Was maybe my fault, but the benchmark mode was
always recomputing from nonce 0.
Also fix blake if -d 1 is used (one thread but second gpu)
stats: do not use thread id as key, prefer gpu id...
nvml.dll doesnt exists for 32bit binaries! use nvapi to get infos
seems to have more/different features than NVML... like pstate etc..
This is nvapi r343 : https://developer.nvidia.com/nvapi
Signed-off-by: Tanguy Pruvot <tanguy.pruvot@gmail.com>
There was a different behavior on linux and visual studio
That was making it hard to link functions correctly
That remove some ifdef / extern "C" requirements
note about x86 releases, x86 nvml.dll is not installed on Windows x64!