/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include namespace thrust { namespace detail { template tagged_allocator ::tagged_allocator() {} template tagged_allocator ::tagged_allocator(const tagged_allocator &) {} template template tagged_allocator ::tagged_allocator(const tagged_allocator &) {} template tagged_allocator ::~tagged_allocator() {} template typename tagged_allocator::pointer tagged_allocator ::address(reference x) const { return &x; } template typename tagged_allocator::const_pointer tagged_allocator ::address(const_reference x) const { return &x; } template typename tagged_allocator::size_type tagged_allocator ::max_size() const { return (std::numeric_limits::max)() / sizeof(T); } template __host__ __device__ bool operator==(const tagged_allocator &, const tagged_allocator &) { return true; } template __host__ __device__ bool operator!=(const tagged_allocator &, const tagged_allocator &) { return false; } } // end detail } // end thrust