/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file stable_radix_sort.h * \brief Sequential implementation of radix sort. */ #pragma once #include namespace thrust { namespace system { namespace detail { namespace internal { namespace scalar { template void stable_radix_sort(RandomAccessIterator begin, RandomAccessIterator end); template void stable_radix_sort_by_key(RandomAccessIterator1 keys_begin, RandomAccessIterator1 keys_end, RandomAccessIterator2 values_begin); } // end namespace scalar } // end namespace internal } // end namespace detail } // end namespace system } // end namespace thrust #include