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169 lines
5.7 KiB
169 lines
5.7 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <thrust/iterator/iterator_traits.h>
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#include <thrust/detail/raw_reference_cast.h>
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#include <thrust/system/detail/generic/scalar/binary_search.h>
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namespace thrust
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{
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namespace system
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{
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namespace cuda
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{
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namespace detail
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{
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namespace block
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{
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template<typename Context,
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typename RandomAccessIterator1,
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typename RandomAccessIterator2,
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typename RandomAccessIterator3,
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typename StrictWeakOrdering>
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__device__ __thrust_forceinline__
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RandomAccessIterator3 merge(Context context,
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RandomAccessIterator1 first1,
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RandomAccessIterator1 last1,
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RandomAccessIterator2 first2,
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RandomAccessIterator2 last2,
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RandomAccessIterator3 result,
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StrictWeakOrdering comp)
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{
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typedef typename thrust::iterator_difference<RandomAccessIterator1>::type difference1;
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typedef typename thrust::iterator_difference<RandomAccessIterator2>::type difference2;
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difference1 n1 = last1 - first1;
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difference2 n2 = last2 - first2;
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// find the rank of each element in the other array
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difference2 rank2 = 0;
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if(context.thread_index() < n1)
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{
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RandomAccessIterator1 x = first1;
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x += context.thread_index();
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// lower_bound ensures that x sorts before any equivalent element of input2
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// this ensures stability
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rank2 = thrust::system::detail::generic::scalar::lower_bound(first2, last2, raw_reference_cast(*x), comp) - first2;
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} // end if
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difference1 rank1 = 0;
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if(context.thread_index() < n2)
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{
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RandomAccessIterator2 x = first2 + context.thread_index();
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// upper_bound ensures that x sorts before any equivalent element of input1
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// this ensures stability
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rank1 = thrust::system::detail::generic::scalar::upper_bound(first1, last1, raw_reference_cast(*x), comp) - first1;
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} // end if
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if(context.thread_index() < n1)
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{
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// scatter each element from input1
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RandomAccessIterator1 src = first1 + context.thread_index();
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RandomAccessIterator3 dst = result + context.thread_index() + rank2;
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*dst = *src;
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}
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if(context.thread_index() < n2)
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{
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// scatter each element from input2
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RandomAccessIterator2 src = first2 + context.thread_index();
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RandomAccessIterator3 dst = result + context.thread_index() + rank1;
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*dst = *src;
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}
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return result + n1 + n2;
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} // end merge
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template<typename Context,
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typename RandomAccessIterator1,
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typename RandomAccessIterator2,
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typename Size1,
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typename Size2,
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typename StrictWeakOrdering>
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__device__ __thrust_forceinline__
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void inplace_merge_by_key_n(Context context,
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RandomAccessIterator1 keys_first,
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RandomAccessIterator2 values_first,
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Size1 n1,
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Size2 n2,
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StrictWeakOrdering comp)
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{
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RandomAccessIterator1 input1 = keys_first;
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RandomAccessIterator1 input2 = keys_first + n1;
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RandomAccessIterator2 input1val = values_first;
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RandomAccessIterator2 input2val = values_first + n1;
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typedef typename thrust::iterator_value<RandomAccessIterator1>::type KeyType;
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typedef typename thrust::iterator_value<RandomAccessIterator2>::type ValueType;
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// XXX use uninitialized here
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KeyType inp1 = input1[context.thread_index()]; ValueType inp1val = input1val[context.thread_index()];
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KeyType inp2 = input2[context.thread_index()]; ValueType inp2val = input2val[context.thread_index()];
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// to merge input1 and input2, use binary search to find the rank of inp1 & inp2 in arrays input2 & input1, respectively
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// as before, the "end" variables point to one element after the last element of the arrays
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// start by looking through input2 for inp1's rank
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unsigned int start_1 = 0;
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// don't do the search if our value is beyond the end of input1
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if(context.thread_index() < n1)
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{
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start_1 = thrust::system::detail::generic::scalar::lower_bound_n(input2, n2, inp1, comp) - input2;
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} // end if
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// now look through input1 for inp2's rank
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unsigned int start_2 = 0;
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// don't do the search if our value is beyond the end of input2
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if(context.thread_index() < n2)
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{
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// upper_bound ensures that equivalent elements in the first range sort before the second
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start_2 = thrust::system::detail::generic::scalar::upper_bound_n(input1, n1, inp2, comp) - input1;
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} // end if
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context.barrier();
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// Write back into the right position to the input arrays; can be done in place since we read in
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// the input arrays into registers before.
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if(context.thread_index() < n1)
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{
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input1[start_1 + context.thread_index()] = inp1;
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input1val[start_1 + context.thread_index()] = inp1val;
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} // end if
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if(context.thread_index() < n2)
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{
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input1[start_2 + context.thread_index()] = inp2;
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input1val[start_2 + context.thread_index()] = inp2val;
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} // end if
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} // end inplace_merge_by_key_n()
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} // end namespace block
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} // end namespace detail
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} // end namespace cuda
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} // end namespace system
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} // end namespace thrust
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