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145 lines
4.5 KiB
145 lines
4.5 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in ctbbliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*! \file thrust/system/tbb/vector.h
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* \brief A dynamically-sizable array of elements which reside in memory available to
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* Thrust's TBB system.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#include <thrust/system/tbb/memory.h>
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#include <thrust/detail/vector_base.h>
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#include <vector>
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namespace thrust
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{
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namespace system
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{
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namespace tbb
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{
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// XXX upon c++11
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// template<typename T, typename Allocator = allocator<T> > using vector = thrust::detail::vector_base<T,Allocator>;
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/*! \p tbb::vector is a container that supports random access to elements,
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* constant time removal of elements at the end, and linear time insertion
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* and removal of elements at the beginning or in the middle. The number of
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* elements in a \p tbb::vector may vary dynamically; memory management is
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* automatic. The elements contained in a \p tbb::vector reside in memory
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* available to the \p tbb system.
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*
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* \tparam T The element type of the \p tbb::vector.
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* \tparam Allocator The allocator type of the \p tbb::vector. Defaults to \p tbb::allocator.
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*
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* \see http://www.sgi.com/tech/stl/Vector.html
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* \see host_vector For the documentation of the complete interface which is
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* shared by \p tbb::vector
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* \see device_vector
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*/
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template<typename T, typename Allocator = allocator<T> >
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class vector
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: public thrust::detail::vector_base<T,Allocator>
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{
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/*! \cond
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*/
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private:
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typedef thrust::detail::vector_base<T,Allocator> super_t;
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/*! \endcond
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*/
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public:
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/*! \cond
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*/
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typedef typename super_t::size_type size_type;
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typedef typename super_t::value_type value_type;
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/*! \endcond
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*/
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/*! This constructor creates an empty \p tbb::vector.
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*/
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vector();
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/*! This constructor creates a \p tbb::vector with \p n default-constructed elements.
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* \param n The size of the \p tbb::vector to create.
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*/
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explicit vector(size_type n);
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/*! This constructor creates a \p tbb::vector with \p n copies of \p value.
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* \param n The size of the \p tbb::vector to create.
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* \param value An element to copy.
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*/
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explicit vector(size_type n, const value_type &value);
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/*! Copy constructor copies from another \p tbb::vector.
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* \param x The other \p tbb::vector to copy.
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*/
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vector(const vector &x);
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/*! This constructor copies from another Thrust vector-like object.
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* \param x The other object to copy from.
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*/
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template<typename OtherT, typename OtherAllocator>
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vector(const thrust::detail::vector_base<OtherT,OtherAllocator> &x);
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/*! This constructor copies from a \c std::vector.
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* \param x The \c std::vector to copy from.
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*/
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template<typename OtherT, typename OtherAllocator>
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vector(const std::vector<OtherT,OtherAllocator> &x);
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/*! This constructor creates a \p tbb::vector by copying from a range.
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* \param first The beginning of the range.
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* \param last The end of the range.
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*/
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template<typename InputIterator>
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vector(InputIterator first, InputIterator last);
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// XXX vector_base should take a Derived type so we don't have to define these superfluous assigns
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/*! Assignment operator assigns from a \c std::vector.
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* \param x The \c std::vector to assign from.
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* \return <tt>*this</tt>
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*/
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template<typename OtherT, typename OtherAllocator>
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vector &operator=(const std::vector<OtherT,OtherAllocator> &x);
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/*! Assignment operator assigns from another Thrust vector-like object.
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* \param x The other object to assign from.
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* \return <tt>*this</tt>
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*/
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template<typename OtherT, typename OtherAllocator>
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vector &operator=(const thrust::detail::vector_base<OtherT,OtherAllocator> &x);
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}; // end vector
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} // end tbb
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} // end system
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// alias system::tbb names at top-level
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namespace tbb
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{
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using thrust::system::tbb::vector;
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} // end tbb
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} // end thrust
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#include <thrust/system/tbb/detail/vector.inl>
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