/* * Copyright 2008-2012 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <thrust/detail/config.h> #include <thrust/system/cuda/detail/execution_policy.h> namespace thrust { namespace system { namespace cuda { namespace detail { template<typename DerivedPolicy, typename RandomAccessIterator1, typename Size, typename RandomAccessIterator2> void trivial_copy_n(execution_policy<DerivedPolicy> &exec, RandomAccessIterator1 first, Size n, RandomAccessIterator2 result); template<typename System1, typename System2, typename RandomAccessIterator1, typename Size, typename RandomAccessIterator2> void trivial_copy_n(cross_system<System1,System2> &exec, RandomAccessIterator1 first, Size n, RandomAccessIterator2 result); } // end detail } // end cuda } // end system } // end thrust #include <thrust/system/cuda/detail/trivial_copy.inl>