Browse Source

lyra2: import latest nanashi code (v1)

2upstream
Tanguy Pruvot 8 years ago
parent
commit
2520f9a388
  1. 1
      README.txt
  2. 589
      lyra2/cuda_lyra2.cu
  3. 7
      lyra2/cuda_lyra2_sm2.cuh
  4. 693
      lyra2/cuda_lyra2_sm5.cuh
  5. 2
      lyra2/cuda_lyra2_vectors.h
  6. 63
      lyra2/lyra2RE.cu

1
README.txt

@ -247,6 +247,7 @@ features. @@ -247,6 +247,7 @@ features.
Aug. 10th 2016 v1.8.1
SIA Blake2-B Algo (getwork over stratum for Suprnova)
SIA Nanopool RPC (getwork over http)
Update also the older lyra2 with Nanashi version
July 20th 2016 v1.8.0
Pascal support with cuda 8

589
lyra2/cuda_lyra2.cu

@ -1,40 +1,214 @@ @@ -1,40 +1,214 @@
/**
* Lyra2 (v1) cuda implementation based on djm34 work - SM 5/5.2
* tpruvot@github 2015
* Lyra2 (v1) cuda implementation based on djm34 work
* tpruvot@github 2015, Nanashi 08/2016 (from 1.8-r2)
*/
#include <stdio.h>
#include <memory.h>
#define TPB50 16
#define TPB52 8
#define TPB52 32
#include "cuda_lyra2_sm2.cuh"
#include "cuda_lyra2_sm5.cuh"
#ifdef __INTELLISENSE__
/* just for vstudio code colors */
#define __CUDA_ARCH__ 500
#define __CUDA_ARCH__ 520
#endif
#if !defined(__CUDA_ARCH__) || __CUDA_ARCH__ >= 500
#if !defined(__CUDA_ARCH__) || __CUDA_ARCH__ > 500
#include "cuda_vector_uint2x4.h"
#include "cuda_lyra2_vectors.h"
#define memshift 3
#ifdef __INTELLISENSE__
/* just for vstudio code colors */
__device__ uint32_t __shfl(uint32_t a, uint32_t b, uint32_t c);
#endif
#define Nrow 8
#define Ncol 8
#define NcolMask 0x7
#define memshift 3
#define BUF_COUNT 0
__device__ uint2 *DMatrix;
__device__ __forceinline__ void LD4S(uint2 res[3], const int row, const int col, const int thread, const int threads)
{
#if BUF_COUNT != 8
extern __shared__ uint2 shared_mem[];
const int s0 = (Ncol * (row - BUF_COUNT) + col) * memshift;
#endif
#if BUF_COUNT != 0
const int d0 = (memshift *(Ncol * row + col) * threads + thread)*blockDim.x + threadIdx.x;
#endif
#if BUF_COUNT == 8
#pragma unroll
for (int j = 0; j < 3; j++)
res[j] = *(DMatrix + d0 + j * threads * blockDim.x);
#elif BUF_COUNT == 0
#pragma unroll
for (int j = 0; j < 3; j++)
res[j] = shared_mem[((s0 + j) * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x];
#else
if (row < BUF_COUNT)
{
#pragma unroll
for (int j = 0; j < 3; j++)
res[j] = *(DMatrix + d0 + j * threads * blockDim.x);
}
else
{
#pragma unroll
for (int j = 0; j < 3; j++)
res[j] = shared_mem[((s0 + j) * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x];
}
#endif
}
__device__ __forceinline__ void ST4S(const int row, const int col, const uint2 data[3], const int thread, const int threads)
{
#if BUF_COUNT != 8
extern __shared__ uint2 shared_mem[];
const int s0 = (Ncol * (row - BUF_COUNT) + col) * memshift;
#endif
#if BUF_COUNT != 0
const int d0 = (memshift *(Ncol * row + col) * threads + thread)*blockDim.x + threadIdx.x;
#endif
#if BUF_COUNT == 8
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + d0 + j * threads * blockDim.x) = data[j];
#elif BUF_COUNT == 0
#pragma unroll
for (int j = 0; j < 3; j++)
shared_mem[((s0 + j) * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x] = data[j];
#else
if (row < BUF_COUNT)
{
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + d0 + j * threads * blockDim.x) = data[j];
}
else
{
#pragma unroll
for (int j = 0; j < 3; j++)
shared_mem[((s0 + j) * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x] = data[j];
}
#endif
}
#if __CUDA_ARCH__ >= 300
__device__ __forceinline__ uint32_t WarpShuffle(uint32_t a, uint32_t b, uint32_t c)
{
return __shfl(a, b, c);
}
__device__ __forceinline__ uint2 WarpShuffle(uint2 a, uint32_t b, uint32_t c)
{
return make_uint2(__shfl(a.x, b, c), __shfl(a.y, b, c));
}
__device__ __forceinline__ void WarpShuffle3(uint2 &a1, uint2 &a2, uint2 &a3, uint32_t b1, uint32_t b2, uint32_t b3, uint32_t c)
{
a1 = WarpShuffle(a1, b1, c);
a2 = WarpShuffle(a2, b2, c);
a3 = WarpShuffle(a3, b3, c);
}
#else
__device__ __forceinline__ uint32_t WarpShuffle(uint32_t a, uint32_t b, uint32_t c)
{
extern __shared__ uint2 shared_mem[];
const uint32_t thread = blockDim.x * threadIdx.y + threadIdx.x;
uint32_t *_ptr = (uint32_t*)shared_mem;
__threadfence_block();
uint32_t buf = _ptr[thread];
_ptr[thread] = a;
__threadfence_block();
uint32_t result = _ptr[(thread&~(c - 1)) + (b&(c - 1))];
__threadfence_block();
_ptr[thread] = buf;
__threadfence_block();
return result;
}
__device__ __forceinline__ uint2 WarpShuffle(uint2 a, uint32_t b, uint32_t c)
{
extern __shared__ uint2 shared_mem[];
__device__ uint2x4* DMatrix;
const uint32_t thread = blockDim.x * threadIdx.y + threadIdx.x;
__threadfence_block();
uint2 buf = shared_mem[thread];
shared_mem[thread] = a;
__threadfence_block();
uint2 result = shared_mem[(thread&~(c - 1)) + (b&(c - 1))];
__threadfence_block();
shared_mem[thread] = buf;
__threadfence_block();
return result;
}
__device__ __forceinline__ void WarpShuffle3(uint2 &a1, uint2 &a2, uint2 &a3, uint32_t b1, uint32_t b2, uint32_t b3, uint32_t c)
{
extern __shared__ uint2 shared_mem[];
const uint32_t thread = blockDim.x * threadIdx.y + threadIdx.x;
__threadfence_block();
uint2 buf = shared_mem[thread];
shared_mem[thread] = a1;
__threadfence_block();
a1 = shared_mem[(thread&~(c - 1)) + (b1&(c - 1))];
__threadfence_block();
shared_mem[thread] = a2;
__threadfence_block();
a2 = shared_mem[(thread&~(c - 1)) + (b2&(c - 1))];
__threadfence_block();
shared_mem[thread] = a3;
__threadfence_block();
a3 = shared_mem[(thread&~(c - 1)) + (b3&(c - 1))];
__threadfence_block();
shared_mem[thread] = buf;
__threadfence_block();
}
#endif
#if __CUDA_ARCH__ > 500 || !defined(__CUDA_ARCH)
static __device__ __forceinline__
void Gfunc(uint2 &a, uint2 &b, uint2 &c, uint2 &d)
{
a += b; d ^= a; d = SWAPUINT2(d);
c += d; b ^= c; b = ROR2(b, 24);
a += b; d ^= a; d = ROR2(d, 16);
a += b; uint2 tmp = d; d.y = a.x ^ tmp.x; d.x = a.y ^ tmp.y;
c += d; b ^= c; b = ROR24(b);
a += b; d ^= a; d = ROR16(d);
c += d; b ^= c; b = ROR2(b, 63);
}
#endif
__device__ __forceinline__ void round_lyra(uint2 s[4])
{
Gfunc(s[0], s[1], s[2], s[3]);
WarpShuffle3(s[1], s[2], s[3], threadIdx.x + 1, threadIdx.x + 2, threadIdx.x + 3, 4);
Gfunc(s[0], s[1], s[2], s[3]);
WarpShuffle3(s[1], s[2], s[3], threadIdx.x + 3, threadIdx.x + 2, threadIdx.x + 1, 4);
}
static __device__ __forceinline__
void round_lyra(uint2x4* s)
@ -50,21 +224,24 @@ void round_lyra(uint2x4* s) @@ -50,21 +224,24 @@ void round_lyra(uint2x4* s)
}
static __device__ __forceinline__
void reduceDuplex(uint2x4 state[4], uint32_t thread)
void reduceDuplex(uint2 state[4], uint32_t thread, const uint32_t threads)
{
uint2x4 state1[3];
uint2 state1[3];
const uint32_t ps1 = (256 * thread);
const uint32_t ps2 = (memshift * 7 + memshift * 8 + 256 * thread);
#if __CUDA_ARCH__ > 500
#pragma unroll
#endif
for (int i = 0; i < Nrow; i++)
{
ST4S(0, Ncol - i - 1, state, thread, threads);
round_lyra(state);
}
#pragma unroll 4
for (int i = 0; i < 8; i++)
for (int i = 0; i < Nrow; i++)
{
const uint32_t s1 = ps1 + i*memshift;
const uint32_t s2 = ps2 - i*memshift;
for (int j = 0; j < 3; j++)
state1[j] = __ldg4(&(DMatrix+s1)[j]);
LD4S(state1, 0, i, thread, threads);
for (int j = 0; j < 3; j++)
state[j] ^= state1[j];
@ -72,208 +249,324 @@ void reduceDuplex(uint2x4 state[4], uint32_t thread) @@ -72,208 +249,324 @@ void reduceDuplex(uint2x4 state[4], uint32_t thread)
for (int j = 0; j < 3; j++)
state1[j] ^= state[j];
for (int j = 0; j < 3; j++)
(DMatrix + s2)[j] = state1[j];
ST4S(1, Ncol - i - 1, state1, thread, threads);
}
}
static __device__ __forceinline__
void reduceDuplexRowSetup(const int rowIn, const int rowInOut, const int rowOut, uint2x4 state[4], uint32_t thread)
void reduceDuplexRowSetup(const int rowIn, const int rowInOut, const int rowOut, uint2 state[4], uint32_t thread, const uint32_t threads)
{
uint2x4 state1[3], state2[3];
const uint32_t ps1 = ( memshift*8 * rowIn + 256 * thread);
const uint32_t ps2 = ( memshift*8 * rowInOut + 256 * thread);
const uint32_t ps3 = (memshift*7 + memshift*8 * rowOut + 256 * thread);
uint2 state1[3], state2[3];
#pragma unroll 1
for (int i = 0; i < 8; i++)
for (int i = 0; i < Nrow; i++)
{
const uint32_t s1 = ps1 + i*memshift;
const uint32_t s2 = ps2 + i*memshift;
for (int j = 0; j < 3; j++)
state1[j]= __ldg4(&(DMatrix + s1)[j]);
LD4S(state1, rowIn, i, thread, threads);
LD4S(state2, rowInOut, i, thread, threads);
for (int j = 0; j < 3; j++)
state2[j]= __ldg4(&(DMatrix + s2)[j]);
for (int j = 0; j < 3; j++) {
uint2x4 tmp = state1[j] + state2[j];
state[j] ^= tmp;
}
state[j] ^= state1[j] + state2[j];
round_lyra(state);
for (int j = 0; j < 3; j++) {
const uint32_t s3 = ps3 - i*memshift;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] ^= state[j];
(DMatrix + s3)[j] = state1[j];
}
((uint2*)state2)[0] ^= ((uint2*)state)[11];
ST4S(rowOut, Ncol - i - 1, state1, thread, threads);
for (int j = 0; j < 11; j++)
((uint2*)state2)[j+1] ^= ((uint2*)state)[j];
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
for (int j = 0; j < 3; j++)
(DMatrix + s2)[j] = state2[j];
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
} else {
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
ST4S(rowInOut, i, state2, thread, threads);
}
}
static __device__ __forceinline__
void reduceDuplexRowt(const int rowIn, const int rowInOut, const int rowOut, uint2x4* state, const uint32_t thread)
void reduceDuplexRowt(const int rowIn, const int rowInOut, const int rowOut, uint2 state[4], const uint32_t thread, const uint32_t threads)
{
const uint32_t ps1 = (memshift * 8 * rowIn + 256 * thread);
const uint32_t ps2 = (memshift * 8 * rowInOut + 256 * thread);
const uint32_t ps3 = (memshift * 8 * rowOut + 256 * thread);
#pragma unroll 1
for (int i = 0; i < 8; i++)
for (int i = 0; i < Nrow; i++)
{
uint2x4 state1[3], state2[3];
uint2 state1[3], state2[3];
LD4S(state1, rowIn, i, thread, threads);
LD4S(state2, rowInOut, i, thread, threads);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
const uint32_t s1 = ps1 + i*memshift;
const uint32_t s2 = ps2 + i*memshift;
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
for (int j = 0; j < 3; j++) {
state1[j] = __ldg4(&(DMatrix + s1)[j]);
state2[j] = __ldg4(&(DMatrix + s2)[j]);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
}
else
{
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
ST4S(rowInOut, i, state2, thread, threads);
LD4S(state1, rowOut, i, thread, threads);
#pragma unroll
for (int j = 0; j < 3; j++) {
state1[j] += state2[j];
state[j] ^= state1[j];
for (int j = 0; j < 3; j++)
state1[j] ^= state[j];
ST4S(rowOut, i, state1, thread, threads);
}
}
round_lyra(state);
static __device__ __forceinline__
void reduceDuplexRowt_8(const int rowInOut, uint2* state, const uint32_t thread, const uint32_t threads)
{
uint2 state1[3], state2[3], last[3];
((uint2*)state2)[0] ^= ((uint2*)state)[11];
LD4S(state1, 2, 0, thread, threads);
LD4S(last, rowInOut, 0, thread, threads);
for (int j = 0; j < 11; j++)
((uint2*)state2)[j + 1] ^= ((uint2*)state)[j];
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + last[j];
if (rowInOut == rowOut) {
for (int j = 0; j < 3; j++) {
state2[j] ^= state[j];
(DMatrix + s2)[j]=state2[j];
}
round_lyra(state);
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
last[0] ^= Data2;
last[1] ^= Data0;
last[2] ^= Data1;
} else {
const uint32_t s3 = ps3 + i*memshift;
for (int j = 0; j < 3; j++) {
(DMatrix + s2)[j] = state2[j];
(DMatrix + s3)[j] ^= state[j];
last[0] ^= Data0;
last[1] ^= Data1;
last[2] ^= Data2;
}
if (rowInOut == 5)
{
#pragma unroll
for (int j = 0; j < 3; j++)
last[j] ^= state[j];
}
for (int i = 1; i < Nrow; i++)
{
LD4S(state1, 2, i, thread, threads);
LD4S(state2, rowInOut, i, thread, threads);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
}
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= last[j];
}
#if __CUDA_ARCH__ == 500
__global__ __launch_bounds__(TPB50, 1)
#else
__global__ __launch_bounds__(TPB52, 2)
#endif
void lyra2_gpu_hash_32(uint32_t threads, uint32_t startNounce, uint2 *g_hash)
__constant__ uint2x4 blake2b_IV[2] = {
0xf3bcc908lu, 0x6a09e667lu,
0x84caa73blu, 0xbb67ae85lu,
0xfe94f82blu, 0x3c6ef372lu,
0x5f1d36f1lu, 0xa54ff53alu,
0xade682d1lu, 0x510e527flu,
0x2b3e6c1flu, 0x9b05688clu,
0xfb41bd6blu, 0x1f83d9ablu,
0x137e2179lu, 0x5be0cd19lu
};
__global__ __launch_bounds__(64, 1)
void lyra2_gpu_hash_32_1(uint32_t threads, uint32_t startNounce, uint2 *g_hash)
{
const uint32_t thread = (blockDim.x * blockIdx.x + threadIdx.x);
const uint2x4 blake2b_IV[2] = {
{{ 0xf3bcc908, 0x6a09e667 }, { 0x84caa73b, 0xbb67ae85 }, { 0xfe94f82b, 0x3c6ef372 }, { 0x5f1d36f1, 0xa54ff53a }},
{{ 0xade682d1, 0x510e527f }, { 0x2b3e6c1f, 0x9b05688c }, { 0xfb41bd6b, 0x1f83d9ab }, { 0x137e2179, 0x5be0cd19 }}
};
if (thread < threads)
{
uint2x4 state[4];
((uint2*)state)[0] = __ldg(&g_hash[thread]);
((uint2*)state)[1] = __ldg(&g_hash[thread + threads]);
((uint2*)state)[2] = __ldg(&g_hash[thread + threads*2]);
((uint2*)state)[3] = __ldg(&g_hash[thread + threads*3]);
state[1] = state[0];
state[0].x = state[1].x = __ldg(&g_hash[thread + threads * 0]);
state[0].y = state[1].y = __ldg(&g_hash[thread + threads * 1]);
state[0].z = state[1].z = __ldg(&g_hash[thread + threads * 2]);
state[0].w = state[1].w = __ldg(&g_hash[thread + threads * 3]);
state[2] = blake2b_IV[0];
state[3] = blake2b_IV[1];
for (int i = 0; i<24; i++)
round_lyra(state); //because 12 is not enough
const uint32_t ps1 = (memshift * 7 + 256 * thread);
for (int i = 0; i < 8; i++)
((uint2x4*)DMatrix)[threads * 0 + thread] = state[0];
((uint2x4*)DMatrix)[threads * 1 + thread] = state[1];
((uint2x4*)DMatrix)[threads * 2 + thread] = state[2];
((uint2x4*)DMatrix)[threads * 3 + thread] = state[3];
}
}
__global__
__launch_bounds__(TPB52, 1)
void lyra2_gpu_hash_32_2(uint32_t threads, uint32_t startNounce, uint64_t *g_hash)
{
const uint32_t s1 = ps1 - memshift * i;
for (int j = 0; j < 3; j++)
(DMatrix + s1)[j] = (state)[j];
round_lyra(state);
const uint32_t thread = blockDim.y * blockIdx.x + threadIdx.y;
if (thread < threads)
{
uint2 state[4];
state[0] = __ldg(&DMatrix[(0 * threads + thread) * blockDim.x + threadIdx.x]);
state[1] = __ldg(&DMatrix[(1 * threads + thread) * blockDim.x + threadIdx.x]);
state[2] = __ldg(&DMatrix[(2 * threads + thread) * blockDim.x + threadIdx.x]);
state[3] = __ldg(&DMatrix[(3 * threads + thread) * blockDim.x + threadIdx.x]);
reduceDuplex(state, thread, threads);
reduceDuplexRowSetup(1, 0, 2, state, thread, threads);
reduceDuplexRowSetup(2, 1, 3, state, thread, threads);
reduceDuplexRowSetup(3, 0, 4, state, thread, threads);
reduceDuplexRowSetup(4, 3, 5, state, thread, threads);
reduceDuplexRowSetup(5, 2, 6, state, thread, threads);
reduceDuplexRowSetup(6, 1, 7, state, thread, threads);
uint32_t rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt(7, rowa, 0, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt(0, rowa, 3, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt(3, rowa, 6, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt(6, rowa, 1, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt(1, rowa, 4, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt(4, rowa, 7, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt(7, rowa, 2, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowt_8(rowa, state, thread, threads);
DMatrix[(0 * threads + thread) * blockDim.x + threadIdx.x] = state[0];
DMatrix[(1 * threads + thread) * blockDim.x + threadIdx.x] = state[1];
DMatrix[(2 * threads + thread) * blockDim.x + threadIdx.x] = state[2];
DMatrix[(3 * threads + thread) * blockDim.x + threadIdx.x] = state[3];
}
}
reduceDuplex(state, thread);
reduceDuplexRowSetup(1, 0, 2, state, thread);
reduceDuplexRowSetup(2, 1, 3, state, thread);
reduceDuplexRowSetup(3, 0, 4, state, thread);
reduceDuplexRowSetup(4, 3, 5, state, thread);
reduceDuplexRowSetup(5, 2, 6, state, thread);
reduceDuplexRowSetup(6, 1, 7, state, thread);
uint32_t rowa = state[0].x.x & 7;
reduceDuplexRowt(7, rowa, 0, state, thread);
rowa = state[0].x.x & 7;
reduceDuplexRowt(0, rowa, 3, state, thread);
rowa = state[0].x.x & 7;
reduceDuplexRowt(3, rowa, 6, state, thread);
rowa = state[0].x.x & 7;
reduceDuplexRowt(6, rowa, 1, state, thread);
rowa = state[0].x.x & 7;
reduceDuplexRowt(1, rowa, 4, state, thread);
rowa = state[0].x.x & 7;
reduceDuplexRowt(4, rowa, 7, state, thread);
rowa = state[0].x.x & 7;
reduceDuplexRowt(7, rowa, 2, state, thread);
rowa = state[0].x.x & 7;
reduceDuplexRowt(2, rowa, 5, state, thread);
const int32_t shift = (memshift * 8 * rowa + 256 * thread);
__global__ __launch_bounds__(64, 1)
void lyra2_gpu_hash_32_3(uint32_t threads, uint32_t startNounce, uint2 *g_hash)
{
const uint32_t thread = blockDim.x * blockIdx.x + threadIdx.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= __ldg4(&(DMatrix + shift)[j]);
uint28 state[4];
if (thread < threads)
{
state[0] = __ldg4(&((uint2x4*)DMatrix)[threads * 0 + thread]);
state[1] = __ldg4(&((uint2x4*)DMatrix)[threads * 1 + thread]);
state[2] = __ldg4(&((uint2x4*)DMatrix)[threads * 2 + thread]);
state[3] = __ldg4(&((uint2x4*)DMatrix)[threads * 3 + thread]);
for (int i = 0; i < 12; i++)
round_lyra(state);
g_hash[thread] = ((uint2*)state)[0];
g_hash[thread + threads] = ((uint2*)state)[1];
g_hash[thread + threads*2] = ((uint2*)state)[2];
g_hash[thread + threads*3] = ((uint2*)state)[3];
}
g_hash[thread + threads * 0] = state[0].x;
g_hash[thread + threads * 1] = state[0].y;
g_hash[thread + threads * 2] = state[0].z;
g_hash[thread + threads * 3] = state[0].w;
} //thread
}
#else
#if __CUDA_ARCH__ < 500
/* for unsupported SM arch */
__device__ void* DMatrix;
__global__ void lyra2_gpu_hash_32(uint32_t threads, uint32_t startNounce, uint2 *g_hash) {}
#endif
__global__ void lyra2_gpu_hash_32_1(uint32_t threads, uint32_t startNounce, uint2 *g_hash) {}
__global__ void lyra2_gpu_hash_32_2(uint32_t threads, uint32_t startNounce, uint64_t *g_hash) {}
__global__ void lyra2_gpu_hash_32_3(uint32_t threads, uint32_t startNounce, uint2 *g_hash) {}
#endif
__host__
void lyra2_cpu_init(int thr_id, uint32_t threads, uint64_t *d_matrix)
{
cuda_get_arch(thr_id);
// just assign the device pointer allocated in main loop
cudaMemcpyToSymbol(DMatrix, &d_matrix, sizeof(uint64_t*), 0, cudaMemcpyHostToDevice);
}
__host__
void lyra2_cpu_hash_32(int thr_id, uint32_t threads, uint32_t startNounce, uint64_t *d_hash, int order)
void lyra2_cpu_hash_32(int thr_id, uint32_t threads, uint32_t startNounce, uint64_t *d_hash, bool gtx750ti)
{
int dev_id = device_map[thr_id % MAX_GPUS];
uint32_t tpb = TPB52;
if (device_sm[dev_id] == 500) tpb = TPB50;
if (device_sm[dev_id] == 350) tpb = TPB30; // to enhance (or not)
if (device_sm[dev_id] <= 300) tpb = TPB30;
dim3 grid((threads + tpb - 1) / tpb);
dim3 block(tpb);
if (cuda_arch[dev_id] >= 520) tpb = TPB52;
else if (cuda_arch[dev_id] >= 500) tpb = TPB50;
else if (cuda_arch[dev_id] >= 200) tpb = TPB20;
dim3 grid1((threads * 4 + tpb - 1) / tpb);
dim3 block1(4, tpb >> 2);
dim3 grid2((threads + 64 - 1) / 64);
dim3 block2(64);
if (device_sm[dev_id] >= 500)
lyra2_gpu_hash_32 <<< grid, block >>> (threads, startNounce, (uint2*)d_hash);
dim3 grid3((threads + tpb - 1) / tpb);
dim3 block3(tpb);
if (cuda_arch[dev_id] >= 520)
{
lyra2_gpu_hash_32_1 <<< grid2, block2 >>> (threads, startNounce, (uint2*)d_hash);
lyra2_gpu_hash_32_2 <<< grid1, block1, 24 * (8 - 0) * sizeof(uint2) * tpb >>> (threads, startNounce, d_hash);
lyra2_gpu_hash_32_3 <<< grid2, block2 >>> (threads, startNounce, (uint2*)d_hash);
}
else if (cuda_arch[dev_id] >= 500)
{
size_t shared_mem = 0;
if (gtx750ti)
// 8Warpに調整のため、8192バイト確保する
shared_mem = 8192;
else
lyra2_gpu_hash_32_sm2 <<< grid, block >>> (threads, startNounce, d_hash);
// 10Warpに調整のため、6144バイト確保する
shared_mem = 6144;
lyra2_gpu_hash_32_1_sm5 <<< grid2, block2 >>> (threads, startNounce, (uint2*)d_hash);
lyra2_gpu_hash_32_2_sm5 <<< grid1, block1, shared_mem >>> (threads, startNounce, (uint2*)d_hash);
lyra2_gpu_hash_32_3_sm5 <<< grid2, block2 >>> (threads, startNounce, (uint2*)d_hash);
}
else
lyra2_gpu_hash_32_sm2 <<< grid3, block3 >>> (threads, startNounce, d_hash);
}

7
lyra2/cuda_lyra2_sm2.cuh

@ -3,15 +3,16 @@ @@ -3,15 +3,16 @@
#ifdef __INTELLISENSE__
/* just for vstudio code colors */
#undef __CUDA_ARCH__
#define __CUDA_ARCH__ 300
#define __CUDA_ARCH__ 500
#endif
#include "cuda_helper.h"
#define TPB30 160
#define TPB20 160
#if (__CUDA_ARCH__ >= 200 && __CUDA_ARCH__ <= 350) || !defined(__CUDA_ARCH__)
__constant__ static uint2 blake2b_IV[8] = {
__constant__ static uint2 blake2b_IV_sm2[8] = {
{ 0xf3bcc908, 0x6a09e667 },
{ 0x84caa73b, 0xbb67ae85 },
{ 0xfe94f82b, 0x3c6ef372 },
@ -149,7 +150,7 @@ void lyra2_gpu_hash_32_sm2(uint32_t threads, uint32_t startNounce, uint64_t *g_h @@ -149,7 +150,7 @@ void lyra2_gpu_hash_32_sm2(uint32_t threads, uint32_t startNounce, uint64_t *g_h
#pragma unroll
for (int i = 0; i<8; i++) {
state[i + 8] = blake2b_IV[i];
state[i + 8] = blake2b_IV_sm2[i];
}
// blake2blyra x2

693
lyra2/cuda_lyra2_sm5.cuh

@ -0,0 +1,693 @@ @@ -0,0 +1,693 @@
#include <memory.h>
#ifdef __INTELLISENSE__
/* just for vstudio code colors */
#undef __CUDA_ARCH__
#define __CUDA_ARCH__ 500
#endif
#include "cuda_helper.h"
#define TPB50 32
#if __CUDA_ARCH__ == 500
#include "cuda_lyra2_vectors.h"
#define Nrow 8
#define Ncol 8
#define memshift 3
__device__ uint2 *DMatrix;
__device__ __forceinline__ uint2 LD4S(const int index)
{
extern __shared__ uint2 shared_mem[];
return shared_mem[(index * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x];
}
__device__ __forceinline__ void ST4S(const int index, const uint2 data)
{
extern __shared__ uint2 shared_mem[];
shared_mem[(index * blockDim.y + threadIdx.y) * blockDim.x + threadIdx.x] = data;
}
#if __CUDA_ARCH__ == 300
__device__ __forceinline__ uint32_t WarpShuffle(uint32_t a, uint32_t b, uint32_t c)
{
return __shfl(a, b, c);
}
__device__ __forceinline__ uint2 WarpShuffle(uint2 a, uint32_t b, uint32_t c)
{
return make_uint2(__shfl(a.x, b, c), __shfl(a.y, b, c));
}
__device__ __forceinline__ void WarpShuffle3(uint2 &a1, uint2 &a2, uint2 &a3, uint32_t b1, uint32_t b2, uint32_t b3, uint32_t c)
{
a1 = WarpShuffle(a1, b1, c);
a2 = WarpShuffle(a2, b2, c);
a3 = WarpShuffle(a3, b3, c);
}
#else
__device__ __forceinline__ uint32_t WarpShuffle(uint32_t a, uint32_t b, uint32_t c)
{
extern __shared__ uint2 shared_mem[];
const uint32_t thread = blockDim.x * threadIdx.y + threadIdx.x;
uint32_t *_ptr = (uint32_t*)shared_mem;
__threadfence_block();
uint32_t buf = _ptr[thread];
_ptr[thread] = a;
__threadfence_block();
uint32_t result = _ptr[(thread&~(c - 1)) + (b&(c - 1))];
__threadfence_block();
_ptr[thread] = buf;
__threadfence_block();
return result;
}
__device__ __forceinline__ uint2 WarpShuffle(uint2 a, uint32_t b, uint32_t c)
{
extern __shared__ uint2 shared_mem[];
const uint32_t thread = blockDim.x * threadIdx.y + threadIdx.x;
__threadfence_block();
uint2 buf = shared_mem[thread];
shared_mem[thread] = a;
__threadfence_block();
uint2 result = shared_mem[(thread&~(c - 1)) + (b&(c - 1))];
__threadfence_block();
shared_mem[thread] = buf;
__threadfence_block();
return result;
}
__device__ __forceinline__ void WarpShuffle3(uint2 &a1, uint2 &a2, uint2 &a3, uint32_t b1, uint32_t b2, uint32_t b3, uint32_t c)
{
extern __shared__ uint2 shared_mem[];
const uint32_t thread = blockDim.x * threadIdx.y + threadIdx.x;
__threadfence_block();
uint2 buf = shared_mem[thread];
shared_mem[thread] = a1;
__threadfence_block();
a1 = shared_mem[(thread&~(c - 1)) + (b1&(c - 1))];
__threadfence_block();
shared_mem[thread] = a2;
__threadfence_block();
a2 = shared_mem[(thread&~(c - 1)) + (b2&(c - 1))];
__threadfence_block();
shared_mem[thread] = a3;
__threadfence_block();
a3 = shared_mem[(thread&~(c - 1)) + (b3&(c - 1))];
__threadfence_block();
shared_mem[thread] = buf;
__threadfence_block();
}
#endif
#if __CUDA_ARCH__ >= 300
static __device__ __forceinline__
void Gfunc(uint2 &a, uint2 &b, uint2 &c, uint2 &d)
{
a += b; d ^= a; d = SWAPUINT2(d);
c += d; b ^= c; b = ROR24(b); //ROR2(b, 24);
a += b; d ^= a; d = ROR16(d);
c += d; b ^= c; b = ROR2(b, 63);
}
#endif
__device__ __forceinline__ void round_lyra(uint2 s[4])
{
Gfunc(s[0], s[1], s[2], s[3]);
WarpShuffle3(s[1], s[2], s[3], threadIdx.x + 1, threadIdx.x + 2, threadIdx.x + 3, 4);
Gfunc(s[0], s[1], s[2], s[3]);
WarpShuffle3(s[1], s[2], s[3], threadIdx.x + 3, threadIdx.x + 2, threadIdx.x + 1, 4);
}
static __device__ __forceinline__
void round_lyra(uint2x4* s)
{
Gfunc(s[0].x, s[1].x, s[2].x, s[3].x);
Gfunc(s[0].y, s[1].y, s[2].y, s[3].y);
Gfunc(s[0].z, s[1].z, s[2].z, s[3].z);
Gfunc(s[0].w, s[1].w, s[2].w, s[3].w);
Gfunc(s[0].x, s[1].y, s[2].z, s[3].w);
Gfunc(s[0].y, s[1].z, s[2].w, s[3].x);
Gfunc(s[0].z, s[1].w, s[2].x, s[3].y);
Gfunc(s[0].w, s[1].x, s[2].y, s[3].z);
}
static __device__ __forceinline__
void reduceDuplexV5(uint2 state[4], const uint32_t thread, const uint32_t threads)
{
uint2 state1[3], state2[3];
const uint32_t ps0 = (memshift * Ncol * 0 * threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps1 = (memshift * Ncol * 1 * threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps2 = (memshift * Ncol * 2 * threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps3 = (memshift * Ncol * 3 * threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps4 = (memshift * Ncol * 4 * threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps5 = (memshift * Ncol * 5 * threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps6 = (memshift * Ncol * 6 * threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps7 = (memshift * Ncol * 7 * threads + thread)*blockDim.x + threadIdx.x;
for (int i = 0; i < 8; i++)
{
const uint32_t s0 = memshift * Ncol * 0 + (Ncol - 1 - i) * memshift;
#pragma unroll
for (int j = 0; j < 3; j++)
ST4S(s0 + j, state[j]);
round_lyra(state);
}
for (int i = 0; i < 8; i++)
{
const uint32_t s0 = memshift * Ncol * 0 + i * memshift;
const uint32_t s1 = ps1 + (7 - i)*memshift* threads*blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] = LD4S(s0 + j);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j];
round_lyra(state);
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s1 + j*threads*blockDim.x) = state1[j] ^ state[j];
}
// 1, 0, 2
for (int i = 0; i < 8; i++)
{
const uint32_t s0 = memshift * Ncol * 0 + i * memshift;
const uint32_t s1 = ps1 + i * memshift* threads*blockDim.x;
const uint32_t s2 = ps2 + (7 - i)*memshift* threads*blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] = *(DMatrix + s1 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state2[j] = LD4S(s0 + j);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s2 + j*threads*blockDim.x) = state1[j] ^ state[j];
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
}
else
{
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
#pragma unroll
for (int j = 0; j < 3; j++)
ST4S(s0 + j, state2[j]);
}
// 2, 1, 3
for (int i = 0; i < 8; i++)
{
const uint32_t s1 = ps1 + i * memshift* threads*blockDim.x;
const uint32_t s2 = ps2 + i * memshift* threads*blockDim.x;
const uint32_t s3 = ps3 + (7 - i)*memshift* threads*blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] = *(DMatrix + s2 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state2[j] = *(DMatrix + s1 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s3 + j*threads*blockDim.x) = state1[j] ^ state[j];
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
} else {
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s1 + j*threads*blockDim.x) = state2[j];
}
// 3, 0, 4
for (int i = 0; i < 8; i++)
{
const uint32_t ls0 = memshift * Ncol * 0 + i * memshift;
const uint32_t s0 = ps0 + i * memshift* threads*blockDim.x;
const uint32_t s3 = ps3 + i * memshift* threads*blockDim.x;
const uint32_t s4 = ps4 + (7 - i)*memshift* threads*blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] = *(DMatrix + s3 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state2[j] = LD4S(ls0 + j);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s4 + j*threads*blockDim.x) = state1[j] ^ state[j];
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
} else {
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s0 + j*threads*blockDim.x) = state2[j];
}
// 4, 3, 5
for (int i = 0; i < 8; i++)
{
const uint32_t s3 = ps3 + i * memshift* threads*blockDim.x;
const uint32_t s4 = ps4 + i * memshift* threads*blockDim.x;
const uint32_t s5 = ps5 + (7 - i)*memshift* threads*blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] = *(DMatrix + s4 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state2[j] = *(DMatrix + s3 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s5 + j*threads*blockDim.x) = state1[j] ^ state[j];
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
}
else
{
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s3 + j*threads*blockDim.x) = state2[j];
}
// 5, 2, 6
for (int i = 0; i < 8; i++)
{
const uint32_t s2 = ps2 + i * memshift* threads*blockDim.x;
const uint32_t s5 = ps5 + i * memshift* threads*blockDim.x;
const uint32_t s6 = ps6 + (7 - i)*memshift* threads*blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] = *(DMatrix + s5 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state2[j] = *(DMatrix + s2 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s6 + j*threads*blockDim.x) = state1[j] ^ state[j];
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
}
else
{
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s2 + j*threads*blockDim.x) = state2[j];
}
// 6, 1, 7
for (int i = 0; i < 8; i++)
{
const uint32_t s1 = ps1 + i * memshift* threads*blockDim.x;
const uint32_t s6 = ps6 + i * memshift* threads*blockDim.x;
const uint32_t s7 = ps7 + (7 - i)*memshift* threads*blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state1[j] = *(DMatrix + s6 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state2[j] = *(DMatrix + s1 + j*threads*blockDim.x);
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= state1[j] + state2[j];
round_lyra(state);
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s7 + j*threads*blockDim.x) = state1[j] ^ state[j];
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
} else {
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
#pragma unroll
for (int j = 0; j < 3; j++)
*(DMatrix + s1 + j*threads*blockDim.x) = state2[j];
}
}
static __device__ __forceinline__
void reduceDuplexRowV50(const int rowIn, const int rowInOut, const int rowOut, uint2 state[4], const uint32_t thread, const uint32_t threads)
{
const uint32_t ps1 = (memshift * Ncol * rowIn*threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps2 = (memshift * Ncol * rowInOut *threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps3 = (memshift * Ncol * rowOut*threads + thread)*blockDim.x + threadIdx.x;
#pragma unroll 1
for (int i = 0; i < 8; i++)
{
uint2 state1[3], state2[3];
const uint32_t s1 = ps1 + i*memshift*threads *blockDim.x;
const uint32_t s2 = ps2 + i*memshift*threads *blockDim.x;
const uint32_t s3 = ps3 + i*memshift*threads *blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++) {
state1[j] = *(DMatrix + s1 + j*threads*blockDim.x);
state2[j] = *(DMatrix + s2 + j*threads*blockDim.x);
}
#pragma unroll
for (int j = 0; j < 3; j++) {
state1[j] += state2[j];
state[j] ^= state1[j];
}
round_lyra(state);
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
state2[0] ^= Data2;
state2[1] ^= Data0;
state2[2] ^= Data1;
} else {
state2[0] ^= Data0;
state2[1] ^= Data1;
state2[2] ^= Data2;
}
#pragma unroll
for (int j = 0; j < 3; j++)
{
*(DMatrix + s2 + j*threads*blockDim.x) = state2[j];
*(DMatrix + s3 + j*threads*blockDim.x) ^= state[j];
}
}
}
static __device__ __forceinline__
void reduceDuplexRowV50_8(const int rowInOut, uint2 state[4], const uint32_t thread, const uint32_t threads)
{
const uint32_t ps1 = (memshift * Ncol * 2*threads + thread)*blockDim.x + threadIdx.x;
const uint32_t ps2 = (memshift * Ncol * rowInOut *threads + thread)*blockDim.x + threadIdx.x;
// const uint32_t ps3 = (memshift * Ncol * 5*threads + thread)*blockDim.x + threadIdx.x;
uint2 state1[3], last[3];
#pragma unroll
for (int j = 0; j < 3; j++) {
state1[j] = *(DMatrix + ps1 + j*threads*blockDim.x);
last[j] = *(DMatrix + ps2 + j*threads*blockDim.x);
}
#pragma unroll
for (int j = 0; j < 3; j++) {
state1[j] += last[j];
state[j] ^= state1[j];
}
round_lyra(state);
//一個手前のスレッドからデータを貰う(同時に一個先のスレッドにデータを送る)
uint2 Data0 = state[0];
uint2 Data1 = state[1];
uint2 Data2 = state[2];
WarpShuffle3(Data0, Data1, Data2, threadIdx.x - 1, threadIdx.x - 1, threadIdx.x - 1, 4);
if (threadIdx.x == 0)
{
last[0] ^= Data2;
last[1] ^= Data0;
last[2] ^= Data1;
} else {
last[0] ^= Data0;
last[1] ^= Data1;
last[2] ^= Data2;
}
if (rowInOut == 5)
{
#pragma unroll
for (int j = 0; j < 3; j++)
last[j] ^= state[j];
}
for (int i = 1; i < 8; i++)
{
const uint32_t s1 = ps1 + i*memshift*threads *blockDim.x;
const uint32_t s2 = ps2 + i*memshift*threads *blockDim.x;
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= *(DMatrix + s1 + j*threads*blockDim.x) + *(DMatrix + s2 + j*threads*blockDim.x);
round_lyra(state);
}
#pragma unroll
for (int j = 0; j < 3; j++)
state[j] ^= last[j];
}
__global__ __launch_bounds__(64, 1)
void lyra2_gpu_hash_32_1_sm5(uint32_t threads, uint32_t startNounce, uint2 *g_hash)
{
const uint32_t thread = (blockDim.x * blockIdx.x + threadIdx.x);
const uint2x4 blake2b_IV[2] = {
{ { 0xf3bcc908, 0x6a09e667 }, { 0x84caa73b, 0xbb67ae85 }, { 0xfe94f82b, 0x3c6ef372 }, { 0x5f1d36f1, 0xa54ff53a } },
{ { 0xade682d1, 0x510e527f }, { 0x2b3e6c1f, 0x9b05688c }, { 0xfb41bd6b, 0x1f83d9ab }, { 0x137e2179, 0x5be0cd19 } }
};
if (thread < threads)
{
uint2x4 state[4];
((uint2*)state)[0] = __ldg(&g_hash[thread]);
((uint2*)state)[1] = __ldg(&g_hash[thread + threads]);
((uint2*)state)[2] = __ldg(&g_hash[thread + threads * 2]);
((uint2*)state)[3] = __ldg(&g_hash[thread + threads * 3]);
state[1] = state[0];
state[2] = blake2b_IV[0];
state[3] = blake2b_IV[1];
for (int i = 0; i < 24; i++)
round_lyra(state); //because 12 is not enough
((uint2x4*)DMatrix)[0 * threads + thread] = state[0];
((uint2x4*)DMatrix)[1 * threads + thread] = state[1];
((uint2x4*)DMatrix)[2 * threads + thread] = state[2];
((uint2x4*)DMatrix)[3 * threads + thread] = state[3];
}
}
__global__ __launch_bounds__(TPB50, 1)
void lyra2_gpu_hash_32_2_sm5(uint32_t threads, uint32_t startNounce, uint2 *g_hash)
{
const uint32_t thread = (blockDim.y * blockIdx.x + threadIdx.y);
if (thread < threads)
{
uint2 state[4];
state[0] = __ldg(&DMatrix[(0 * threads + thread)*blockDim.x + threadIdx.x]);
state[1] = __ldg(&DMatrix[(1 * threads + thread)*blockDim.x + threadIdx.x]);
state[2] = __ldg(&DMatrix[(2 * threads + thread)*blockDim.x + threadIdx.x]);
state[3] = __ldg(&DMatrix[(3 * threads + thread)*blockDim.x + threadIdx.x]);
reduceDuplexV5(state, thread, threads);
uint32_t rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50(7, rowa, 0, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50(0, rowa, 3, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50(3, rowa, 6, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50(6, rowa, 1, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50(1, rowa, 4, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50(4, rowa, 7, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50(7, rowa, 2, state, thread, threads);
rowa = WarpShuffle(state[0].x, 0, 4) & 7;
reduceDuplexRowV50_8(rowa, state, thread, threads);
DMatrix[(0 * threads + thread)*blockDim.x + threadIdx.x] = state[0];
DMatrix[(1 * threads + thread)*blockDim.x + threadIdx.x] = state[1];
DMatrix[(2 * threads + thread)*blockDim.x + threadIdx.x] = state[2];
DMatrix[(3 * threads + thread)*blockDim.x + threadIdx.x] = state[3];
}
}
__global__ __launch_bounds__(64, 1)
void lyra2_gpu_hash_32_3_sm5(uint32_t threads, uint32_t startNounce, uint2 *g_hash)
{
const uint32_t thread = (blockDim.x * blockIdx.x + threadIdx.x);
if (thread < threads)
{
uint2x4 state[4];
state[0] = __ldg4(&((uint2x4*)DMatrix)[0 * threads + thread]);
state[1] = __ldg4(&((uint2x4*)DMatrix)[1 * threads + thread]);
state[2] = __ldg4(&((uint2x4*)DMatrix)[2 * threads + thread]);
state[3] = __ldg4(&((uint2x4*)DMatrix)[3 * threads + thread]);
for (int i = 0; i < 12; i++)
round_lyra(state);
g_hash[thread] = ((uint2*)state)[0];
g_hash[thread + threads] = ((uint2*)state)[1];
g_hash[thread + threads * 2] = ((uint2*)state)[2];
g_hash[thread + threads * 3] = ((uint2*)state)[3];
}
}
#else
/* if __CUDA_ARCH__ != 500 .. host */
__global__ void lyra2_gpu_hash_32_1_sm5(uint32_t threads, uint32_t startNounce, uint2 *g_hash) {}
__global__ void lyra2_gpu_hash_32_2_sm5(uint32_t threads, uint32_t startNounce, uint2 *g_hash) {}
__global__ void lyra2_gpu_hash_32_3_sm5(uint32_t threads, uint32_t startNounce, uint2 *g_hash) {}
#endif

2
lyra2/cuda_lyra2_vectors.h

@ -13,7 +13,7 @@ @@ -13,7 +13,7 @@
#include "cuda_helper.h"
#if __CUDA_ARCH__ < 300
#define __shfl(x, y) (x)
#define __shfl(x, y, z) (x)
#endif
#if __CUDA_ARCH__ < 320 && !defined(__ldg4)

63
lyra2/lyra2RE.cu

@ -23,7 +23,7 @@ extern void skein256_cpu_hash_32(int thr_id, uint32_t threads, uint32_t startNon @@ -23,7 +23,7 @@ extern void skein256_cpu_hash_32(int thr_id, uint32_t threads, uint32_t startNon
extern void skein256_cpu_init(int thr_id, uint32_t threads);
extern void lyra2_cpu_init(int thr_id, uint32_t threads, uint64_t *d_matrix);
extern void lyra2_cpu_hash_32(int thr_id, uint32_t threads, uint32_t startNonce, uint64_t *d_outputHash, int order);
extern void lyra2_cpu_hash_32(int thr_id, uint32_t threads, uint32_t startNonce, uint64_t *d_outputHash, bool gtx750ti);
extern void groestl256_cpu_init(int thr_id, uint32_t threads);
extern void groestl256_cpu_free(int thr_id);
@ -79,36 +79,55 @@ extern "C" void lyra2re_hash(void *state, const void *input) @@ -79,36 +79,55 @@ extern "C" void lyra2re_hash(void *state, const void *input)
}
static bool init[MAX_GPUS] = { 0 };
static uint32_t throughput[MAX_GPUS] = { 0 };
extern "C" int scanhash_lyra2(int thr_id, struct work* work, uint32_t max_nonce, unsigned long *hashes_done)
{
uint32_t *pdata = work->data;
uint32_t *ptarget = work->target;
const uint32_t first_nonce = pdata[19];
int intensity = (device_sm[device_map[thr_id]] >= 500 && !is_windows()) ? 17 : 16;
uint32_t throughput = cuda_default_throughput(thr_id, 1U << intensity); // 18=256*256*4;
if (init[thr_id]) throughput = min(throughput, max_nonce - first_nonce);
if (opt_benchmark)
ptarget[7] = 0x000f;
ptarget[7] = 0x00ff;
static __thread bool gtx750ti;
if (!init[thr_id])
{
cudaSetDevice(device_map[thr_id]);
int dev_id = device_map[thr_id];
cudaSetDevice(dev_id);
CUDA_LOG_ERROR();
blake256_cpu_init(thr_id, throughput);
keccak256_cpu_init(thr_id,throughput);
skein256_cpu_init(thr_id, throughput);
groestl256_cpu_init(thr_id, throughput);
int intensity = (device_sm[dev_id] >= 500 && !is_windows()) ? 17 : 16;
if (device_sm[device_map[thr_id]] == 500) intensity = 15;
int temp = intensity;
throughput[thr_id] = cuda_default_throughput(thr_id, 1U << intensity); // 18=256*256*4;
if (init[thr_id]) throughput[thr_id] = min(throughput[thr_id], max_nonce - first_nonce);
// DMatrix
cudaMalloc(&d_matrix[thr_id], (size_t)16 * 8 * 8 * sizeof(uint64_t) * throughput);
lyra2_cpu_init(thr_id, throughput, d_matrix[thr_id]);
cudaDeviceProp props;
cudaGetDeviceProperties(&props, dev_id);
CUDA_SAFE_CALL(cudaMalloc(&d_hash[thr_id], (size_t)32 * throughput));
if (strstr(props.name, "750 Ti")) gtx750ti = true;
else gtx750ti = false;
blake256_cpu_init(thr_id, throughput[thr_id]);
keccak256_cpu_init(thr_id, throughput[thr_id]);
skein256_cpu_init(thr_id, throughput[thr_id]);
groestl256_cpu_init(thr_id, throughput[thr_id]);
if (device_sm[dev_id] >= 500)
{
size_t matrix_sz = device_sm[dev_id] > 500 ? sizeof(uint64_t) * 4 * 4 : sizeof(uint64_t) * 8 * 8 * 3 * 4;
CUDA_SAFE_CALL(cudaMalloc(&d_matrix[thr_id], matrix_sz * throughput[thr_id]));
lyra2_cpu_init(thr_id, throughput[thr_id], d_matrix[thr_id]);
}
CUDA_SAFE_CALL(cudaMalloc(&d_hash[thr_id], (size_t)32 * throughput[thr_id]));
init[thr_id] = true;
if (temp != intensity){
gpulog(LOG_INFO, thr_id, "Intensity set to %u, %u cuda threads",
intensity, throughput[thr_id]);
}
}
uint32_t _ALIGN(128) endiandata[20];
@ -122,15 +141,15 @@ extern "C" int scanhash_lyra2(int thr_id, struct work* work, uint32_t max_nonce, @@ -122,15 +141,15 @@ extern "C" int scanhash_lyra2(int thr_id, struct work* work, uint32_t max_nonce,
int order = 0;
uint32_t foundNonce;
blake256_cpu_hash_80(thr_id, throughput, pdata[19], d_hash[thr_id], order++);
keccak256_cpu_hash_32(thr_id, throughput, pdata[19], d_hash[thr_id], order++);
lyra2_cpu_hash_32(thr_id, throughput, pdata[19], d_hash[thr_id], order++);
skein256_cpu_hash_32(thr_id, throughput, pdata[19], d_hash[thr_id], order++);
blake256_cpu_hash_80(thr_id, throughput[thr_id], pdata[19], d_hash[thr_id], order++);
keccak256_cpu_hash_32(thr_id, throughput[thr_id], pdata[19], d_hash[thr_id], order++);
lyra2_cpu_hash_32(thr_id, throughput[thr_id], pdata[19], d_hash[thr_id], gtx750ti);
skein256_cpu_hash_32(thr_id, throughput[thr_id], pdata[19], d_hash[thr_id], order++);
TRACE("S")
*hashes_done = pdata[19] - first_nonce + throughput;
*hashes_done = pdata[19] - first_nonce + throughput[thr_id];
foundNonce = groestl256_cpu_hash_32(thr_id, throughput, pdata[19], d_hash[thr_id], order++);
foundNonce = groestl256_cpu_hash_32(thr_id, throughput[thr_id], pdata[19], d_hash[thr_id], order++);
if (foundNonce != UINT32_MAX)
{
uint32_t _ALIGN(64) vhash64[8];
@ -162,11 +181,11 @@ extern "C" int scanhash_lyra2(int thr_id, struct work* work, uint32_t max_nonce, @@ -162,11 +181,11 @@ extern "C" int scanhash_lyra2(int thr_id, struct work* work, uint32_t max_nonce,
}
}
if ((uint64_t)throughput + pdata[19] >= max_nonce) {
if ((uint64_t)throughput[thr_id] + pdata[19] >= max_nonce) {
pdata[19] = max_nonce;
break;
}
pdata[19] += throughput;
pdata[19] += throughput[thr_id];
} while (!work_restart[thr_id].restart);

Loading…
Cancel
Save