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@ -1319,7 +1319,6 @@ static void Blake2Shost(uint32_t * inout, const uint32_t * inkey)
@@ -1319,7 +1319,6 @@ static void Blake2Shost(uint32_t * inout, const uint32_t * inkey)
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} |
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#define SHIFT 128U |
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#define TPB 32 |
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#define TPB2 64 |
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@ -1346,7 +1345,7 @@ __launch_bounds__(TPB, 1)
@@ -1346,7 +1345,7 @@ __launch_bounds__(TPB, 1)
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void neoscrypt_gpu_hash_chacha1() |
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{ |
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const uint32_t thread = (blockDim.y * blockIdx.x + threadIdx.y); |
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const uint32_t shift = SHIFT * 8U * (thread & 8191); |
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const uint32_t threads = (gridDim.x * blockDim.y); |
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const uint32_t shiftTr = 8U * thread; |
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uint4 X[4]; |
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@ -1361,7 +1360,7 @@ void neoscrypt_gpu_hash_chacha1()
@@ -1361,7 +1360,7 @@ void neoscrypt_gpu_hash_chacha1()
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#pragma nounroll |
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for (int i = 0; i < 128; i++) |
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{ |
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uint32_t offset = shift + i * 8U; |
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uint32_t offset = 8U * (thread + threads * i); |
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for (int j = 0; j < 4; j++) |
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((uint4*)(W + offset))[j * 4 + threadIdx.x] = X[j]; |
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neoscrypt_chacha(X); |
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@ -1370,7 +1369,7 @@ void neoscrypt_gpu_hash_chacha1()
@@ -1370,7 +1369,7 @@ void neoscrypt_gpu_hash_chacha1()
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#pragma nounroll |
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for (int t = 0; t < 128; t++) |
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{ |
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uint32_t offset = shift + (WarpShuffle(X[3].x, 0, 4) & 0x7F) * 8U; |
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uint32_t offset = 8U * (thread + threads * (WarpShuffle(X[3].x, 0, 4) & 0x7F)); |
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for (int j = 0; j < 4; j++) |
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X[j] ^= ((uint4*)(W + offset))[j * 4 + threadIdx.x]; |
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neoscrypt_chacha(X); |
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@ -1391,7 +1390,7 @@ __launch_bounds__(TPB, 1)
@@ -1391,7 +1390,7 @@ __launch_bounds__(TPB, 1)
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void neoscrypt_gpu_hash_salsa1() |
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{ |
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const uint32_t thread = (blockDim.y * blockIdx.x + threadIdx.y); |
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const uint32_t shift = SHIFT * 8U * (thread & 8191); |
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const uint32_t threads = (gridDim.x * blockDim.y); |
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const uint32_t shiftTr = 8U * thread; |
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uint4 Z[4]; |
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@ -1406,7 +1405,7 @@ void neoscrypt_gpu_hash_salsa1()
@@ -1406,7 +1405,7 @@ void neoscrypt_gpu_hash_salsa1()
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#pragma nounroll |
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for (int i = 0; i < 128; i++) |
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{ |
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uint32_t offset = shift + i * 8U; |
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uint32_t offset = 8U * (thread + threads * i); |
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for (int j = 0; j < 4; j++) |
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((uint4*)(W + offset))[j * 4 + threadIdx.x] = Z[j]; |
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neoscrypt_salsa(Z); |
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@ -1415,7 +1414,7 @@ void neoscrypt_gpu_hash_salsa1()
@@ -1415,7 +1414,7 @@ void neoscrypt_gpu_hash_salsa1()
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#pragma nounroll |
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for (int t = 0; t < 128; t++) |
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{ |
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uint32_t offset = shift + (WarpShuffle(Z[3].x, 0, 4) & 0x7F) * 8U; |
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uint32_t offset = 8U * (thread + threads * (WarpShuffle(Z[3].x, 0, 4) & 0x7F)); |
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for (int j = 0; j < 4; j++) |
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Z[j] ^= ((uint4*)(W + offset))[j * 4 + threadIdx.x]; |
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neoscrypt_salsa(Z); |
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@ -1474,7 +1473,7 @@ void neoscrypt_init(int thr_id, uint32_t threads)
@@ -1474,7 +1473,7 @@ void neoscrypt_init(int thr_id, uint32_t threads)
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cuda_get_arch(thr_id); |
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CUDA_SAFE_CALL(cudaMalloc(&d_NNonce[thr_id], 2 * sizeof(uint32_t))); |
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CUDA_SAFE_CALL(cudaMalloc(&hash1, 32 * 128 * sizeof(uint64_t) * min(8192, threads))); |
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CUDA_SAFE_CALL(cudaMalloc(&hash1, 32 * 128 * sizeof(uint64_t) * threads)); |
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CUDA_SAFE_CALL(cudaMalloc(&Trans1, 32 * sizeof(uint64_t) * threads)); |
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CUDA_SAFE_CALL(cudaMalloc(&Trans2, 32 * sizeof(uint64_t) * threads)); |
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CUDA_SAFE_CALL(cudaMalloc(&Trans3, 32 * sizeof(uint64_t) * threads)); |
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