/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include namespace thrust { namespace system { namespace detail { namespace generic { template void reverse(thrust::execution_policy &exec, BidirectionalIterator first, BidirectionalIterator last) { typedef typename thrust::iterator_difference::type difference_type; // find the midpoint of [first,last) difference_type N = thrust::distance(first, last); BidirectionalIterator mid(first); thrust::advance(mid, N / 2); // swap elements of [first,mid) with [last - 1, mid) thrust::swap_ranges(exec, first, mid, thrust::make_reverse_iterator(last)); } // end reverse() template OutputIterator reverse_copy(thrust::execution_policy &exec, BidirectionalIterator first, BidirectionalIterator last, OutputIterator result) { return thrust::copy(exec, thrust::make_reverse_iterator(last), thrust::make_reverse_iterator(first), result); } // end reverse_copy() } // end namespace generic } // end namespace detail } // end namespace system } // end namespace thrust