/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in ctbbliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include namespace thrust { namespace system { namespace tbb { namespace detail { template ForwardIterator unique(execution_policy &exec, ForwardIterator first, ForwardIterator last, BinaryPredicate binary_pred) { // tbb prefers generic::unique to cpp::unique return thrust::system::detail::generic::unique(exec,first,last,binary_pred); } // end unique() template OutputIterator unique_copy(execution_policy &exec, InputIterator first, InputIterator last, OutputIterator output, BinaryPredicate binary_pred) { // tbb prefers generic::unique_copy to cpp::unique_copy return thrust::system::detail::generic::unique_copy(exec,first,last,output,binary_pred); } // end unique_copy() } // end namespace detail } // end namespace tbb } // end namespace system } // end namespace thrust