/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file device_new.h * \brief Constructs new elements in device memory */ #pragma once #include // #include this for size_t #include #include namespace thrust { /*! * \addtogroup allocation_functions Allocation Functions * \{ */ /*! \p device_new implements the placement \c new operator for types * resident in device memory. \p device_new calls T's null * constructor on a array of objects in device memory. * No memory is allocated by this function. * * \param p A \p device_ptr to a region of device memory into which * to construct one or many Ts. * \param n The number of objects to construct at \p p. * \return p, casted to T's type. * * \see device_ptr */ template device_ptr device_new(device_ptr p, const size_t n = 1); /*! \p device_new implements the placement new operator for types * resident in device memory. \p device_new calls T's copy * constructor on a array of objects in device memory. No memory is * allocated by this function. * * \param p A \p device_ptr to a region of device memory into which to * construct one or many Ts. * \param exemplar The value from which to copy. * \param n The number of objects to construct at \p p. * \return p, casted to T's type. * * \see device_ptr * \see fill */ template device_ptr device_new(device_ptr p, const T &exemplar, const size_t n = 1); /*! \p device_new implements the new operator for types resident in device memory. * It allocates device memory large enough to hold \p n new objects of type \c T. * * \param n The number of objects to allocate. Defaults to \c 1. * \return A \p device_ptr to the newly allocated region of device memory. */ template device_ptr device_new(const size_t n = 1); /*! \} */ } // end thrust #include