/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file scatter.inl * \brief Inline file for scatter.h. */ #include #include #include #include #include namespace thrust { template void scatter(const thrust::detail::execution_policy_base &exec, InputIterator1 first, InputIterator1 last, InputIterator2 map, RandomAccessIterator output) { using thrust::system::detail::generic::scatter; return scatter(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, output); } // end scatter() template void scatter_if(const thrust::detail::execution_policy_base &exec, InputIterator1 first, InputIterator1 last, InputIterator2 map, InputIterator3 stencil, RandomAccessIterator output) { using thrust::system::detail::generic::scatter_if; return scatter_if(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, stencil, output); } // end scatter_if() template void scatter_if(const thrust::detail::execution_policy_base &exec, InputIterator1 first, InputIterator1 last, InputIterator2 map, InputIterator3 stencil, RandomAccessIterator output, Predicate pred) { using thrust::system::detail::generic::scatter_if; return scatter_if(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, stencil, output, pred); } // end scatter_if() template void scatter(InputIterator1 first, InputIterator1 last, InputIterator2 map, RandomAccessIterator output) { using thrust::system::detail::generic::select_system; typedef typename thrust::iterator_system::type System1; typedef typename thrust::iterator_system::type System2; typedef typename thrust::iterator_system::type System3; System1 system1; System2 system2; System3 system3; return thrust::scatter(select_system(system1,system2,system3), first, last, map, output); } // end scatter() template void scatter_if(InputIterator1 first, InputIterator1 last, InputIterator2 map, InputIterator3 stencil, RandomAccessIterator output) { using thrust::system::detail::generic::select_system; typedef typename thrust::iterator_system::type System1; typedef typename thrust::iterator_system::type System2; typedef typename thrust::iterator_system::type System3; typedef typename thrust::iterator_system::type System4; System1 system1; System2 system2; System3 system3; System4 system4; return thrust::scatter_if(select_system(system1,system2,system3,system4), first, last, map, stencil, output); } // end scatter_if() template void scatter_if(InputIterator1 first, InputIterator1 last, InputIterator2 map, InputIterator3 stencil, RandomAccessIterator output, Predicate pred) { using thrust::system::detail::generic::select_system; typedef typename thrust::iterator_system::type System1; typedef typename thrust::iterator_system::type System2; typedef typename thrust::iterator_system::type System3; typedef typename thrust::iterator_system::type System4; System1 system1; System2 system2; System3 system3; System4 system4; return thrust::scatter_if(select_system(system1,system2,system3,system4), first, last, map, stencil, output, pred); } // end scatter_if() } // end namespace thrust