure NvU32 unknown; NvU32 value_uV; NvU32 buf1[30]; } NVAPI_VOLT_STATUS; // 140 bytes (1-008c) #define NVAPI_VOLT_STATUS_VER MAKE_NVAPI_VERSION(NVAPI_VOLT_STATUS, 1) // Pascal gpu core voltage reading typedef struct { NvU32 version; NvU32 flags; NvU32 nul[8]; NvU32 value_uV; NvU32 buf1[8]; } NVAPI_VOLTAGE_STATUS; // 76 bytes (1-004c) #define NVAPI_VOLTAGE_STATUS_VER MAKE_NVAPI_VERSION(NVAPI_VOLTAGE_STATUS, 1) typedef struct { NvU32 version; NvU32 numClocks; // unsure NvU32 nul[8]; struct { NvU32 a; NvU32 clockType; NvU32 c; NvU32 d; NvU32 e; NvU32 f; NvU32 g; NvU32 h; NvU32 i; NvU32 j; NvS32 rangeMax; NvS32 rangeMin; NvS32 tempMax; // ? unsure NvU32 n; NvU32 o; NvU32 p; NvU32 q; NvU32 r; } entries[32]; // NVAPI_MAX_GPU_CLOCKS ? } NVAPI_CLOCKS_RANGE; // 2344 bytes #define NVAPI_CLOCKS_RANGE_VER MAKE_NVAPI_VERSION(NVAPI_CLOCKS_RANGE, 1) // seems to return a clock table mask typedef struct { NvU32 version; NvU32 mask[4]; // 80 bits mask NvU32 buf0[8]; struct { NvU32 a; NvU32 b; NvU32 c; NvU32 d; NvU32 memDelta; // 1 for mem NvU32 gpuDelta; // 1 for gpu } clocks[80 + 23]; NvU32 buf1[916]; } NVAPI_CLOCK_MASKS; // 6188 bytes #define NVAPI_CLOCK_MASKS_VER MAKE_NVAPI_VERSION(NVAPI_CLOCK_MASKS, 1) // contains the gpu/mem clocks deltas typedef struct { NvU32 version; NvU32 mask[4]; // 80 bits mask (could be 8x 32bits) NvU32 buf0[12]; struct { NvU32 a; NvU32 b; NvU32 c; NvU32 d; NvU32 e; NvS32 freqDelta; // 84000 = +84MHz NvU32 g; NvU32 h; NvU32 i; } gpuDeltas[80]; NvU32 memFilled[23]; // maybe only 4 max NvS32 memDeltas[23]; NvU32 buf1[1529]; } NVAPI_CLOCK_TABLE; // 9248 bytes #define NVAPI_CLOCK_TABLE_VER MAKE_NVAPI_VERSION(NVAPI_CLOCK_TABLE, 1) typedef struct { NvU32 version; NvU32 mask[4]; // 80 bits mask NvU32 buf0[12]; struct { NvU32 a; // 0 NvU32 freq_kHz; NvU32 volt_uV; NvU32 d; NvU32 e; NvU32 f; NvU32 g; } gpuEntries[80]; struct { NvU32 a; // 1 for idle values ? NvU32 freq_kHz; NvU32 volt_uV; NvU32 d; NvU32 e; NvU32 f; NvU32 g; } memEntries[23]; NvU32 buf1[1064]; } NVAPI_VFP_CURVE; // 7208 bytes (1-1c28) #define NVAPI_VFP_CURVE_VER MAKE_NVAPI_VERSION(NVAPI_VFP_CURVE, 1) typedef struct { NvU32 version; NvS32 percent; NvU32 pad[8]; } NVAPI_VOLTBOOST_PERCENT; // 40 bytes (1-0028) #define NVAPI_VOLTBOOST_PERCENT_VER MAKE_NVAPI_VERSION(NVAPI_VOLTBOOST_PERCENT, 1) typedef struct { NvU32 version; NvU32 flags; NvU32 filled; // 1 struct { NvU32 volt_uV; NvU32 unknown; } entries[128]; // some empty tables then... NvU32 buf1[3888]; } NVAPI_VOLTAGES_TABLE; // 16588 bytes (1-40cc) #define NVAPI_VOLTAGES_TABLE_VER MAKE_NVAPI_VERSION(NVAPI_VOLTAGES_TABLE, 1) typedef struct { NvU32 version; NvU32 val1; // 7 NvU32 val2; // 0x3F (63.) NvU32 pad[16]; } NVAPI_GPU_PERF_INFO; // 76 bytes (1-004c) #define NVAPI_GPU_PERF_INFO_VER MAKE_NVAPI_VERSION(NVAPI_GPU_PERF_INFO, 1) typedef struct { NvU32 version; NvU32 flags; // 0 NvU64 timeRef; // increment with time NvU64 val1; // seen 1 4 5 while mining, 16 else NvU64 val2; // seen 7 and 3 NvU64 values[3]; // increment with time NvU32 pad[326]; // empty } NVAPI_GPU_PERF_STATUS; // 1360 bytes (1-0550) #define NVAPI_GPU_PERF_STATUS_VER MAKE_NVAPI_VERSION(NVAPI_GPU_PERF_STATUS, 1) typedef struct { NvU32 version; NvU32 val1; // 4 NvU32 val2; // 2 or 0 NvU32 val3; // 2 NvU32 val4; // 3 NV_GPU_PERF_PSTATE_ID pStateId; NvU32 val6; // 0 or 2 NvU32 val7; // 4 NvU32 val8; // 0 NvU32 memFreq1; // 405000. NvU32 memFreq2; // 405000. NvU32 memFreqMin;// 101250. NvU32 memFreqMax;// 486000. NvU32 zeros[3]; NvU32 gpuFreq1; // 696000. Unsure about those NvU32 gpuFreq2; // 696000. NvU32 gpuFreqMin;// 174000. NvU32 gpuFreqMax;// 658000. NvU32 pad[2697]; } NVAPI_GPU_PERF_CLOCKS; // 10868 bytes (2-2a74) #define NVAPI_GPU_PERF_CLOCKS_VER MAKE_NVAPI_VERSION(NVAPI_GPU_PERF_CLOCKS, 2) typedef struct { NvU32 version; NvU32 level; NvU32 count; NvU32 pad[339]; // (4-0558) } NVAPI_COOLER_SETTINGS; #define NVAPI_COOLER_SETTINGS_VER MAKE_NVAPI_VERSION(NVAPI_COOLER_SETTINGS, 4) typedef struct { NvU32 version; NvU32 level; // 0 = auto ? NvU32 count; // 1 NvU32 pad[38]; // (1-00a4) } NVAPI_COOLER_LEVEL; #define NVAPI_COOLER_LEVEL_VER MAKE_NVAPI_VERSION(NVAPI_COOLER_LEVEL, 1) NvAPI_Status NvAPI_DLL_GetInterfaceVersionString(NvAPI_ShortString string); NvAPI_Status NvAPI_DLL_PerfPoliciesGetInfo(NvPhysicalGpuHandle, NVAPI_GPU_PERF_INFO*); // 409D9841 1-004c NvAPI_Status NvAPI_DLL_PerfPoliciesGetStatus(NvPhysicalGpuHandle, NVAPI_GPU_PERF_STATUS*); // 3D358A0C 1-0550 NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetInfo(NvPhysicalGpuHandle, NVAPI_GPU_POWER_INFO*); NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetStatus(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*); NvAPI_Status NvAPI_DLL_ClientPowerPoliciesSetStatus(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*); NvAPI_Status NvAPI_DLL_ClientPowerTopologyGetStatus(NvPhysicalGpuHandle, NVAPI_GPU_POWER_TOPO*); // EDCF624E 1-0048 NvAPI_Status NvAPI_DLL_ClientThermalPoliciesGetInfo(NvPhysicalGpuHandle, NVAPI_GPU_THERMAL_INFO*); NvAPI_Status NvAPI_DLL_ClientThermalPoliciesGetLimit(NvPhysicalGpuHandle, NVAPI_GPU_THERMAL_LIMIT*); NvAPI_Status NvAPI_DLL_ClientThermalPoliciesSetLimit(NvPhysicalGpuHandle, NVAPI_GPU_THERMAL_LIMIT*); // Pascal GTX only NvAPI_Status NvAPI_DLL_GetClockBoostRanges(NvPhysicalGpuHandle, NVAPI_CLOCKS_RANGE*); NvAPI_Status NvAPI_DLL_GetClockBoostMask(NvPhysicalGpuHandle, NVAPI_CLOCK_MASKS*); // 0x507B4B59 NvAPI_Status NvAPI_DLL_GetClockBoostTable(NvPhysicalGpuHandle, NVAPI_CLOCK_TABLE*); // 0x23F1B133 NvAPI_Status NvAPI_DLL_SetClockBoostTable(NvPhysicalGpuHandle, NVAPI_CLOCK_TABLE*); // 0x0733E009 NvAPI_Status NvAPI_DLL_GetVFPCurve(NvPhysicalGpuHandle, NVAPI_VFP_CURVE*); // 0x21537AD4 NvAPI_Status NvAPI_DLL_GetCurrentVoltage(NvPhysicalGpuHandle, NVAPI_VOLTAGE_STATUS*); // 0x465F9BCF 1-004c NvAPI_Status NvAPI_DLL_GetCoreVoltageBoostPercent(NvPhysicalGpuHandle, NVAPI_VOLTBOOST_PERCENT*); NvAPI_Status NvAPI_DLL_SetCoreVoltageBoostPercent(NvPhysicalGpuHandle, NVAPI_VOLTBOOST_PERCENT*); // Maxwell only NvAPI_Status NvAPI_DLL_GetVoltageDomainsStatus(NvPhysicalGpuHandle, NVAPI_VOLT_STATUS*); // 0xC16C7E2C NvAPI_Status NvAPI_DLL_GetVoltages(NvPhysicalGpuHandle, NVAPI_VOLTAGES_TABLE*); // 0x7D656244 1-40CC NvAPI_Status NvAPI_DLL_GetVoltageStep(NvPhysicalGpuHandle, NVAPI_VOLT_STATUS*); // 0x28766157 1-008C unsure of the name NvAPI_Status NvAPI_DLL_GetCoolerSettings(NvPhysicalGpuHandle, uint32_t, NVAPI_COOLER_SETTINGS*); // 0xDA141340 4-0558 NvAPI_Status NvAPI_DLL_SetCoolerLevels(NvPhysicalGpuHandle, uint32_t, NVAPI_COOLER_LEVEL*); // 0x891FA0AE 1-00A4 NvAPI_Status NvAPI_DLL_RestoreCoolerSettings(NvPhysicalGpuHandle, NVAPI_COOLER_SETTINGS*, uint32_t); NvAPI_Status NvAPI_DLL_GetSerialNumber(NvPhysicalGpuHandle, NvAPI_ShortString serial); NvAPI_Status NvAPI_DLL_GetPerfClocks(NvPhysicalGpuHandle, uint32_t num, NVAPI_GPU_PERF_CLOCKS* pClocks); // 2-2A74 //NvAPI_Status NvAPI_DLL_SetPerfClocks(NvPhysicalGpuHandle, uint32_t num, NVAPI_GPU_PERF_CLOCKS* pClocks); // error //invalid.. //NvAPI_Status NvAPI_DLL_GetPstateClientLimits(NvPhysicalGpuHandle, NV_GPU_PERF_PSTATE_ID, uint32_t* pLimits); //NvAPI_Status NvAPI_DLL_SetPstateClientLimits(NvPhysicalGpuHandle, NV_GPU_PERF_PSTATE_ID, uint32_t* pLimits); NvAPI_Status NvAPI_DLL_SetPstates20v1(NvPhysicalGpuHandle handle, NV_GPU_PERF_PSTATES20_INFO_V1 *pSet); NvAPI_Status NvAPI_DLL_SetPstates20v2(NvPhysicalGpuHandle handle, NV_GPU_PERF_PSTATES20_INFO_V2 *pSet); NvAPI_Status NvAPI_DLL_Unload(); #define NV_ASSERT(x) { NvAPI_Status ret = x; if(ret != NVAPI_OK) return ret; } // to reduce stack size, allow to reuse a mem buffer #define NV_INIT_STRUCT_ON(TYPE, var, mem) { \ var = (TYPE*) mem; \ memset(var, 0, sizeof(TYPE)); \ var->version = TYPE##_VER; \ } // alloc a struct, need free(var) #define NV_INIT_STRUCT_ALLOC(TYPE, var) { \ var = (TYPE*) calloc(1, TYPE##_VER & 0xFFFF); \ if (var) var->version = TYPE##_VER; \ } //! Used in NvAPI_I2CReadEx() typedef struct { NvU32 version; NvU32 displayMask; // Display Mask of the concerned display. NvU8 bIsDDCPort; // indicates either the DDC port (TRUE) or the communication port (FALSE) of the concerned display. NvU8 i2cDevAddress; // address of the I2C slave. The address should be shifted left by one. 0x50 -> 0xA0. NvU8* pbI2cRegAddress; // I2C target register address. May be NULL, which indicates no register address should be sent. NvU32 regAddrSize; // size in bytes of target register address. If pbI2cRegAddress is NULL, this field must be 0. NvU8* pbData; // buffer of data which is to be read or written (depending on the command). NvU32 cbRead; // bytes to read ??? seems required on write too NvU32 cbSize; // full size of the data buffer, pbData, to be read or written. NV_I2C_SPEED i2cSpeedKhz; // target speed of the transaction in (kHz) (Chosen from the enum NV_I2C_SPEED). NvU8 portId; // portid on which device is connected (remember to set bIsPortIdSet if this value is set) NvU32 bIsPortIdSet; // set this flag on if and only if portid value is set } NV_I2C_INFO_EX; #define NV_I2C_INFO_EX_VER MAKE_NVAPI_VERSION(NV_I2C_INFO_EX,3) /* sample evga x64 call (struct of 0x40 bytes) ReadEx $ ==> 40 00 03 00 00 00 00 00 00 40 00 00 00 00 00 00 $+10 58 F9 2B 00 00 00 00 00 01 00 00 00 00 00 00 00 $+20 C0 F9 2B 00 00 00 00 00 02 00 00 00 FF FF 00 00 $+30 00 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 $ ==> 40 00 03 00 00 00 00 00 00 10 00 00 00 00 00 00 $+10 68 F9 2B 00 00 00 00 00 01 00 00 00 00 00 00 00 $+20 C0 F9 2B 00 00 00 00 00 01 00 00 00 FF FF 00 00 $+30 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00000000002BF968 > 75 83 CF 3F 01 00 00 00 00000000002BF9C0 > 0 WriteEx $ ==> 40 00 03 00 00 00 00 00 00 8C 00 00 00 00 00 00 $+10 30 F9 2B 00 00 00 00 00 01 00 00 00 00 00 00 00 $+20 38 F9 2B 00 00 00 00 00 02 00 00 00 FF FF 00 00 $+30 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00000000002BF930 > D1 00 00 00 00 00 00 00 00000000002BF938 > 38 00 00 00 00 00 00 00 */ NvAPI_Status NvAPI_DLL_I2CReadEx(NvPhysicalGpuHandle, NV_I2C_INFO_EX*, NvU32*); NvAPI_Status NvAPI_DLL_I2CWriteEx(NvPhysicalGpuHandle, NV_I2C_INFO_EX*, NvU32*);