/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace thrust { namespace system { namespace detail { namespace generic { template bool all_of(thrust::execution_policy &exec, InputIterator first, InputIterator last, Predicate pred) { return thrust::find_if(exec, first, last, thrust::detail::not1(pred)) == last; } template bool any_of(thrust::execution_policy &exec, InputIterator first, InputIterator last, Predicate pred) { return thrust::find_if(exec, first, last, pred) != last; } template bool none_of(thrust::execution_policy &exec, InputIterator first, InputIterator last, Predicate pred) { return !thrust::any_of(exec, first, last, pred); } } // end generic } // end detail } // end system } // end thrust