|
|
|
#include < time.h >
|
|
|
|
#include <windows.h> //I've ommited this line.
|
|
|
|
#if defined(_MSC_VER) || defined(_MSC_EXTENSIONS)
|
|
|
|
#define DELTA_EPOCH_IN_MICROSECS 11644473600000000Ui64
|
|
|
|
#else
|
|
|
|
#define DELTA_EPOCH_IN_MICROSECS 11644473600000000ULL
|
|
|
|
#endif
|
|
|
|
|
|
|
|
struct timezone
|
|
|
|
{
|
|
|
|
int tz_minuteswest; /* minutes W of Greenwich */
|
|
|
|
int tz_dsttime; /* type of dst correction */
|
|
|
|
};
|
|
|
|
|
|
|
|
int gettimeofday(struct timeval *tv, struct timezone *tz)
|
|
|
|
{
|
|
|
|
FILETIME ft;
|
|
|
|
unsigned __int64 tmpres = 0;
|
|
|
|
static int tzflag;
|
|
|
|
|
|
|
|
if (NULL != tv)
|
|
|
|
{
|
|
|
|
GetSystemTimeAsFileTime(&ft);
|
|
|
|
|
|
|
|
tmpres |= ft.dwHighDateTime;
|
|
|
|
tmpres <<= 32;
|
|
|
|
tmpres |= ft.dwLowDateTime;
|
|
|
|
|
|
|
|
/*converting file time to unix epoch*/
|
|
|
|
tmpres /= 10; /*convert into microseconds*/
|
|
|
|
tmpres -= DELTA_EPOCH_IN_MICROSECS;
|
|
|
|
tv->tv_sec = (long)(tmpres / 1000000UL);
|
|
|
|
tv->tv_usec = (long)(tmpres % 1000000UL);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (NULL != tz)
|
|
|
|
{
|
|
|
|
if (!tzflag)
|
|
|
|
{
|
|
|
|
_tzset();
|
|
|
|
tzflag++;
|
|
|
|
}
|
|
|
|
tz->tz_minuteswest = _timezone / 60;
|
|
|
|
tz->tz_dsttime = _daylight;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void usleep(__int64 waitTime)
|
|
|
|
{
|
|
|
|
if (waitTime > 0)
|
|
|
|
{
|
|
|
|
if (waitTime > 100)
|
|
|
|
{
|
|
|
|
// use a waitable timer for larger intervals > 0.1ms
|
|
|
|
|
|
|
|
HANDLE timer;
|
|
|
|
LARGE_INTEGER ft;
|
|
|
|
|
|
|
|
ft.QuadPart = -(10*waitTime); // Convert to 100 nanosecond interval, negative value indicates relative time
|
|
|
|
|
|
|
|
timer = CreateWaitableTimer(NULL, TRUE, NULL);
|
|
|
|
SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
|
|
|
|
WaitForSingleObject(timer, INFINITE);
|
|
|
|
CloseHandle(timer);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// use a polling loop for short intervals <= 100ms
|
|
|
|
|
|
|
|
LARGE_INTEGER perfCnt, start, now;
|
|
|
|
__int64 elapsed;
|
|
|
|
|
|
|
|
QueryPerformanceFrequency(&perfCnt);
|
|
|
|
QueryPerformanceCounter(&start);
|
|
|
|
do {
|
|
|
|
QueryPerformanceCounter((LARGE_INTEGER*) &now);
|
|
|
|
elapsed = (__int64)((now.QuadPart - start.QuadPart) / (float)perfCnt.QuadPart * 1000 * 1000);
|
|
|
|
} while ( elapsed < waitTime );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|