/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once namespace thrust { // define Boost's traversal tags struct no_traversal_tag {}; struct incrementable_traversal_tag : no_traversal_tag {}; struct single_pass_traversal_tag : incrementable_traversal_tag {}; struct forward_traversal_tag : single_pass_traversal_tag {}; struct bidirectional_traversal_tag : forward_traversal_tag {}; struct random_access_traversal_tag : bidirectional_traversal_tag {}; } // end thrust