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202 lines
4.6 KiB
202 lines
4.6 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <thrust/random/discard_block_engine.h>
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namespace thrust
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{
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namespace random
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{
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template<typename Engine, size_t p, size_t r>
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discard_block_engine<Engine,p,r>
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::discard_block_engine()
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: m_e(), m_n(0)
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{}
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template<typename Engine, size_t p, size_t r>
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discard_block_engine<Engine,p,r>
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::discard_block_engine(result_type s)
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: m_e(s), m_n(0)
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{}
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template<typename Engine, size_t p, size_t r>
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discard_block_engine<Engine,p,r>
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::discard_block_engine(const base_type &urng)
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: m_e(urng), m_n(0)
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{}
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template<typename Engine, size_t p, size_t r>
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void discard_block_engine<Engine,p,r>
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::seed(void)
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{
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m_e.seed();
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m_n = 0;
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}
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template<typename Engine, size_t p, size_t r>
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void discard_block_engine<Engine,p,r>
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::seed(result_type s)
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{
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m_e.seed(s);
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m_n = 0;
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}
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template<typename Engine, size_t p, size_t r>
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typename discard_block_engine<Engine,p,r>::result_type
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discard_block_engine<Engine,p,r>
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::operator()(void)
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{
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if(m_n >= used_block)
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{
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m_e.discard(block_size - m_n);
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// for(; m_n < block_size; ++m_n)
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// m_e();
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m_n = 0;
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}
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++m_n;
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return m_e();
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}
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template<typename Engine, size_t p, size_t r>
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void discard_block_engine<Engine,p,r>
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::discard(unsigned long long z)
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{
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// XXX this should be accelerated
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for(; z > 0; --z)
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{
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this->operator()();
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} // end for
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}
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template<typename Engine, size_t p, size_t r>
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const typename discard_block_engine<Engine,p,r>::base_type &
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discard_block_engine<Engine,p,r>
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::base(void) const
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{
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return m_e;
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}
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template<typename Engine, size_t p, size_t r>
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template<typename CharT, typename Traits>
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std::basic_ostream<CharT,Traits>& discard_block_engine<Engine,p,r>
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::stream_out(std::basic_ostream<CharT,Traits> &os) const
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{
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typedef std::basic_ostream<CharT,Traits> ostream_type;
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typedef typename ostream_type::ios_base ios_base;
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// save old flags & fill character
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const typename ios_base::fmtflags flags = os.flags();
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const CharT fill = os.fill();
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const CharT space = os.widen(' ');
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os.flags(ios_base::dec | ios_base::fixed | ios_base::left);
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os.fill(space);
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// output the base engine followed by n
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os << m_e << space << m_n;
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// restore flags & fill character
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os.flags(flags);
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os.fill(fill);
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return os;
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}
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template<typename Engine, size_t p, size_t r>
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template<typename CharT, typename Traits>
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std::basic_istream<CharT,Traits>& discard_block_engine<Engine,p,r>
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::stream_in(std::basic_istream<CharT,Traits> &is)
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{
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typedef std::basic_istream<CharT,Traits> istream_type;
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typedef typename istream_type::ios_base ios_base;
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// save old flags
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const typename ios_base::fmtflags flags = is.flags();
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is.flags(ios_base::skipws);
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// input the base engine and then n
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is >> m_e >> m_n;
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// restore old flags
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is.flags(flags);
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return is;
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}
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template<typename Engine, size_t p, size_t r>
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bool discard_block_engine<Engine,p,r>
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::equal(const discard_block_engine<Engine,p,r> &rhs) const
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{
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return (m_e == rhs.m_e) && (m_n == rhs.m_n);
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}
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template<typename Engine, size_t p, size_t r,
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typename CharT, typename Traits>
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std::basic_ostream<CharT,Traits>&
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operator<<(std::basic_ostream<CharT,Traits> &os,
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const discard_block_engine<Engine,p,r> &e)
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{
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return thrust::random::detail::random_core_access::stream_out(os,e);
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}
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template<typename Engine, size_t p, size_t r,
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typename CharT, typename Traits>
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std::basic_istream<CharT,Traits>&
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operator>>(std::basic_istream<CharT,Traits> &is,
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discard_block_engine<Engine,p,r> &e)
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{
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return thrust::random::detail::random_core_access::stream_in(is,e);
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}
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template<typename Engine, size_t p, size_t r>
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bool operator==(const discard_block_engine<Engine,p,r> &lhs,
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const discard_block_engine<Engine,p,r> &rhs)
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{
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return thrust::random::detail::random_core_access::equal(lhs,rhs);
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}
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template<typename Engine, size_t p, size_t r>
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bool operator!=(const discard_block_engine<Engine,p,r> &lhs,
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const discard_block_engine<Engine,p,r> &rhs)
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{
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return !(lhs == rhs);
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}
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} // end random
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} // end thrust
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