/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include namespace thrust { template class permutation_iterator; namespace detail { template struct permutation_iterator_base { typedef typename thrust::iterator_system::type System1; typedef typename thrust::iterator_system::type System2; typedef thrust::iterator_adaptor< permutation_iterator, IndexIterator, typename thrust::iterator_value::type, typename detail::minimum_system::type, thrust::use_default, typename thrust::iterator_reference::type > type; }; // end permutation_iterator_base } // end detail } // end thrust