/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include // don't attempt to #include this file without omp support #if (THRUST_DEVICE_COMPILER_IS_OMP_CAPABLE == THRUST_TRUE) #include #endif // omp support namespace thrust { namespace system { namespace omp { namespace detail { template thrust::system::detail::internal::uniform_decomposition default_decomposition(IndexType n) { // we're attempting to launch an omp kernel, assert we're compiling with omp support // ======================================================================== // X Note to the user: If you've found this line due to a compiler error, X // X you need to OpenMP support in your compiler. X // ======================================================================== THRUST_STATIC_ASSERT( (thrust::detail::depend_on_instantiation::value) ); #if (THRUST_DEVICE_COMPILER_IS_OMP_CAPABLE == THRUST_TRUE) return thrust::system::detail::internal::uniform_decomposition(n, 1, omp_get_num_procs()); #else return thrust::system::detail::internal::uniform_decomposition(n, 1, 1); #endif } } // end namespace detail } // end namespace omp } // end namespace system } // end namespace thrust