mirror of
https://github.com/GOSTSec/ccminer
synced 2025-01-10 23:08:02 +00:00
win32: implement a nvapi.dll wrapper like nvml
Allow to get/set missing infos like the power limit on x86 squashed for a better min/max and device mapping Signed-off-by: Tanguy Pruvot <tanguy.pruvot@gmail.com>
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@ -6,9 +6,8 @@ extern "C" {
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#include "sph/sph_bmw.h"
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}
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#include "miner.h"
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#include "cuda_helper.h"
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#include <miner.h>
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#include <cuda_helper.h>
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static uint32_t *d_hash[MAX_GPUS];
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@ -295,12 +295,15 @@ Options:\n\
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--max-rate=N[KMG] Only mine if net hashrate is less than specified value\n\
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--max-diff=N Only mine if net difficulty is less than specified value\n\
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Can be tuned with --resume-diff=N to set a resume value\n"
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#if defined(USE_WRAPNVML) && (defined(__linux) || defined(_WIN64)) /* via nvml */
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#if defined(__linux) || defined(_WIN64) /* via nvml */
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"\
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--mem-clock=3505 Set the gpu memory max clock (346.72+ driver)\n\
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--gpu-clock=1150 Set the gpu engine max clock (346.72+ driver)\n\
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--pstate=0[,2] Set the gpu power state (352.21+ driver)\n\
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--plimit=100W Set the gpu power limit (352.21+ driver)\n"
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#else /* via nvapi.dll */
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"\
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--plimit=100 Set the gpu power limit in percentage\n"
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#endif
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#ifdef HAVE_SYSLOG_H
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"\
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@ -230,6 +230,7 @@
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<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
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<Optimization Condition="'$(Configuration)'=='Release'">Full</Optimization>
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</ClCompile>
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<ClCompile Include="nvapi.cpp" />
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<ClCompile Include="pools.cpp" />
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<ClCompile Include="util.cpp" />
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<ClCompile Include="bench.cpp" />
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@ -539,4 +540,4 @@
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<Target Name="AfterClean">
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<Delete Files="@(FilesToCopy->'$(OutDir)%(Filename)%(Extension)')" TreatErrorsAsWarnings="true" />
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</Target>
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</Project>
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</Project>
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@ -264,6 +264,9 @@
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<ClCompile Include="sph\blake2s.c">
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<Filter>Source Files\sph</Filter>
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</ClCompile>
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<ClCompile Include="nvapi.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="algos.h">
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@ -734,4 +737,4 @@
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<Filter>Ressources</Filter>
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</Text>
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</ItemGroup>
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</Project>
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</Project>
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@ -1,2 +1,44 @@
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/* todo: stripped version... or not */
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#include "nvapi.h"
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#pragma once
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#include "nvapi.h"
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NvAPI_Status nvapi_dll_init();
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typedef struct {
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NvU32 version;
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NvU32 flags;
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struct
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{
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NvU32 pstate; // Assumption
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NvU32 unknown1[2];
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NvU32 min_power;
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NvU32 unknown2[2];
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NvU32 def_power;
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NvU32 unknown3[2];
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NvU32 max_power;
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NvU32 unknown4; // 0
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} entries[4];
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} NVAPI_GPU_POWER_INFO;
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typedef struct {
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NvU32 version;
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NvU32 flags;
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struct {
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NvU32 unknown1;
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NvU32 unknown2;
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NvU32 power; // percent * 1000
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NvU32 unknown4;
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} entries[4];
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} NVAPI_GPU_POWER_STATUS;
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#define NVAPI_GPU_POWER_STATUS_VER MAKE_NVAPI_VERSION(NVAPI_GPU_POWER_STATUS, 1)
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#define NVAPI_GPU_POWER_INFO_VER MAKE_NVAPI_VERSION(NVAPI_GPU_POWER_INFO, 1)
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NvAPI_Status NvAPI_DLL_GetInterfaceVersionString(NvAPI_ShortString string);
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NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetInfo(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_POWER_INFO* pInfo);
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NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetStatus(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_POWER_STATUS* pPolicies);
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NvAPI_Status NvAPI_DLL_ClientPowerPoliciesSetStatus(NvPhysicalGpuHandle hPhysicalGpu, NVAPI_GPU_POWER_STATUS* pPolicies);
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NvAPI_Status NvAPI_DLL_Unload();
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#define NV_ASSERT(x) { NvAPI_Status ret = x; if(ret != NVAPI_OK) return ret; }
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128
nvapi.cpp
Normal file
128
nvapi.cpp
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@ -0,0 +1,128 @@
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/**
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* Wrapper to nvapi.dll to query informations missing for x86 binaries (there is no nvml x86)
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* based on the work of https://github.com/ircubic/lib_gpu
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*
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* tpruvot@ccminer.org 06-2016
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*/
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#ifdef _WIN32
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#include <windows.h>
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#include <memory>
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#include <stdexcept>
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#include "compat/nvapi/nvapi_ccminer.h"
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class NvAPILibraryHandle
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{
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typedef void *(*QueryPtr)(uint32_t);
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private:
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HMODULE library;
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QueryPtr nvidia_query;
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public:
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NvAPILibraryHandle()
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{
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bool success = false;
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library = LoadLibrary("nvapi.dll");
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if (library != NULL) {
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nvidia_query = reinterpret_cast<QueryPtr>(GetProcAddress(library, "nvapi_QueryInterface"));
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if (nvidia_query != NULL) {
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const uint32_t NVAPI_ID_INIT = 0x0150E828;
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auto init = static_cast<NvAPI_Status(*)()>(nvidia_query(NVAPI_ID_INIT));
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NvAPI_Status ret = init();
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success = (ret == NVAPI_OK);
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}
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}
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if (!success) {
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throw std::runtime_error("Unable to locate NVAPI library!");
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}
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}
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~NvAPILibraryHandle()
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{
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NvAPI_DLL_Unload();
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FreeLibrary(library);
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}
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void *query(uint32_t ID)
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{
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return nvidia_query(ID);
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}
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};
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static std::unique_ptr<NvAPILibraryHandle> nvidia_handle;
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bool nvapi_dll_loaded = false;
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NvAPI_Status nvapi_dll_init()
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{
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try {
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if (!nvapi_dll_loaded) {
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nvidia_handle = std::make_unique<NvAPILibraryHandle>();
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nvapi_dll_loaded = true;
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}
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}
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catch (std::runtime_error) {
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nvapi_dll_loaded = false;
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return NVAPI_ERROR;
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}
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return NVAPI_OK;
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}
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// Hidden nvapi.dll functions
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#define NVAPI_ID_IFVERSION 0x01053FA5
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NvAPI_Status NvAPI_DLL_GetInterfaceVersionString(NvAPI_ShortString string) {
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static NvAPI_Status (*pointer)(NvAPI_ShortString string) = NULL;
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if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED;
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if(!pointer) {
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pointer = (NvAPI_Status (*)(NvAPI_ShortString))nvidia_handle->query(NVAPI_ID_IFVERSION);
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}
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return (*pointer)(string);
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}
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#define NVAPI_ID_POWER_INFO 0x34206D86
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NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetInfo(NvPhysicalGpuHandle handle, NVAPI_GPU_POWER_INFO* pInfo) {
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static NvAPI_Status (*pointer)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_INFO*) = NULL;
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if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED;
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if(!pointer) {
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pointer = (NvAPI_Status (*)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_INFO*))nvidia_handle->query(NVAPI_ID_POWER_INFO);
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}
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return (*pointer)(handle, pInfo);
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}
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#define NVAPI_ID_POWERPOL_GET 0x70916171
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NvAPI_Status NvAPI_DLL_ClientPowerPoliciesGetStatus(NvPhysicalGpuHandle handle, NVAPI_GPU_POWER_STATUS* pPolicies) {
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static NvAPI_Status (*pointer)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*) = NULL;
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if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED;
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if(!pointer) {
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pointer = (NvAPI_Status (*)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*))nvidia_handle->query(NVAPI_ID_POWERPOL_GET);
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}
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return (*pointer)(handle, pPolicies);
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}
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#define NVAPI_ID_POWERPOL_SET 0x0AD95F5ED
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NvAPI_Status NvAPI_DLL_ClientPowerPoliciesSetStatus(NvPhysicalGpuHandle handle, NVAPI_GPU_POWER_STATUS* pPolicies) {
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static NvAPI_Status (*pointer)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*) = NULL;
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if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED;
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if(!pointer) {
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pointer = (NvAPI_Status (*)(NvPhysicalGpuHandle, NVAPI_GPU_POWER_STATUS*))nvidia_handle->query(NVAPI_ID_POWERPOL_SET);
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}
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return (*pointer)(handle, pPolicies);
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}
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#define NVAPI_ID_UNLOAD 0xD22BDD7E
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NvAPI_Status NvAPI_DLL_Unload() {
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static NvAPI_Status (*pointer)() = NULL;
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if(!nvapi_dll_loaded) return NVAPI_API_NOT_INITIALIZED;
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if(!pointer) {
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pointer = (NvAPI_Status (*)())nvidia_handle->query(NVAPI_ID_UNLOAD);
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}
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return (*pointer)();
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}
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#endif
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73
nvml.cpp
73
nvml.cpp
@ -460,7 +460,7 @@ int nvml_set_pstate(nvml_handle *nvmlh, int dev_id)
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nclocks = min(nclocks, 32);
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if (nclocks)
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nvmlh->nvmlDeviceGetSupportedMemoryClocks(nvmlh->devs[n], &nclocks, mem_clocks);
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if (wanted_pstate+1 > nclocks) {
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if ((uint32_t) wanted_pstate+1 > nclocks) {
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applog(LOG_WARNING, "GPU #%d: only %u mem clocks available (p-states)", dev_id, nclocks);
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}
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for (uint8_t u=0; u < nclocks; u++) {
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@ -789,6 +789,8 @@ int nvml_destroy(nvml_handle *nvmlh)
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return 0;
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}
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// ----------------------------------------------------------------------------
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/**
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* nvapi alternative for windows x86 binaries
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* nvml api doesn't exists as 32bit dll :///
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@ -800,6 +802,7 @@ static int nvapi_dev_map[MAX_GPUS] = { 0 };
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static NvDisplayHandle hDisplay_a[NVAPI_MAX_PHYSICAL_GPUS * 2] = { 0 };
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static NvPhysicalGpuHandle phys[NVAPI_MAX_PHYSICAL_GPUS] = { 0 };
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static NvU32 nvapi_dev_cnt = 0;
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extern bool nvapi_dll_loaded;
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int nvapi_temperature(unsigned int devNum, unsigned int *temperature)
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{
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@ -967,6 +970,52 @@ int nvapi_getbios(unsigned int devNum, char *desc, unsigned int maxlen)
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return 0;
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}
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uint8_t nvapi_getplimit(unsigned int devNum)
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{
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NvAPI_Status ret = NVAPI_OK;
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NVAPI_GPU_POWER_STATUS pol = { 0 };
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pol.version = NVAPI_GPU_POWER_STATUS_VER;
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if ((ret = NvAPI_DLL_ClientPowerPoliciesGetStatus(phys[devNum], &pol)) != NVAPI_OK) {
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NvAPI_ShortString string;
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NvAPI_GetErrorMessage(ret, string);
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if (opt_debug)
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applog(LOG_DEBUG, "NVAPI GetPowerPoliciesStatus: %s", string);
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return 0;
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}
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return (uint8_t) (pol.entries[0].power / 1000); // in percent
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}
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int nvapi_setplimit(unsigned int devNum, uint16_t percent)
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{
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NvAPI_Status ret = NVAPI_OK;
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uint32_t val = percent * 1000;
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NVAPI_GPU_POWER_INFO nfo = { 0 };
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nfo.version = NVAPI_GPU_POWER_INFO_VER;
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ret = NvAPI_DLL_ClientPowerPoliciesGetInfo(phys[devNum], &nfo);
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if (ret == NVAPI_OK) {
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if (val == 0)
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val = nfo.entries[0].def_power;
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else if (val < nfo.entries[0].min_power)
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val = nfo.entries[0].min_power;
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else if (val > nfo.entries[0].max_power)
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val = nfo.entries[0].max_power;
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}
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NVAPI_GPU_POWER_STATUS pol = { 0 };
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pol.version = NVAPI_GPU_POWER_STATUS_VER;
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pol.flags = 1;
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pol.entries[0].power = val;
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if ((ret = NvAPI_DLL_ClientPowerPoliciesSetStatus(phys[devNum], &pol)) != NVAPI_OK) {
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NvAPI_ShortString string;
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NvAPI_GetErrorMessage(ret, string);
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if (opt_debug)
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applog(LOG_DEBUG, "NVAPI SetPowerPoliciesStatus: %s", string);
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return -1;
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}
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return ret;
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}
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int nvapi_init()
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{
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int num_gpus = cuda_num_devices();
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@ -1017,11 +1066,12 @@ int nvapi_init()
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applog(LOG_DEBUG, "NVAPI NvAPI_GPU_GetFullName: %s", string);
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}
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}
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#if 0
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NvAPI_ShortString ver;
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NvAPI_GetInterfaceVersionString(ver);
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applog(LOG_DEBUG, "NVAPI Version: %s", ver);
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if (opt_debug) {
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NvAPI_ShortString ver;
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NvAPI_GetInterfaceVersionString(ver);
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applog(LOG_DEBUG, "%s", ver);
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}
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#endif
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NvU32 udv;
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@ -1031,6 +1081,19 @@ int nvapi_init()
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sprintf(driver_version,"%d.%02d", udv / 100, udv % 100);
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}
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// nvapi.dll
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ret = nvapi_dll_init();
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if (ret == NVAPI_OK) {
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for (int n=0; n < opt_n_threads; n++) {
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int dev_id = device_map[n % MAX_GPUS];
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if (device_plimit[dev_id]) {
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nvapi_setplimit(nvapi_dev_map[dev_id], device_plimit[dev_id]); // 0=default
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uint32_t res = nvapi_getplimit(nvapi_dev_map[dev_id]);
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gpulog(LOG_INFO, n, "NVAPI power limit is set to %u%%", res);
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}
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}
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}
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return 0;
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}
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#endif
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