@ -10,14 +10,15 @@
@@ -10,14 +10,15 @@
uint32_t *d_fugue256_hashoutput[MAX_GPUS];
static uint32_t *d_resultNonce[MAX_GPUS];
static unsigned int* d_textures[MAX_GPUS][8];
__constant__ uint32_t GPUstate[30]; // Single GPU
__constant__ uint32_t pTarget[8]; // Single GPU
texture<unsigned int, 1, cudaReadModeElementType> mixTab0Tex;
texture<unsigned int, 1, cudaReadModeElementType> mixTab1Tex;
texture<unsigned int, 1, cudaReadModeElementType> mixTab2Tex;
texture<unsigned int, 1, cudaReadModeElementType> mixTab3Tex;
static texture<unsigned int, 1, cudaReadModeElementType> mixTab0Tex;
static texture<unsigned int, 1, cudaReadModeElementType> mixTab1Tex;
static texture<unsigned int, 1, cudaReadModeElementType> mixTab2Tex;
static texture<unsigned int, 1, cudaReadModeElementType> mixTab3Tex;
#if USE_SHARED
#define mixtab0(x) (*((uint32_t*)mixtabs + ( (x))))
@ -707,28 +708,30 @@ fugue256_gpu_hash(int thr_id, uint32_t threads, uint32_t startNounce, void *outp
@@ -707,28 +708,30 @@ fugue256_gpu_hash(int thr_id, uint32_t threads, uint32_t startNounce, void *outp
}
}
#define texDef(texname, texmem, texsource, texsize) \
#define texDef(id, texname, texmem, texsource, texsize) { \
unsigned int *texmem; \
cudaMalloc(&texmem, texsize); \
d_textures[thr_id][id] = texmem; \
cudaMemcpy(texmem, texsource, texsize, cudaMemcpyHostToDevice); \
texname.normalized = 0; \
texname.filterMode = cudaFilterModePoint; \
texname.addressMode[0] = cudaAddressModeClamp; \
{ cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc<unsigned int>(); \
cudaBindTexture(NULL, &texname, texmem, &channelDesc, texsize ); }
cudaBindTexture(NULL, &texname, texmem, &channelDesc, texsize ); \
} \
}
__host__
void fugue256_cpu_init(int thr_id, uint32_t threads)
{
// Kopiere die Hash-Tabellen in den GPU-Speicher
texDef(mixTab0Tex, mixTab0m, mixtab0_cpu, sizeof(uint32_t)*256);
texDef(mixTab1Tex, mixTab1m, mixtab1_cpu, sizeof(uint32_t)*256);
texDef(mixTab2Tex, mixTab2m, mixtab2_cpu, sizeof(uint32_t)*256);
texDef(mixTab3Tex, mixTab3m, mixtab3_cpu, sizeof(uint32_t)*256);
texDef(0, mixTab0Tex, mixTab0m, mixtab0_cpu, sizeof(uint32_t)*256);
texDef(1, mixTab1Tex, mixTab1m, mixtab1_cpu, sizeof(uint32_t)*256);
texDef(2, mixTab2Tex, mixTab2m, mixtab2_cpu, sizeof(uint32_t)*256);
texDef(3, mixTab3Tex, mixTab3m, mixtab3_cpu, sizeof(uint32_t)*256);
// Speicher für alle Ergebnisse belegen
cudaMalloc(&d_fugue256_hashoutput[thr_id], 8 * sizeof(uint32_t) * threads);
cudaMalloc(&d_fugue256_hashoutput[thr_id], (size_t) 32 * threads);
cudaMalloc(&d_resultNonce[thr_id], sizeof(uint32_t));
}
@ -737,6 +740,14 @@ void fugue256_cpu_free(int thr_id)
@@ -737,6 +740,14 @@ void fugue256_cpu_free(int thr_id)
{
cudaFree(d_fugue256_hashoutput[thr_id]);
cudaFree(d_resultNonce[thr_id]);
cudaUnbindTexture(mixTab0Tex);
cudaUnbindTexture(mixTab1Tex);
cudaUnbindTexture(mixTab2Tex);
cudaUnbindTexture(mixTab3Tex);
for (int i=0; i<4; i++)
cudaFree(d_textures[thr_id][i]);
}
__host__