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83 lines
2.8 KiB
83 lines
2.8 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*! \file equal.inl
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* \brief Inline file for equal.h.
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*/
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#include <thrust/equal.h>
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#include <thrust/iterator/iterator_traits.h>
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#include <thrust/system/detail/generic/select_system.h>
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#include <thrust/system/detail/generic/equal.h>
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#include <thrust/system/detail/adl/equal.h>
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namespace thrust
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{
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template<typename System, typename InputIterator1, typename InputIterator2>
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bool equal(const thrust::detail::execution_policy_base<System> &system, InputIterator1 first1, InputIterator1 last1, InputIterator2 first2)
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{
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using thrust::system::detail::generic::equal;
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return equal(thrust::detail::derived_cast(thrust::detail::strip_const(system)), first1, last1, first2);
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} // end equal()
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template<typename System, typename InputIterator1, typename InputIterator2, typename BinaryPredicate>
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bool equal(const thrust::detail::execution_policy_base<System> &system, InputIterator1 first1, InputIterator1 last1, InputIterator2 first2, BinaryPredicate binary_pred)
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{
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using thrust::system::detail::generic::equal;
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return equal(thrust::detail::derived_cast(thrust::detail::strip_const(system)), first1, last1, first2, binary_pred);
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} // end equal()
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template <typename InputIterator1, typename InputIterator2>
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bool equal(InputIterator1 first1, InputIterator1 last1,
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InputIterator2 first2)
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{
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using thrust::system::detail::generic::select_system;
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typedef typename thrust::iterator_system<InputIterator1>::type System1;
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typedef typename thrust::iterator_system<InputIterator2>::type System2;
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System1 system1;
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System2 system2;
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return thrust::equal(select_system(system1,system2), first1, last1, first2);
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}
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template <typename InputIterator1, typename InputIterator2,
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typename BinaryPredicate>
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bool equal(InputIterator1 first1, InputIterator1 last1,
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InputIterator2 first2, BinaryPredicate binary_pred)
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{
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using thrust::system::detail::generic::select_system;
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typedef typename thrust::iterator_system<InputIterator1>::type System1;
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typedef typename thrust::iterator_system<InputIterator2>::type System2;
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System1 system1;
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System2 system2;
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return thrust::equal(select_system(system1,system2), first1, last1, first2, binary_pred);
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}
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} // end namespace thrust
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