GOSTCoin CUDA miner project, compatible with most nvidia cards, containing only gostd algo
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#ifndef CUDA_HELPER_H
#define CUDA_HELPER_H
#include <cuda_runtime.h>
static __device__ unsigned long long MAKE_ULONGLONG(uint32_t LO, uint32_t HI)
{
#if __CUDA_ARCH__ >= 130
return __double_as_longlong(__hiloint2double(HI, LO));
#else
return (unsigned long long)LO | (((unsigned long long)HI) << 32);
#endif
}
// das Hi Word aus einem 64 Bit Typen extrahieren
static __device__ uint32_t HIWORD(const uint64_t &x) {
#if __CUDA_ARCH__ >= 130
return (uint32_t)__double2hiint(__longlong_as_double(x));
#else
return (uint32_t)(x >> 32);
#endif
}
// das Hi Word in einem 64 Bit Typen ersetzen
static __device__ uint64_t REPLACE_HIWORD(const uint64_t &x, const uint32_t &y) {
return (x & 0xFFFFFFFFULL) | (((uint64_t)y) << 32ULL);
}
// das Lo Word aus einem 64 Bit Typen extrahieren
static __device__ uint32_t LOWORD(const uint64_t &x) {
#if __CUDA_ARCH__ >= 130
return (uint32_t)__double2loint(__longlong_as_double(x));
#else
return (uint32_t)(x & 0xFFFFFFFFULL);
#endif
}
// das Lo Word in einem 64 Bit Typen ersetzen
static __device__ uint64_t REPLACE_LOWORD(const uint64_t &x, const uint32_t &y) {
return (x & 0xFFFFFFFF00000000ULL) | ((uint64_t)y);
}
// Endian Drehung für 32 Bit Typen
static __device__ uint32_t cuda_swab32(uint32_t x)
{
return __byte_perm(x, x, 0x0123);
}
// Endian Drehung für 64 Bit Typen
static __device__ uint64_t cuda_swab64(uint64_t x) {
return MAKE_ULONGLONG(cuda_swab32(HIWORD(x)), cuda_swab32(LOWORD(x)));
}
// diese 64 Bit Rotates werden unter Compute 3.5 (und besser) mit dem Funnel Shifter beschleunigt
#if __CUDA_ARCH__ >= 350
__forceinline__ __device__ uint64_t ROTR64(const uint64_t value, const int offset) {
uint2 result;
if(offset < 32) {
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(result.x) : "r"(__double2loint(__longlong_as_double(value))), "r"(__double2hiint(__longlong_as_double(value))), "r"(offset));
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(result.y) : "r"(__double2hiint(__longlong_as_double(value))), "r"(__double2loint(__longlong_as_double(value))), "r"(offset));
} else {
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(result.x) : "r"(__double2hiint(__longlong_as_double(value))), "r"(__double2loint(__longlong_as_double(value))), "r"(offset));
asm("shf.r.wrap.b32 %0, %1, %2, %3;" : "=r"(result.y) : "r"(__double2loint(__longlong_as_double(value))), "r"(__double2hiint(__longlong_as_double(value))), "r"(offset));
}
return __double_as_longlong(__hiloint2double(result.y, result.x));
}
#else
#define ROTR64(x, n) (((x) >> (n)) | ((x) << (64 - (n))))
#endif
// diese 64 Bit Rotates werden unter Compute 3.5 (und besser) mit dem Funnel Shifter beschleunigt
#if __CUDA_ARCH__ >= 350
__forceinline__ __device__ uint64_t ROTL64(const uint64_t value, const int offset) {
uint2 result;
if(offset >= 32) {
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(result.x) : "r"(__double2loint(__longlong_as_double(value))), "r"(__double2hiint(__longlong_as_double(value))), "r"(offset));
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(result.y) : "r"(__double2hiint(__longlong_as_double(value))), "r"(__double2loint(__longlong_as_double(value))), "r"(offset));
} else {
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(result.x) : "r"(__double2hiint(__longlong_as_double(value))), "r"(__double2loint(__longlong_as_double(value))), "r"(offset));
asm("shf.l.wrap.b32 %0, %1, %2, %3;" : "=r"(result.y) : "r"(__double2loint(__longlong_as_double(value))), "r"(__double2hiint(__longlong_as_double(value))), "r"(offset));
}
return __double_as_longlong(__hiloint2double(result.y, result.x));
}
#else
#define ROTL64(x, n) (((x) << (n)) | ((x) >> (64 - (n))))
#endif
// Macro to catch CUDA errors in CUDA runtime calls
#define CUDA_SAFE_CALL(call) \
do { \
cudaError_t err = call; \
if (cudaSuccess != err) { \
fprintf (stderr, "Cuda error in file '%s' in line %i : %s.\n",\
__FILE__, __LINE__, cudaGetErrorString(err) ); \
exit(EXIT_FAILURE); \
} \
} while (0)
#endif // #ifndef CUDA_HELPER_H