/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace thrust { namespace detail { // XXX the pointer parameter given to tagged_allocator should be related to // the type of the expression get_temporary_buffer(system, n).first // without decltype, compromise on pointer template class temporary_allocator : public thrust::detail::tagged_allocator< T, System, thrust::pointer > { private: typedef thrust::detail::tagged_allocator< T, System, thrust::pointer > super_t; System &m_system; public: typedef typename super_t::pointer pointer; typedef typename super_t::size_type size_type; inline explicit temporary_allocator(thrust::execution_policy &system) : super_t(), m_system(thrust::detail::derived_cast(system)) {} pointer allocate(size_type cnt); void deallocate(pointer p, size_type n); inline System &system() { return m_system; } // end system() private: typedef thrust::pair pointer_and_size; }; // end temporary_allocator } // end detail } // end thrust #include