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46 lines
1.5 KiB
46 lines
1.5 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#include <thrust/detail/execution_policy.h>
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namespace thrust
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{
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namespace detail
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{
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template<typename System, typename Allocator, typename InputIterator, typename Pointer>
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Pointer copy_construct_range(thrust::execution_policy<System> &from_system,
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Allocator &a,
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InputIterator first,
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InputIterator last,
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Pointer result);
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template<typename System, typename Allocator, typename InputIterator, typename Size, typename Pointer>
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Pointer copy_construct_range_n(thrust::execution_policy<System> &from_system,
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Allocator &a,
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InputIterator first,
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Size n,
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Pointer result);
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} // end detail
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} // end thrust
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#include <thrust/detail/allocator/copy_construct_range.inl>
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