/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include namespace thrust { namespace system { namespace cuda { namespace detail { template thrust::system::detail::internal::uniform_decomposition default_decomposition(IndexType n) { // TODO eliminate magical constant device_properties_t properties = device_properties(); return thrust::system::detail::internal::uniform_decomposition(n, properties.maxThreadsPerBlock, 10 * properties.multiProcessorCount); } } // end namespace detail } // end namespace cuda } // end namespace system } // end namespace thrust