/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a fill of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include // the purpose of this header is to #include the uninitialized_copy.h header // of the host and device systems. It should be #included in any // code which uses adl to dispatch uninitialized_copy #define __THRUST_HOST_SYSTEM_UNINITIALIZED_COPY_HEADER <__THRUST_HOST_SYSTEM_ROOT/detail/uninitialized_copy.h> #include __THRUST_HOST_SYSTEM_UNINITIALIZED_COPY_HEADER #undef __THRUST_HOST_SYSTEM_UNINITIALIZED_COPY_HEADER #define __THRUST_DEVICE_SYSTEM_UNINITIALIZED_COPY_HEADER <__THRUST_DEVICE_SYSTEM_ROOT/detail/uninitialized_copy.h> #include __THRUST_DEVICE_SYSTEM_UNINITIALIZED_COPY_HEADER #undef __THRUST_DEVICE_SYSTEM_UNINITIALIZED_COPY_HEADER