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57 lines
1.4 KiB
57 lines
1.4 KiB
11 years ago
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/*
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* Copyright 2008-2012 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*! \file device_delete.h
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* \brief Deletes variables in device memory
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#include <thrust/device_ptr.h>
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namespace thrust
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{
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/*! \addtogroup deallocation_functions Deallocation Functions
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* \ingroup memory_management_functions
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* \{
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*/
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/*! \p device_delete deletes a \p device_ptr allocated with
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* \p device_new.
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*
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* \param ptr The \p device_ptr to delete, assumed to have
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* been allocated with \p device_new.
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* \param n The number of objects to destroy at \p ptr. Defaults to \c 1
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* similar to \p device_new.
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*
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* \see device_ptr
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* \see device_new
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*/
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template<typename T>
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inline void device_delete(thrust::device_ptr<T> ptr,
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const size_t n = 1);
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/*! \}
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*/
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} // end thrust
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#include <thrust/detail/device_delete.inl>
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