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@ -14,452 +14,43 @@
@@ -14,452 +14,43 @@
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#if __CUDA_ARCH__ < 320 && !defined(__ldg4) |
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#define __ldg4(x) (*(x)) |
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#define ldg4(ptr, ret) { ret = (*(ptr)); } |
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#endif |
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typedef struct __align__(32) uint8 { |
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unsigned int s0, s1, s2, s3, s4, s5, s6, s7; |
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} uint8; |
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typedef struct __align__(64) uint2_8 { |
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uint2 s0, s1, s2, s3, s4, s5, s6, s7; |
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} uint2_8; |
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typedef struct __align__(64) ulonglong2to8 { |
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ulonglong2 l0,l1,l2,l3; |
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} ulonglong2to8; |
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typedef struct __align__(128) ulonglong8to16 { |
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ulonglong2to8 lo, hi; |
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} ulonglong8to16; |
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typedef struct __align__(256) ulonglong16to32 { |
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ulonglong8to16 lo, hi; |
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} ulonglong16to32; |
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typedef struct __align__(512) ulonglong32to64 { |
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ulonglong16to32 lo, hi; |
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} ulonglong32to64; |
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typedef struct __align__(128) ulonglonglong { |
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ulonglong2 s0,s1,s2,s3,s4,s5,s6,s7; |
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} ulonglonglong; |
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typedef struct __align__(64) uint16 { |
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union { |
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struct {unsigned int s0, s1, s2, s3, s4, s5, s6, s7;}; |
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uint8 lo; |
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}; |
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union { |
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struct {unsigned int s8, s9, sa, sb, sc, sd, se, sf;}; |
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uint8 hi; |
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}; |
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} uint16; |
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typedef struct __align__(128) uint2_16 { |
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union { |
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struct { uint2 s0, s1, s2, s3, s4, s5, s6, s7; }; |
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uint2_8 lo; |
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}; |
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union { |
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struct { uint2 s8, s9, sa, sb, sc, sd, se, sf; }; |
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uint2_8 hi; |
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}; |
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} uint2_16; |
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typedef struct __align__(128) uint32 { |
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uint16 lo,hi; |
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} uint32; |
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struct __align__(128) ulong8 { |
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ulonglong4 s0, s1, s2, s3; |
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}; |
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typedef __device_builtin__ struct ulong8 ulong8; |
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typedef struct __align__(256) ulonglong16 { |
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ulonglong4 s0, s1, s2, s3, s4, s5, s6, s7; |
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} ulonglong16; |
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typedef struct __align__(16) uint28 { |
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typedef struct __align__(16) uint2x4 { |
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uint2 x, y, z, w; |
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} uint28; |
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typedef uint28 uint2x4; // proper name
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typedef struct __builtin_align__(32) uint48 { |
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uint4 s0,s1; |
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} uint48; |
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typedef uint48 uint4x2; // proper name
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typedef struct __align__(256) uint4x16 { |
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uint4 s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, s15; |
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} uint4x16; |
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static __inline__ __device__ ulonglong2to8 make_ulonglong2to8(ulonglong2 s0, ulonglong2 s1, ulonglong2 s2, ulonglong2 s3) |
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{ |
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ulonglong2to8 t; t.l0=s0; t.l1=s1; t.l2=s2; t.l3=s3; |
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return t; |
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} |
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static __inline__ __device__ ulonglong8to16 make_ulonglong8to16(const ulonglong2to8 &s0, const ulonglong2to8 &s1) |
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{ |
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ulonglong8to16 t; t.lo = s0; t.hi = s1; |
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return t; |
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} |
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static __inline__ __device__ ulonglong16to32 make_ulonglong16to32(const ulonglong8to16 &s0, const ulonglong8to16 &s1) |
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{ |
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ulonglong16to32 t; t.lo = s0; t.hi = s1; |
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return t; |
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} |
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static __inline__ __device__ ulonglong32to64 make_ulonglong32to64(const ulonglong16to32 &s0, const ulonglong16to32 &s1) |
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{ |
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ulonglong32to64 t; t.lo = s0; t.hi = s1; |
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return t; |
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} |
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static __inline__ __host__ __device__ ulonglonglong make_ulonglonglong( |
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const ulonglong2 &s0, const ulonglong2 &s1, const ulonglong2 &s2, const ulonglong2 &s3, |
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const ulonglong2 &s4, const ulonglong2 &s5) |
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{ |
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ulonglonglong t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3; t.s4 = s4; t.s5 = s5; |
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return t; |
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} |
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static __inline__ __device__ uint48 make_uint48(uint4 s0, uint4 s1) |
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{ |
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uint48 t; t.s0 = s0; t.s1 = s1; |
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return t; |
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} |
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static __inline__ __device__ uint28 make_uint28(uint2 s0, uint2 s1, uint2 s2, uint2 s3) |
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{ |
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uint28 t; t.x = s0; t.y = s1; t.z = s2; t.w = s3; |
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return t; |
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} |
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} uint2x4; |
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static __inline__ __host__ __device__ uint4x16 make_uint4x16( |
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uint4 s0, uint4 s1, uint4 s2, uint4 s3, uint4 s4, uint4 s5, uint4 s6, uint4 s7, |
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uint4 s8, uint4 s9, uint4 sa, uint4 sb, uint4 sc, uint4 sd, uint4 se, uint4 sf) |
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static __inline__ __device__ uint2x4 make_uint2x4(uint2 s0, uint2 s1, uint2 s2, uint2 s3) |
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{ |
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uint4x16 t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3; t.s4 = s4; t.s5 = s5; t.s6 = s6; t.s7 = s7; |
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t.s8 = s8; t.s9 = s9; t.s10 = sa; t.s11 = sb; t.s12 = sc; t.s13 = sd; t.s14 = se; t.s15 = sf; |
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uint2x4 t; t.x = s0; t.y = s1; t.z = s2; t.w = s3; |
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return t; |
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} |
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static __inline__ __device__ uint2_16 make_uint2_16( |
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uint2 s0, uint2 s1, uint2 s2, uint2 s3, uint2 s4, uint2 s5, uint2 s6, uint2 s7, |
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uint2 s8, uint2 s9, uint2 sa, uint2 sb, uint2 sc, uint2 sd, uint2 se, uint2 sf) |
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{ |
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uint2_16 t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3; t.s4 = s4; t.s5 = s5; t.s6 = s6; t.s7 = s7; |
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t.s8 = s8; t.s9 = s9; t.sa = sa; t.sb = sb; t.sc = sc; t.sd = sd; t.se = se; t.sf = sf; |
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return t; |
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static __forceinline__ __device__ uint2x4 operator^ (const uint2x4 &a, const uint2x4 &b) { |
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return make_uint2x4(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w); |
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} |
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static __inline__ __host__ __device__ uint16 make_uint16( |
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unsigned int s0, unsigned int s1, unsigned int s2, unsigned int s3, unsigned int s4, unsigned int s5, unsigned int s6, unsigned int s7, |
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unsigned int s8, unsigned int s9, unsigned int sa, unsigned int sb, unsigned int sc, unsigned int sd, unsigned int se, unsigned int sf) |
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{ |
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uint16 t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3; t.s4 = s4; t.s5 = s5; t.s6 = s6; t.s7 = s7; |
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t.s8 = s8; t.s9 = s9; t.sa = sa; t.sb = sb; t.sc = sc; t.sd = sd; t.se = se; t.sf = sf; |
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return t; |
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} |
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static __inline__ __host__ __device__ uint16 make_uint16(const uint8 &a, const uint8 &b) |
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{ |
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uint16 t; t.lo=a; t.hi=b; return t; |
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} |
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static __inline__ __host__ __device__ uint32 make_uint32(const uint16 &a, const uint16 &b) |
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{ |
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uint32 t; t.lo = a; t.hi = b; return t; |
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} |
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static __inline__ __host__ __device__ uint8 make_uint8( |
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unsigned int s0, unsigned int s1, unsigned int s2, unsigned int s3, unsigned int s4, unsigned int s5, unsigned int s6, unsigned int s7) |
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{ |
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uint8 t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3; t.s4 = s4; t.s5 = s5; t.s6 = s6; t.s7 = s7; |
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return t; |
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} |
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static __inline__ __host__ __device__ uint2_8 make_uint2_8( |
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uint2 s0, uint2 s1, uint2 s2, uint2 s3, uint2 s4, uint2 s5, uint2 s6, uint2 s7) |
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{ |
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uint2_8 t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3; t.s4 = s4; t.s5 = s5; t.s6 = s6; t.s7 = s7; |
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return t; |
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} |
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static __inline__ __host__ __device__ ulonglong16 make_ulonglong16(const ulonglong4 &s0, const ulonglong4 &s1, |
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const ulonglong4 &s2, const ulonglong4 &s3, const ulonglong4 &s4, const ulonglong4 &s5, const ulonglong4 &s6, const ulonglong4 &s7) |
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{ |
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ulonglong16 t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3; t.s4 = s4; t.s5 = s5; t.s6 = s6; t.s7 = s7; |
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return t; |
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} |
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static __inline__ __host__ __device__ ulong8 make_ulong8( |
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ulonglong4 s0, ulonglong4 s1, ulonglong4 s2, ulonglong4 s3) |
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{ |
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ulong8 t; t.s0 = s0; t.s1 = s1; t.s2 = s2; t.s3 = s3;// t.s4 = s4; t.s5 = s5; t.s6 = s6; t.s7 = s7;
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return t; |
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} |
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static __forceinline__ __device__ uchar4 operator^ (uchar4 a, uchar4 b) { return make_uchar4(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w); } |
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static __forceinline__ __device__ uchar4 operator+ (uchar4 a, uchar4 b) { return make_uchar4(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); } |
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static __forceinline__ __device__ uint4 operator+ (uint4 a, uint4 b) { return make_uint4(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); } |
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static __forceinline__ __device__ ulonglong4 operator^ (ulonglong4 a, ulonglong4 b) { return make_ulonglong4(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w); } |
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static __forceinline__ __device__ ulonglong4 operator+ (ulonglong4 a, ulonglong4 b) { return make_ulonglong4(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); } |
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static __forceinline__ __device__ ulonglong2 operator^ (ulonglong2 a, ulonglong2 b) { return make_ulonglong2(a.x ^ b.x, a.y ^ b.y); } |
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static __forceinline__ __device__ ulonglong2 operator+ (ulonglong2 a, ulonglong2 b) { return make_ulonglong2(a.x + b.x, a.y + b.y); } |
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static __forceinline__ __device__ ulong8 operator^ (const ulong8 &a, const ulong8 &b) { |
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return make_ulong8(a.s0 ^ b.s0, a.s1 ^ b.s1, a.s2 ^ b.s2, a.s3 ^ b.s3); |
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} |
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static __forceinline__ __device__ ulong8 operator+ (const ulong8 &a, const ulong8 &b) { |
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return make_ulong8(a.s0 + b.s0, a.s1 + b.s1, a.s2 + b.s2, a.s3 + b.s3); |
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} |
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static __forceinline__ __device__ __host__ uint8 operator^ (const uint8 &a, const uint8 &b) { return make_uint8(a.s0 ^ b.s0, a.s1 ^ b.s1, a.s2 ^ b.s2, a.s3 ^ b.s3, a.s4 ^ b.s4, a.s5 ^ b.s5, a.s6 ^ b.s6, a.s7 ^ b.s7); } |
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static __forceinline__ __device__ __host__ uint8 operator+ (const uint8 &a, const uint8 &b) { return make_uint8(a.s0 + b.s0, a.s1 + b.s1, a.s2 + b.s2, a.s3 + b.s3, a.s4 + b.s4, a.s5 + b.s5, a.s6 + b.s6, a.s7 + b.s7); } |
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static __forceinline__ __device__ uint2_8 operator^ (const uint2_8 &a, const uint2_8 &b) { return make_uint2_8(a.s0 ^ b.s0, a.s1 ^ b.s1, a.s2 ^ b.s2, a.s3 ^ b.s3, a.s4 ^ b.s4, a.s5 ^ b.s5, a.s6 ^ b.s6, a.s7 ^ b.s7); } |
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static __forceinline__ __device__ uint2_8 operator+ (const uint2_8 &a, const uint2_8 &b) { return make_uint2_8(a.s0 + b.s0, a.s1 + b.s1, a.s2 + b.s2, a.s3 + b.s3, a.s4 + b.s4, a.s5 + b.s5, a.s6 + b.s6, a.s7 + b.s7); } |
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////////////// mess++ //////
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static __forceinline__ __device__ uint28 operator^ (const uint28 &a, const uint28 &b) { |
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return make_uint28(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w); |
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} |
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static __forceinline__ __device__ uint28 operator+ (const uint28 &a, const uint28 &b) { |
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return make_uint28(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); |
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} |
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static __forceinline__ __device__ uint48 operator+ (const uint48 &a, const uint48 &b) { |
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return make_uint48(a.s0 + b.s0, a.s1 + b.s1); |
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static __forceinline__ __device__ uint2x4 operator+ (const uint2x4 &a, const uint2x4 &b) { |
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return make_uint2x4(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); |
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} |
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/////////////////////////
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static __forceinline__ __device__ __host__ uint16 operator^ (const uint16 &a, const uint16 &b) { |
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return make_uint16(a.s0 ^ b.s0, a.s1 ^ b.s1, a.s2 ^ b.s2, a.s3 ^ b.s3, a.s4 ^ b.s4, a.s5 ^ b.s5, a.s6 ^ b.s6, a.s7 ^ b.s7, |
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a.s8 ^ b.s8, a.s9 ^ b.s9, a.sa ^ b.sa, a.sb ^ b.sb, a.sc ^ b.sc, a.sd ^ b.sd, a.se ^ b.se, a.sf ^ b.sf); |
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} |
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static __forceinline__ __device__ void operator^= (uint2x4 &a, const uint2x4 &b) { a = a ^ b; } |
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static __forceinline__ __device__ void operator+= (uint2x4 &a, const uint2x4 &b) { a = a + b; } |
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static __forceinline__ __device__ __host__ uint16 operator+ (const uint16 &a, const uint16 &b) { |
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|
|
return make_uint16(a.s0 + b.s0, a.s1 + b.s1, a.s2 + b.s2, a.s3 + b.s3, a.s4 + b.s4, a.s5 + b.s5, a.s6 + b.s6, a.s7 + b.s7, |
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|
|
a.s8 + b.s8, a.s9 + b.s9, a.sa + b.sa, a.sb + b.sb, a.sc + b.sc, a.sd + b.sd, a.se + b.se, a.sf + b.sf); |
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|
|
} |
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|
|
static __forceinline__ __device__ uint2_16 operator^ (const uint2_16 &a, const uint2_16 &b) { |
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|
|
|
return make_uint2_16(a.s0 ^ b.s0, a.s1 ^ b.s1, a.s2 ^ b.s2, a.s3 ^ b.s3, a.s4 ^ b.s4, a.s5 ^ b.s5, a.s6 ^ b.s6, a.s7 ^ b.s7, |
|
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|
|
a.s8 ^ b.s8, a.s9 ^ b.s9, a.sa ^ b.sa, a.sb ^ b.sb, a.sc ^ b.sc, a.sd ^ b.sd, a.se ^ b.se, a.sf ^ b.sf); |
|
|
|
|
} |
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|
|
static __forceinline__ __device__ uint2_16 operator+ (const uint2_16 &a, const uint2_16 &b) { |
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|
|
return make_uint2_16(a.s0 + b.s0, a.s1 + b.s1, a.s2 + b.s2, a.s3 + b.s3, a.s4 + b.s4, a.s5 + b.s5, a.s6 + b.s6, a.s7 + b.s7, |
|
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|
|
a.s8 + b.s8, a.s9 + b.s9, a.sa + b.sa, a.sb + b.sb, a.sc + b.sc, a.sd + b.sd, a.se + b.se, a.sf + b.sf); |
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|
|
} |
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|
|
#if __CUDA_ARCH__ >= 320 |
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|
static __forceinline__ __device__ uint32 operator^ (const uint32 &a, const uint32 &b) { |
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|
return make_uint32(a.lo ^ b.lo, a.hi ^ b.hi); |
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|
|
} |
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|
static __forceinline__ __device__ uint32 operator+ (const uint32 &a, const uint32 &b) { |
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|
|
return make_uint32(a.lo + b.lo, a.hi + b.hi); |
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|
|
} |
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|
static __forceinline__ __device__ ulonglong16 operator^ (const ulonglong16 &a, const ulonglong16 &b) { |
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|
|
return make_ulonglong16(a.s0 ^ b.s0, a.s1 ^ b.s1, a.s2 ^ b.s2, a.s3 ^ b.s3, a.s4 ^ b.s4, a.s5 ^ b.s5, a.s6 ^ b.s6, a.s7 ^ b.s7); |
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|
|
} |
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|
static __forceinline__ __device__ ulonglong16 operator+ (const ulonglong16 &a, const ulonglong16 &b) { |
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|
|
return make_ulonglong16(a.s0 + b.s0, a.s1 + b.s1, a.s2 + b.s2, a.s3 + b.s3, a.s4 + b.s4, a.s5 + b.s5, a.s6 + b.s6, a.s7 + b.s7); |
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|
} |
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static __forceinline__ __device__ void operator^= (ulong8 &a, const ulong8 &b) { a = a ^ b; } |
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static __forceinline__ __device__ void operator^= (uint28 &a, const uint28 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ void operator+= (uint28 &a, const uint28 &b) { a = a + b; } |
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static __forceinline__ __device__ void operator^= (uint2_8 &a, const uint2_8 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ void operator+= (uint2_8 &a, const uint2_8 &b) { a = a + b; } |
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|
static __forceinline__ __device__ void operator^= (uint32 &a, const uint32 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ void operator+= (uint32 &a, const uint32 &b) { a = a + b; } |
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|
static __forceinline__ __device__ void operator^= (uchar4 &a, uchar4 b) { a = a ^ b; } |
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|
static __forceinline__ __device__ __host__ void operator^= (uint8 &a, const uint8 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ __host__ void operator^= (uint16 &a, const uint16 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ void operator^= (ulonglong16 &a, const ulonglong16 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ void operator^= (ulonglong4 &a, const ulonglong4 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ void operator+= (ulonglong4 &a, const ulonglong4 &b) { a = a + b; } |
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|
static __forceinline__ __device__ void operator^= (ulonglong2 &a, const ulonglong2 &b) { a = a ^ b; } |
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|
static __forceinline__ __device__ void operator+= (ulonglong2 &a, const ulonglong2 &b) { a = a + b; } |
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|
|
static __forceinline__ __device__ |
|
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|
ulonglong2to8 operator^ (const ulonglong2to8 &a, const ulonglong2to8 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong2to8(a.l0 ^ b.l0, a.l1 ^ b.l1, a.l2 ^ b.l2, a.l3 ^ b.l3); |
|
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|
|
} |
|
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|
|
static __forceinline__ __device__ |
|
|
|
|
ulonglong2to8 operator+ (const ulonglong2to8 &a, const ulonglong2to8 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong2to8(a.l0 + b.l0, a.l1 + b.l1, a.l2 + b.l2, a.l3 + b.l3); |
|
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|
|
} |
|
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|
|
static __forceinline__ __device__ |
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|
|
ulonglong8to16 operator^ (const ulonglong8to16 &a, const ulonglong8to16 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong8to16(a.lo ^ b.lo, a.hi ^ b.hi); |
|
|
|
|
} |
|
|
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|
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|
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|
|
static __forceinline__ __device__ |
|
|
|
|
ulonglong8to16 operator+ (const ulonglong8to16 &a, const ulonglong8to16 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong8to16(a.lo + b.lo, a.hi + b.hi); |
|
|
|
|
} |
|
|
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|
|
|
|
static __forceinline__ __device__ |
|
|
|
|
ulonglong16to32 operator^ (const ulonglong16to32 &a, const ulonglong16to32 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong16to32(a.lo ^ b.lo, a.hi ^ b.hi); |
|
|
|
|
} |
|
|
|
|
|
|
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|
|
static __forceinline__ __device__ |
|
|
|
|
ulonglong16to32 operator+ (const ulonglong16to32 &a, const ulonglong16to32 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong16to32(a.lo + b.lo, a.hi + b.hi); |
|
|
|
|
} |
|
|
|
|
|
|
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|
|
static __forceinline__ __device__ |
|
|
|
|
ulonglong32to64 operator^ (const ulonglong32to64 &a, const ulonglong32to64 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong32to64(a.lo ^ b.lo, a.hi ^ b.hi); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ |
|
|
|
|
ulonglong32to64 operator+ (const ulonglong32to64 &a, const ulonglong32to64 &b) |
|
|
|
|
{ |
|
|
|
|
return make_ulonglong32to64(a.lo + b.lo, a.hi + b.hi); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ ulonglonglong operator^ (const ulonglonglong &a, const ulonglonglong &b) { |
|
|
|
|
return make_ulonglonglong(a.s0 ^ b.s0, a.s1 ^ b.s1, a.s2 ^ b.s2, a.s3 ^ b.s3, a.s4 ^ b.s4, a.s5 ^ b.s5); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ ulonglonglong operator+ (const ulonglonglong &a, const ulonglonglong &b) { |
|
|
|
|
return make_ulonglonglong(a.s0 + b.s0, a.s1 + b.s1, a.s2 + b.s2, a.s3 + b.s3, a.s4 + b.s4, a.s5 + b.s5); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ void operator^= (ulonglong2to8 &a, const ulonglong2to8 &b) { a = a ^ b; } |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ void operator+= (uint4 &a, uint4 b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator+= (uchar4 &a, uchar4 b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ __host__ void operator+= (uint8 &a, const uint8 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ __host__ void operator+= (uint16 &a, const uint16 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator+= (uint2_16 &a, const uint2_16 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator^= (uint2_16 &a, const uint2_16 &b) { a = a + b; } |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ void operator+= (ulong8 &a, const ulong8 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator+= (ulonglong16 &a, const ulonglong16 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator+= (ulonglong8to16 &a, const ulonglong8to16 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator^= (ulonglong8to16 &a, const ulonglong8to16 &b) { a = a ^ b; } |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ void operator+= (ulonglong16to32 &a, const ulonglong16to32 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator^= (ulonglong16to32 &a, const ulonglong16to32 &b) { a = a ^ b; } |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ void operator+= (ulonglong32to64 &a, const ulonglong32to64 &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator^= (ulonglong32to64 &a, const ulonglong32to64 &b) { a = a ^ b; } |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ void operator+= (ulonglonglong &a, const ulonglonglong &b) { a = a + b; } |
|
|
|
|
static __forceinline__ __device__ void operator^= (ulonglonglong &a, const ulonglonglong &b) { a = a ^ b; } |
|
|
|
|
|
|
|
|
|
#if __CUDA_ARCH__ < 320 |
|
|
|
|
|
|
|
|
|
#define rotate ROTL32 |
|
|
|
|
#define rotateR ROTR32 |
|
|
|
|
|
|
|
|
|
#else |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ uint4 rotate4(uint4 vec4, uint32_t shift) |
|
|
|
|
{ |
|
|
|
|
uint4 ret; |
|
|
|
|
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.x) : "r"(vec4.x), "r"(vec4.x), "r"(shift)); |
|
|
|
|
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.y) : "r"(vec4.y), "r"(vec4.y), "r"(shift)); |
|
|
|
|
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.z) : "r"(vec4.z), "r"(vec4.z), "r"(shift)); |
|
|
|
|
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.w) : "r"(vec4.w), "r"(vec4.w), "r"(shift)); |
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ uint4 rotate4R(uint4 vec4, uint32_t shift) |
|
|
|
|
{ |
|
|
|
|
uint4 ret; |
|
|
|
|
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.x) : "r"(vec4.x), "r"(vec4.x), "r"(shift)); |
|
|
|
|
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.y) : "r"(vec4.y), "r"(vec4.y), "r"(shift)); |
|
|
|
|
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.z) : "r"(vec4.z), "r"(vec4.z), "r"(shift)); |
|
|
|
|
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(ret.w) : "r"(vec4.w), "r"(vec4.w), "r"(shift)); |
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ uint32_t rotate(uint32_t vec4, uint32_t shift) |
|
|
|
|
{ |
|
|
|
|
uint32_t ret; |
|
|
|
|
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(ret) : "r"(vec4), "r"(vec4), "r"(shift)); |
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ uint32_t rotateR(uint32_t vec4, uint32_t shift) |
|
|
|
|
static __device__ __inline__ uint2x4 __ldg4(const uint2x4 *ptr) |
|
|
|
|
{ |
|
|
|
|
uint32_t ret; |
|
|
|
|
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(ret) : "r"(vec4), "r"(vec4), "r"(shift)); |
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __device__ __inline__ ulonglong4 __ldg4(const ulonglong4 *ptr) |
|
|
|
|
{ |
|
|
|
|
ulonglong4 ret; |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2];" : "=l"(ret.x), "=l"(ret.y) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2+16];" : "=l"(ret.z), "=l"(ret.w) : __LDG_PTR(ptr)); |
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __device__ __inline__ void ldg4(const ulonglong4 *ptr,ulonglong4 *ret) |
|
|
|
|
{ |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2];" : "=l"(ret[0].x), "=l"(ret[0].y) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2+16];" : "=l"(ret[0].z), "=l"(ret[0].w) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2+32];" : "=l"(ret[1].x), "=l"(ret[1].y) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2+48];" : "=l"(ret[1].z), "=l"(ret[1].w) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2+64];" : "=l"(ret[2].x), "=l"(ret[2].y) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v2.u64 {%0,%1}, [%2+80];" : "=l"(ret[2].z), "=l"(ret[2].w) : __LDG_PTR(ptr)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __device__ __inline__ uint28 __ldg4(const uint28 *ptr) |
|
|
|
|
{ |
|
|
|
|
uint28 ret; |
|
|
|
|
uint2x4 ret; |
|
|
|
|
asm("ld.global.nc.v4.u32 {%0,%1,%2,%3}, [%4];" : "=r"(ret.x.x), "=r"(ret.x.y), "=r"(ret.y.x), "=r"(ret.y.y) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v4.u32 {%0,%1,%2,%3}, [%4+16];" : "=r"(ret.z.x), "=r"(ret.z.y), "=r"(ret.w.x), "=r"(ret.w.y) : __LDG_PTR(ptr)); |
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __device__ __inline__ uint48 __ldg4(const uint48 *ptr) |
|
|
|
|
{ |
|
|
|
|
uint48 ret; |
|
|
|
|
asm("ld.global.nc.v4.u32 {%0,%1,%2,%3}, [%4];" : "=r"(ret.s0.x), "=r"(ret.s0.y), "=r"(ret.s0.z), "=r"(ret.s0.w) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v4.u32 {%0,%1,%2,%3}, [%4+16];" : "=r"(ret.s1.x), "=r"(ret.s1.y), "=r"(ret.s1.z), "=r"(ret.s1.w) : __LDG_PTR(ptr)); |
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static __device__ __inline__ void ldg4(const uint28 *ptr, uint28 *ret) |
|
|
|
|
static __device__ __inline__ void ldg4(const uint2x4 *ptr, uint2x4 *ret) |
|
|
|
|
{ |
|
|
|
|
asm("ld.global.nc.v4.u32 {%0,%1,%2,%3}, [%4];" : "=r"(ret[0].x.x), "=r"(ret[0].x.y), "=r"(ret[0].y.x), "=r"(ret[0].y.y) : __LDG_PTR(ptr)); |
|
|
|
|
asm("ld.global.nc.v4.u32 {%0,%1,%2,%3}, [%4+16];" : "=r"(ret[0].z.x), "=r"(ret[0].z.y), "=r"(ret[0].w.x), "=r"(ret[0].w.y) : __LDG_PTR(ptr)); |
|
|
|
@ -469,79 +60,6 @@ static __device__ __inline__ void ldg4(const uint28 *ptr, uint28 *ret)
@@ -469,79 +60,6 @@ static __device__ __inline__ void ldg4(const uint28 *ptr, uint28 *ret)
|
|
|
|
|
asm("ld.global.nc.v4.u32 {%0,%1,%2,%3}, [%4+80];" : "=r"(ret[2].z.x), "=r"(ret[2].z.y), "=r"(ret[2].w.x), "=r"(ret[2].w.y) : __LDG_PTR(ptr)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#endif /* __CUDA_ARCH__ < 320 */ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static __forceinline__ __device__ uint8 swapvec(const uint8 &buf) |
|
|
|
|
{ |
|
|
|
|
uint8 vec; |
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vec.s0 = cuda_swab32(buf.s0); |
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vec.s1 = cuda_swab32(buf.s1); |
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vec.s2 = cuda_swab32(buf.s2); |
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vec.s3 = cuda_swab32(buf.s3); |
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vec.s4 = cuda_swab32(buf.s4); |
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vec.s5 = cuda_swab32(buf.s5); |
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vec.s6 = cuda_swab32(buf.s6); |
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vec.s7 = cuda_swab32(buf.s7); |
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return vec; |
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} |
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static __forceinline__ __device__ uint8 swapvec(const uint8 *buf) |
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{ |
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uint8 vec; |
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vec.s0 = cuda_swab32(buf[0].s0); |
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vec.s1 = cuda_swab32(buf[0].s1); |
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vec.s2 = cuda_swab32(buf[0].s2); |
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vec.s3 = cuda_swab32(buf[0].s3); |
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vec.s4 = cuda_swab32(buf[0].s4); |
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vec.s5 = cuda_swab32(buf[0].s5); |
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vec.s6 = cuda_swab32(buf[0].s6); |
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vec.s7 = cuda_swab32(buf[0].s7); |
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return vec; |
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} |
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static __forceinline__ __device__ uint16 swapvec(const uint16 *buf) |
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{ |
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uint16 vec; |
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vec.s0 = cuda_swab32(buf[0].s0); |
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vec.s1 = cuda_swab32(buf[0].s1); |
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vec.s2 = cuda_swab32(buf[0].s2); |
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vec.s3 = cuda_swab32(buf[0].s3); |
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vec.s4 = cuda_swab32(buf[0].s4); |
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vec.s5 = cuda_swab32(buf[0].s5); |
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vec.s6 = cuda_swab32(buf[0].s6); |
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vec.s7 = cuda_swab32(buf[0].s7); |
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vec.s8 = cuda_swab32(buf[0].s8); |
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vec.s9 = cuda_swab32(buf[0].s9); |
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vec.sa = cuda_swab32(buf[0].sa); |
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vec.sb = cuda_swab32(buf[0].sb); |
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vec.sc = cuda_swab32(buf[0].sc); |
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vec.sd = cuda_swab32(buf[0].sd); |
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vec.se = cuda_swab32(buf[0].se); |
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vec.sf = cuda_swab32(buf[0].sf); |
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return vec; |
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} |
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|
static __forceinline__ __device__ uint16 swapvec(const uint16 &buf) |
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|
{ |
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|
|
uint16 vec; |
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|
vec.s0 = cuda_swab32(buf.s0); |
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|
vec.s1 = cuda_swab32(buf.s1); |
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vec.s2 = cuda_swab32(buf.s2); |
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vec.s3 = cuda_swab32(buf.s3); |
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vec.s4 = cuda_swab32(buf.s4); |
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vec.s5 = cuda_swab32(buf.s5); |
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vec.s6 = cuda_swab32(buf.s6); |
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vec.s7 = cuda_swab32(buf.s7); |
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vec.s8 = cuda_swab32(buf.s8); |
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|
vec.s9 = cuda_swab32(buf.s9); |
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|
vec.sa = cuda_swab32(buf.sa); |
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|
vec.sb = cuda_swab32(buf.sb); |
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|
vec.sc = cuda_swab32(buf.sc); |
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|
vec.sd = cuda_swab32(buf.sd); |
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|
vec.se = cuda_swab32(buf.se); |
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|
vec.sf = cuda_swab32(buf.sf); |
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|
return vec; |
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|
} |
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#endif |
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#endif // H
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