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160 lines
5.5 KiB
160 lines
5.5 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*! \file scatter.inl
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* \brief Inline file for scatter.h.
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*/
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#include <thrust/scatter.h>
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#include <thrust/iterator/iterator_traits.h>
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#include <thrust/system/detail/generic/select_system.h>
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#include <thrust/system/detail/generic/scatter.h>
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#include <thrust/system/detail/adl/scatter.h>
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namespace thrust
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{
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template<typename DerivedPolicy,
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typename InputIterator1,
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typename InputIterator2,
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typename RandomAccessIterator>
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void scatter(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
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InputIterator1 first,
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InputIterator1 last,
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InputIterator2 map,
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RandomAccessIterator output)
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{
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using thrust::system::detail::generic::scatter;
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return scatter(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, output);
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} // end scatter()
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template<typename DerivedPolicy,
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typename InputIterator1,
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typename InputIterator2,
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typename InputIterator3,
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typename RandomAccessIterator>
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void scatter_if(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
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InputIterator1 first,
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InputIterator1 last,
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InputIterator2 map,
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InputIterator3 stencil,
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RandomAccessIterator output)
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{
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using thrust::system::detail::generic::scatter_if;
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return scatter_if(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, stencil, output);
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} // end scatter_if()
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template<typename DerivedPolicy,
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typename InputIterator1,
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typename InputIterator2,
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typename InputIterator3,
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typename RandomAccessIterator,
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typename Predicate>
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void scatter_if(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
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InputIterator1 first,
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InputIterator1 last,
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InputIterator2 map,
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InputIterator3 stencil,
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RandomAccessIterator output,
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Predicate pred)
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{
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using thrust::system::detail::generic::scatter_if;
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return scatter_if(thrust::detail::derived_cast(thrust::detail::strip_const(exec)), first, last, map, stencil, output, pred);
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} // end scatter_if()
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template<typename InputIterator1,
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typename InputIterator2,
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typename RandomAccessIterator>
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void scatter(InputIterator1 first,
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InputIterator1 last,
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InputIterator2 map,
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RandomAccessIterator output)
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{
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using thrust::system::detail::generic::select_system;
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typedef typename thrust::iterator_system<InputIterator1>::type System1;
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typedef typename thrust::iterator_system<InputIterator2>::type System2;
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typedef typename thrust::iterator_system<RandomAccessIterator>::type System3;
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System1 system1;
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System2 system2;
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System3 system3;
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return thrust::scatter(select_system(system1,system2,system3), first, last, map, output);
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} // end scatter()
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template<typename InputIterator1,
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typename InputIterator2,
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typename InputIterator3,
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typename RandomAccessIterator>
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void scatter_if(InputIterator1 first,
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InputIterator1 last,
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InputIterator2 map,
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InputIterator3 stencil,
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RandomAccessIterator output)
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{
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using thrust::system::detail::generic::select_system;
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typedef typename thrust::iterator_system<InputIterator1>::type System1;
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typedef typename thrust::iterator_system<InputIterator2>::type System2;
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typedef typename thrust::iterator_system<InputIterator3>::type System3;
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typedef typename thrust::iterator_system<RandomAccessIterator>::type System4;
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System1 system1;
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System2 system2;
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System3 system3;
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System4 system4;
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return thrust::scatter_if(select_system(system1,system2,system3,system4), first, last, map, stencil, output);
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} // end scatter_if()
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template<typename InputIterator1,
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typename InputIterator2,
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typename InputIterator3,
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typename RandomAccessIterator,
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typename Predicate>
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void scatter_if(InputIterator1 first,
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InputIterator1 last,
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InputIterator2 map,
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InputIterator3 stencil,
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RandomAccessIterator output,
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Predicate pred)
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{
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using thrust::system::detail::generic::select_system;
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typedef typename thrust::iterator_system<InputIterator1>::type System1;
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typedef typename thrust::iterator_system<InputIterator2>::type System2;
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typedef typename thrust::iterator_system<InputIterator3>::type System3;
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typedef typename thrust::iterator_system<RandomAccessIterator>::type System4;
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System1 system1;
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System2 system2;
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System3 system3;
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System4 system4;
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return thrust::scatter_if(select_system(system1,system2,system3,system4), first, last, map, stencil, output, pred);
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} // end scatter_if()
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} // end namespace thrust
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