GOSTCoin CUDA miner project, compatible with most nvidia cards, containing only gostd algo
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/*
* Copyright 2008-2012 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/reverse.h>
#include <thrust/detail/type_traits.h>
#include <thrust/iterator/iterator_traits.h>
#include <thrust/system/detail/internal/scalar/stable_merge_sort.h>
#include <thrust/system/detail/internal/scalar/stable_radix_sort.h>
namespace thrust
{
namespace system
{
namespace cpp
{
namespace detail
{
namespace dispatch
{
////////////////
// Radix Sort //
////////////////
template<typename RandomAccessIterator,
typename StrictWeakOrdering>
void stable_sort(RandomAccessIterator first,
RandomAccessIterator last,
StrictWeakOrdering comp,
thrust::detail::true_type)
{
thrust::system::detail::internal::scalar::stable_radix_sort(first, last);
// if comp is greater<T> then reverse the keys
typedef typename thrust::iterator_traits<RandomAccessIterator>::value_type KeyType;
const static bool reverse = thrust::detail::is_same<StrictWeakOrdering, typename thrust::greater<KeyType> >::value;
if (reverse)
thrust::reverse(first, last);
}
template<typename RandomAccessIterator1,
typename RandomAccessIterator2,
typename StrictWeakOrdering>
void stable_sort_by_key(RandomAccessIterator1 first1,
RandomAccessIterator1 last1,
RandomAccessIterator2 first2,
StrictWeakOrdering comp,
thrust::detail::true_type)
{
// if comp is greater<T> then reverse the keys and values
typedef typename thrust::iterator_traits<RandomAccessIterator1>::value_type KeyType;
const static bool reverse = thrust::detail::is_same<StrictWeakOrdering, typename thrust::greater<KeyType> >::value;
// note, we also have to reverse the (unordered) input to preserve stability
if (reverse)
{
thrust::reverse(first1, last1);
thrust::reverse(first2, first2 + (last1 - first1));
}
thrust::system::detail::internal::scalar::stable_radix_sort_by_key(first1, last1, first2);
if (reverse)
{
thrust::reverse(first1, last1);
thrust::reverse(first2, first2 + (last1 - first1));
}
}
////////////////
// Merge Sort //
////////////////
template<typename RandomAccessIterator,
typename StrictWeakOrdering>
void stable_sort(RandomAccessIterator first,
RandomAccessIterator last,
StrictWeakOrdering comp,
thrust::detail::false_type)
{
thrust::system::detail::internal::scalar::stable_merge_sort(first, last, comp);
}
template<typename RandomAccessIterator1,
typename RandomAccessIterator2,
typename StrictWeakOrdering>
void stable_sort_by_key(RandomAccessIterator1 first1,
RandomAccessIterator1 last1,
RandomAccessIterator2 first2,
StrictWeakOrdering comp,
thrust::detail::false_type)
{
thrust::system::detail::internal::scalar::stable_merge_sort_by_key(first1, last1, first2, comp);
}
} // end namespace dispatch
} // end namespace detail
} // end namespace cpp
} // end namespace system
} // end namespace thrust